Endgame Progression Guide: Difference between revisions

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Damage Dealer trusts will be very useful early on in the endgame, before you start getting decked out in powerful gear. Unfortunately, they tend to become less useful as time goes on and their damage begins to pale in comparison to yours. The most useful DD trusts are those that retain some other kind of utility - debuffing enemies, providing extra healing, setting up skillchains, dealing AOE damage, etc. That being said, if ever you're leveling up other jobs, DD trusts will be significant sources of damage and will speed up the process significantly.
Damage Dealer trusts will be very useful early on in the endgame, before you start getting decked out in powerful gear. Unfortunately, they tend to become less useful as time goes on and their damage begins to pale in comparison to yours. The most useful DD trusts are those that retain some other kind of utility - debuffing enemies, providing extra healing, setting up skillchains, dealing AOE damage, etc. That being said, if ever you're leveling up other jobs, DD trusts will be significant sources of damage and will speed up the process significantly.

These are organized roughly in order of usefulness in my opinion, also with consideration of how easy / difficult they are for a new player to attain.


*[[Cipher: Shantotto II|Shantotto II]] - Acquired from [[Login Campaigns]] (300 Login Points)
*[[Cipher: Shantotto II|Shantotto II]] - Acquired from [[Login Campaigns]] (300 Login Points)
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*[[Cipher: Naja|Naja Salaheem]] - Acquired from [[Login Campaigns]] (100 Login Points)
*[[Cipher: Naja|Naja Salaheem]] - Acquired from [[Login Campaigns]] (100 Login Points)
**Naja deals okayish damage, but her main draw comes from her unique Weapon Skill '''Peacebreaker''', which reduces the enemy's Defense and Magic Defense by a whopping 50%! This can be a huge boost to your own damage, sometimes more than another "regular" damage dealing trust might provide.
**Naja deals okayish damage, but her main draw comes from her unique Weapon Skill '''Peacebreaker''', which reduces the enemy's Defense and Magic Defense by a whopping 50%! This can be a huge boost to your own damage, sometimes more than another "regular" damage dealing trust might provide.
*[[Cipher: Ark GK|Ark Angel GK]] - Complete some of the [[Endgame_Progression_Guide#RoE_Trust_Quests|RoE Trust Quests]]
**Ark GK doesn't have any bells or whistles, he just does a lot of damage. He will spam [[Jump]], [[High Jump]], and [[Meditate]] to get TP quickly, and will both close skillchains you start and perform his own solo skillchains. He also is fairly survivable with a high HP pool.
*[[Cipher: Teodor|Teodor]] - Acquired from [[Login Campaigns]] (100 Login Points)
*[[Cipher: Teodor|Teodor]] - Acquired from [[Login Campaigns]] (100 Login Points)
**Teodor is unique in that he cannot be healed by regular most curative magic. However, he makes up for this by dealing quite high damage, and can heal himself when he gets below 50% HP. His damage does start to fall off as you progress through the endgame, but early on (or when leveling other jobs) he can deal VERY respectable damage.
**Teodor is unique in that he cannot be healed by regular most curative magic. However, he makes up for this by dealing quite high damage, and can heal himself when he gets below 50% HP. His damage does start to fall off as you progress through the endgame, but early on (or when leveling other jobs) he can deal VERY respectable damage.
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*[[Trusts#Gadalar|Gadalar]] - Complete the quest [[Embers of His Past]]
*[[Trusts#Gadalar|Gadalar]] - Complete the quest [[Embers of His Past]]
**Gadalar, like Fablinix, loves to spam AOE damage - fire spells, in this case. If you need to farm up large groups of enemies, he's another good choice.
**Gadalar, like Fablinix, loves to spam AOE damage - fire spells, in this case. If you need to farm up large groups of enemies, he's another good choice.
*[[Cipher: Ark GK|Ark Angel GK]] - Complete some of the [[Endgame_Progression_Guide#RoE_Trust_Quests|RoE Trust Quests]]
**Ark GK doesn't have any bells or whistles, he just does a lot of damage. He will spam [[Jump]], [[High Jump]], and [[Meditate]] to get TP quickly, and will both close skillchains you start and perform his own solo skillchains. He also is fairly survivable with a high HP pool.
*[[Cipher: Ark TT|Ark Angel TT]] - Complete some of the [[Endgame_Progression_Guide#RoE_Trust_Quests|RoE Trust Quests]]
*[[Cipher: Ark TT|Ark Angel TT]] - Complete some of the [[Endgame_Progression_Guide#RoE_Trust_Quests|RoE Trust Quests]]
**Ark TT is unique in that he is the only trust that will freely cast [[Sleep]] spells, and can even cast them in an AOE. While this is a fairly niche use, it can come in handy and be a nice utility to help keep you from getting overwhelmed if you get lots of links. Additionally, he will Magic Burst off most skillchains.
**Ark TT is unique in that he is the only trust that will freely cast [[Sleep]] spells, and can even cast them in an AOE. While this is a fairly niche use, it can come in handy and be a nice utility to help keep you from getting overwhelmed if you get lots of links. Additionally, he will Magic Burst off most skillchains.

Revision as of 15:15, 30 October 2023

So, you've finally hit level 99. Congratulations! What now? Well, you're probably overwhelmed by all the endgame content, and have no idea where to start or what's accessible. This guide will explain in detail what various endgame events are, what you can get out of them, and when you can take part in them. This guide is set up to walk you through from the first minute as a level 99 all the way to decked out in Best In Slot (BIS) gear - regardless of your job! It will also assume you have no knowledge of FFXI's endgame events, and will try to aim towards doing as much as possible solo.

This guide is roughly arranged in the order I recommend you attempt to take events on, however I don't recommend trying to complete each event 100% before moving on to the next. Get a few pieces of gear in an event, or make a bit of progress in it, then you'll be able to move on to the next. You want to always be moving forward, try not to get bogged down in any one event. You can always come back to farm gear later, and it'll probably go much faster then too.

Finally, each section of this guide is collapsed by default to make reading easier. Click the [Expand] button on the right-side of any section to expand it for more information.



A Quick Reminder

Before we get started in the guide proper, have you started on your Coalition Assignments and Mog Garden tasks yet? There is more info on these in the Initial Gearing section below, but they take MONTHS of progress to max out. If you haven't started on them yet, it's a great idea to do so as soon as you can!

Resources

Deciding on your Jobs

How to Evaluate Equipment and Build a Gearset

Selecting Your Trusts

Fresh 99 & Initial Gearing

Intermediate Records of Eminence Objectives

How to Earn Gil as a New Player

Domain Invasion

Ambuscade - Very Easy Difficulty

Main Storylines

Weapon Skill Quests

Job Points & Capacity Points

Level 119 UNMs

Yorcia Weald Alluvion Skirmish

Reforged JSE Armor

Ambuscade - Normal Difficulty

Escha Ru'Aun Warders

NQ Abjuration Gear

Level 122 UNMs

High Tier Mission Battlefields

RoE Trust Quests

Master Levels

Odyssey - Sheol A

Alternative Vagary Battlefields

How to Earn Gil as an Experienced Player

Omen

Escha Ru'Aun Geas Fete

Dynamis Divergence - Waves 1 & 2

Ambuscade - Very Difficult & Pulse Weapons

Level 125-128 UNMs

Odyssey - Sheol B

Reisenjima Geas Fete

Sinister Reign

HQ Abjuration Gear

How to Earn Gil as an Advanced Player

Geas Fete HELMs & Gods

Dynamis D. - Wave 3

Odyssey - Sheol C & Segment Farming

Odyssey - Sheol Gaol

Ultimate / REMA Weapons

Other Content

What Next?

Contact

If you have any questions, comments, or feedback on this guide or any of its contents, please feel free to contact me either here on the BG Wiki at User_talk:Cassiani, or send me a /tell in-game: I'm Cassiani on the Asura server.

This guide was last updated October 25th, 2023.