Shadowbind

From FFXI Wiki
Job Ability Information
Job Ranger
Type Level  
Level Obtained 40
Description Roots enemy in place.
Duration 00:00:30 or until broken
Recast 00:05:00
Cumulative Enmity 1 Volatile Enmity 800
Command /ja "Shadowbind" <stnpc> 
Job Points
Category Shadowbind Effect Ranks Available 20
Effect of each Rank Increase duration by 1 second.

Notes

  • Cannot be removed by Erase.
  • When used on mobs that are immune to Shadowbind, the following message will be displayed:
"XXX uses Shadowbind, but misses."
  • The only type of mob (excluding Notorious Monsters) that Shadowbind does not have a 100% success rate on are Ghrahs, located in the Grand Palace of Hu'Xzoi and the The Garden of Ru'Hmet.Verification Needed
  • When used from a Ranger support job, there will be a penalty for accuracy.
  • With Orion Bracers +1 and 20/20 Job Points in Shadowbind, the maximum duration is 30 + 12 + 20 = 62 seconds.
  • Any form of damage tends to break Shadowbind very quickly, even sometimes DoT effects still on the mob or a single ranged attack.
    • As a result, players tend to use Shadowbind to deal with pulling enmity/hate resets, running from an engagement, or letting the tank/party recover after a NM uses a dangerous move (such as Death) rather than as a safe damage tool.
    • Ex. Arise Weakness is 3 minutes, so a Corsair using Random Deal and two Rangers can keep a mob bound long enough for the tank to fully recover.

 

Equipment Modifying Ability
Equipment Lvl. Slot Modifier
Hunter's Bracers 52 Hands Shadowbind +10. Extends Shadowbind duration to 00:00:40.
Hunter's Bracers +1 74 Hands Shadowbind +10. Extends Shadowbind duration to 00:00:40.
Orion Bracers 99 Hands Shadowbind +10. Extends Shadowbind duration to 00:00:40.
Orion Bracers +1 99 Hands Shadowbind +12. Extends Shadowbind duration to 00:00:42.
Orion Bracers +2 99 Hands Shadowbind +14. Extends Shadowbind duration to 00:00:44.
Orion Bracers +3 99 Hands Shadowbind +16. Extends Shadowbind duration to 00:00:46.

References