Category:Elemental: Difference between revisions

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== Model Variation ==
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Image:Category-Elemental.jpg| All twelve Elemental variants.
Image:FileNameHere| Caption Here
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Revision as of 19:00, 4 August 2016


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General Notes
  1. Notes Here
Elemental
Category-Elemental.jpg
Bestiary
Japanese
Type Arcana
Related to
Detects Magic
Crystal Non-specific
Elemental Resistances *
Physical Damage Magical Damage Breath Damage Slashing Blunt H2H Piercing Ranged
R Question Question R R R R R
Element: Fire Element: Wind Element: Thunder Element: Light Element: Ice Element: Earth Element: Water Element: Dark
Question Question Question Question Question Question Question Question
A: Absorbs · S: Susceptible · R: Resists

* Occasionally NMs and subfamilies will have differing resistances.
100% denotates that a monster takes full damage.
Anything above or below 100% is a bonus or penalty.

  • E.g At 5% a foe takes -95% damage.
See the Resist and Damage Type pages.

Abilities

Ability Y' Area Target Class Type Effect Copy Image.png Condition
Question
Area: 1P, AoE, Gaze, Conal · Target: Who the ability selects, Player or Monster
Class: Physical-Magical-Breath-Buff · Type: Element (E.g ice) or Damage Type (E.g piercing or blank)
Copy Image.png: Utsusemi shadows consumed (#), B Bypasses, but does not remove shadows, R Removes all shadows.

Traits

Trait Description Condition
Affinity Resistance Resistance to elemental offensive magic depends on the element of the elemental
Trait: Includes movement speed and gimicks (E.g.: Silence prevents TP moves).

Notorious Monsters

Adversaries


Event Appearances

Name Event Zone
[[{{{Event.Mob}}}]] [[]] [[]]
Note: See the respective event/zone page. Mob names not listed here due to excess cases (ex: Campaign).
Name Event Zone
[[{{{Event.Mob}}}]] [[]] [[]]
Note: See the respective event/zone page. Mob names not listed here due to excess cases (ex: Campaign).

Model Variation