Waypoint: Difference between revisions

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{{Category Page Header
[[Image:Proto-Waypoint.jpg|right|thumb|300px|Proto-Waypoints awaiting deployment by [[Anastase]] and his companions.]]
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Waypoints are devices developed by [[Adoulin]]ian researchers which allow instant teleportation from one location to another by expending '''Kinetic Units''' obtained from the energy within crystals. Waypoints allow for teleportation to other attuned Waypoints as well as any attuned '''Geomagnetic Founts''' (founts serve as destinations only and cannot be teleported from).
|Float=left

|Image=Proto-Waypoint.jpg
There are two types of Waypoints: '''Waypoints''' and '''Proto-Waypoints'''.
|Image Size=300
|Image Link=
|Intro Text=
'''Waypoints''' are devices developed by [[Adoulin]]ian researchers which allow instant teleportation from one location to another by expending '''Kinetic Units''' obtained from the energy within crystals. Waypoints allow for teleportation to other attuned Waypoints as well as any attuned '''Geomagnetic Founts''' (founts serve as destinations only and cannot be teleported from).


There are two types of Waypoints: '''Waypoints''', for transportation across [[Adoulin]] areas, and '''Proto-Waypoints''', for transportation across [[Vana'diel]]'s Middle Lands and Outlands.
}}
==Kinetic Units==
==Kinetic Units==


Teleportation through both types of waypoints is paid for in '''Kinetic Units'''. Trading crystals to a Waypoint or Proto-Waypoint will yield varying amounts of kinetic units depending on the type of crystal. Trading a crystal cluster yields a slightly higher amount than trading a stack of that type of crystal. A small number of quests also yield kinetic units as a reward.
Teleportation through both types of waypoints is paid for in '''Kinetic Units'''.
*Trading crystals to a Waypoint or Proto-Waypoint will yield varying amounts of kinetic units depending on the type of crystal.
*Trading a crystal cluster yields a slightly higher amount than trading a stack of that type of crystal. A small number of quests also yield kinetic units as a reward.

:*[[File:Fire Crystal icon.png|22px|link=]] [[Fire Crystal|Fire]] [[File:Water Crystal icon.png|22px|link=]] [[Water Crystal|Water]] [[File:Wind Crystal icon.png|22px|link=]] [[Wind Crystal|Wind]] [[File:Earth Crystal icon.png|22px|link=]][[Earth Crystal]]s: 15 units each
:*[[File:Fire Cluster icon.png|22px|link=]] [[Fire Cluster|Fire]] [[File:Water Cluster icon.png|22px|link=]] [[Water Cluster|Water]] [[File:Wind Cluster icon.png|22px|link=]] [[Wind Cluster|Wind]] [[File:Earth Cluster icon.png|22px|link=]] [[Earth Cluster]]s: 200 units each
:*[[File:Ice Crystal icon.png|22px|link=]] [[Ice Crystal|Ice]] [[File:Lightning Crystal icon.png|22px|link=]] [[Lightning Crystal]]s: 30 units each
:*[[File:Ice Cluster icon.png|22px|link=]] [[Ice Cluster|Ice]] [[File:Lightning Cluster icon.png|22px|link=]] [[Lightning Cluster]]s: 400 units each
:*[[File:Light Crystal icon.png|22px|link=]] [[Light Crystal|Light]] [[File:Dark Crystal icon.png|22px|link=]] [[Dark Crystal]]s: 80 units each
:*[[File:Light Cluster icon.png|22px|link=]] [[Light Cluster|Light]] [[File:Dark Cluster icon.png|22px|link=]] [[Dark Cluster]]s: 1,000 units each
:*[[File:Aurora Crystal icon.png|22px|link=]] HQ Crystals ([[File:Inferno Crystal icon.png|22px|link=]] [[Inferno Crystal|Inferno]] [[File:Torrent Crystal icon.png|22px|link=]] [[Torrent Crystal|Torrent]] [[File:Terra Crystal icon.png|22px|link=]] [[Terra Crystal|Terra]] [[File:Cyclone Crystal icon.png|22px|link=]] [[Cyclone Crystal|Cyclone]] [[File:Glacier Crystal icon.png|22px|link=]] [[Glacier Crystal|Glacier]] [[File:Plasma Crystal icon.png|22px|link=]] [[Plasma Crystal|Plasma]] [[File:Aurora Crystal icon.png|22px|link=]] [[Aurora Crystal|Aurora]] and [[File:Twilight Crystal icon.png|22px|link=]] [[Twilight Crystal]]): 500 units

*Some [[Adoulin Quests]] give [[Kinetic Units]] as a reward. In particular, [[Granddaddy Dearest]] is a repeatable quests every [[Conquest]] Tally that offers 1500 Units.

*Some HQ Crystals can be purchased via the [[Celebratory Chest]] rather than obtained via Guild Points. The Gil:Units exchange ratio is usually not worth it, however.


'''Note''': The maximum number of Kinetic Units that may be accumulated is 50,000 (anything past that will be lost).
*[[Fire Crystal|Fire]]/[[Water Crystal|Water]]/[[Wind Crystal|Wind]]/[[Earth Crystal]]s: 15 units each
*[[Fire Cluster|Fire]]/[[Water Cluster|Water]]/[[Wind Cluster|Wind]]/[[Earth Cluster]]s: 200 units each
*[[Ice Crystal|Ice]]/[[Lightning Crystal]]s: 30 units each
*[[Ice Cluster|Ice]]/[[Lightning Cluster]]s: 400 units each
*[[Light Crystal|Light]]/[[Dark Crystal]]s: 80 units each
*[[Light Cluster|Light]]/[[Dark Cluster]]s: 1,000 units each
*[[Aurora Crystal|Aurora]]/[[Twilight Crystal]]: 500 units


= Waypoint =
Note: The maximum number of Kinetic Units that may be accumulated is 50,000 (anything past that will be lost).
Waypoints are devices developed by [[Adoulin]]ian researchers which allow instant teleportation from one location to another by expending [[Waypoint#Kinetic_Units|Kinetic Units]] obtained from the energy within crystals. Waypoints allow for teleportation to other attuned Waypoints as well as any attuned '''Geomagnetic Founts''' (founts serve as destinations only and cannot be teleported from).


There are two types of Waypoints: '''Waypoints''', for transportation across [[Adoulin]] areas, and '''Proto-Waypoints''', for transportation across [[Vana'diel]]'s Middle Lands and Outlands.
==Waypoints==
== Waypoints ==
Waypoints allow the user to travel between [[Lower Jeuno]] and various Adoulinian locations. In order to access the first waypoint in [[Lower Jeuno]], the player must first complete [[The Geomagnetron]] to obtain the [[Adoulinian charter permit]]. The cost of using a waypoint varies depending on the users current location, and waypoint destinations must be activated by first attuning the [[geomagnetron]] to that destination by visiting it once and clicking the Waypoint. Note that Bivouac waypoints are only accessible once a server has successfully constructed that Bivouac.
===Waypoint Locations ===


'''[[Waypoint]]s''' allow the user to travel between [[Lower Jeuno]] and various Adoulinian locations. In order to access the first waypoint in [[Lower Jeuno]], the player must first complete [[The Geomagnetron]] to obtain the [[Adoulinian charter permit]]. The cost of using a waypoint varies depending on the user's current location, and waypoint destinations must be activated by first attuning the [[geomagnetron]] to that destination by simply visiting it once on foot and clicking the Waypoint. Note that Frontier Station and Bivouac waypoints are only accessible once a server has successfully constructed that Station or Bivouac. Additionally, if a Frontier Bivouac runs out of supplies and requires reconstruction, its Waypoint will disappear until the Bivouac is reconstructed (the waypoint does not need to be reattuned when the Bivouac is reconstructed).
===Usage Fees===


{| class="default1" style="max-width:800px;"
*Travel from [[Lower Jeuno]] to [[Adoulin]] locations or vice versa: 30 Kinetic Units
|-
*Travel from [[Eastern Adoulin]] locations to [[Western Adoulin]] locations or vice versa: 3 Kinetic Units
! width="33%"|Area
*Travel within [[Eastern Adoulin]] or [[Western Adoulin]] from one waypoint to another: 1 Kinetic Unit
! width="34%"|Coordinates
*Travel within an [[Ulbuka]] field area from one waypoint to another: 5 Kinetic Units
! width="33%"|Cost (To/From/Same Zone)
*Travel from [[Adoulin]] to an [[Ulbuka]] field area: 100 Kinetic Units
|-
*Travel from an [[Ulbuka]] field area to [[Adoulin]]: 30 Kinetic Units
| style="background: #cee0f2"|
*Travel from [[Adoulin]] to an [[Augural Conveyor]]: 300 Kinetic Units
| align="center" style="font-weight: bold; background: #cee0f2"|[[Lower Jeuno]]
*Travel from [[Adoulin]] to a [[Warp Rune]] destination: 200 Kinetic Units
| style="background: #cee0f2"|
|- align="center"
| Lower Jeuno
| (H-7)
| 30 Units
|-
| style="background: #cee0f2"|
| align="center" style="font-weight: bold; background: #cee0f2"|[[Western Adoulin]]
| style="background: #cee0f2"|
|- align="center"
| Platea Triumphus (COU Co.)
| (H-8)
| 30/100/1 Units
|- align="center"
| Pioneers' Coalition
| (E-8)
| 30/100/1 Units
|- align="center"
| Mummers' Coalition
| (G-10)
| 30/100/1 Units
|- align="center"
| Inventors' Coalition
| (J-9)
| 30/100/1 Units
|- align="center"
| The Auction House
| (F-10)
| 30/100/1 Units
|- align="center"
| Big Bridge
| (L-9)
| 30/100/1 Units
|- align="center"
| Airship Docks
| (H-4)
| 30/100/1 Units
|- align="center"
| Adoulin Waterfront
| (I-5)
| 30/100/1 Units
|-
| style="background: #cee0f2"|
| align="center" style="font-weight: bold; background: #cee0f2"|[[Eastern Adoulin]]
| style="background: #cee0f2"|
|- align="center"
| Peacekeepers' Coalition
| (F-8)
| 30/100/1 Units
|- align="center"
| Scouts' Coalition
| (G-9)
| 30/100/1 Units
|- align="center"
| Statue of the Goddess
| (H-8)
| 30/100/1 Units
|- align="center"
| The Wharf to Yahse
| (G-6)
| 30/100/1 Units
|- align="center"
| Your Rent-a-Room
| (G-11)
| 30/100/1 Units
|- align="center"
| The Auction House
| (H-10)
| 30/100/1 Units
|- align="center"
| Sverhried Hillock
| (I-7)
| 30/100/1 Units
|- align="center"
| The Coronal Esplanade
| (I-9)
| 30/100/1 Units
|- align="center"
| Castle Adoulin Gates
| (K-9)
| 30/100/1 Units
|}


=== Frontier Stations and Bivouacs ===
===Waypoint Locations===


Aside from the Frontier Stations in [[Ceizak Battlegrounds]] and [[Yahse Hunting Grounds]], all stations and bivouacs must be constructed by completing supplies delivery assignments to that location offered by the [[Couriers' Coalition]]. Areas deeper into the wilderness require a higher Couriers' rank in order to partake in the delivery assignments. Bivouacs are generally located past [[Reive|Colonization Reive]] obstacles. Once a station or bivouac is constructed, a '''Waypoint''' will be located at the site. Frontier Stations will never disappear once constructed, but Frontier Bivouacs will disappear if they run out of supplies, causing the associated Waypoint to also disappear
*[[Lower Jeuno]]: (H-7)


{| class="default1" style="max-width:800px;"
*[[Western Adoulin]]
|-
**Platea Triumphus (Couriers' Coalition): (H-8)
! width="33%"|Area
**Pioneers' Coalition: (E-8)
! width="33%"|Coordinates
**Mummers' Coalition: (G-10)
! width="33%"|Cost (To/From/Same Zone)
**Inventors' Coalition: (J-9)
|-
**The Auction House: (F-10)
| style="background: #cee0f2"|
**Your Rent-a-Room: (H-11)
| align="center" style="font-weight: bold; background: #cee0f2"|[[Ceizak Battlegrounds]]
**Big Bridge: (L-9)
| style="background: #cee0f2"|
**Airship Docks: (H-4)
|- align="center"
**Adoulin Waterfront: (I-5)
| Frontier Station
| (K-7)
| 100/30/5 Units
|- align="center"
| Frontier Bivouac #1
| (H-9)
| 100/30/5 Units
|- align="center"
| Frontier Bivouac #2
| (I-7) (NW Corner)
| 100/30/5 Units
|- align="center"
| Frontier Bivouac #3
| (F-10) (SW Corner)
| 100/30/5 Units
|-
| style="background: #cee0f2"|
| align="center" style="font-weight: bold; background: #cee0f2"|[[Yahse Hunting Grounds]]
| style="background: #cee0f2"|
|- align="center"
| Frontier Station
| (K-9)
| 100/30/5 Units
|- align="center"
| Frontier Bivouac #1
| (I-8)
| 100/30/5 Units
|- align="center"
| Frontier Bivouac #2
| (G-7) (South)
| 100/30/5 Units
|- align="center"
| Frontier Bivouac #3
| (H-9) (SW Corner)
| 100/30/5 Units
|-
| style="background: #cee0f2"|
| align="center" style="font-weight: bold; background: #cee0f2"|[[Morimar Basalt Fields]]
| style="background: #cee0f2"|
|- align="center"
| Frontier Station
| (K-10)
| 100/30/5 Units
|- align="center"
| Frontier Bivouac #1
| (J-8)
| 100/30/5 Units
|- align="center"
| Frontier Bivouac #2
| (I-6)
| 100/30/5 Units
|- align="center"
| Frontier Bivouac #3
| (I-10)
| 100/30/5 Units
|- align="center"
| Frontier Bivouac #4
| (F-8)
| 100/30/5 Units
|- align="center"
| Frontier Bivouac #5
| (G-6) (East, higher level past F-6 reive)
| 100/30/5 Units
|-
| style="background: #cee0f2"|
| align="center" style="font-weight: bold; background: #cee0f2"|[[Foret de Hennetiel]]
| style="background: #cee0f2"|
|- align="center"
| Frontier Station
| (J-6/7)
| 100/30/5 Units
|- align="center"
| Frontier Bivouac #1
| (G-6)
| 100/30/5 Units
|- align="center"
| Frontier Bivouac #2
| (J-10)
| 100/30/5 Units
|- align="center"
| Frontier Bivouac #3
| (H-9)
| 100/30/5 Units
|- align="center"
| Frontier Bivouac #4
| (F-9) (NW Corner)
| 100/30/5 Units
|-
| style="background: #cee0f2"|
| align="center" style="font-weight: bold; background: #cee0f2"|[[Marjami Ravine]]
| style="background: #cee0f2"|
|- align="center"
| Frontier Station
| (M-8)
| 100/30/5 Units
|- align="center"
| Frontier Bivouac #1
| (L-10)
| 100/30/5 Units
|- align="center"
| Frontier Bivouac #2
| (H-8)
| 100/30/5 Units
|- align="center"
| Frontier Bivouac #3
| (D-10)
| 100/30/5 Units
|- align="center"
| Frontier Bivouac #4
| (D-6)
| 100/30/5 Units
|-
| style="background: #cee0f2"|
| align="center" style="font-weight: bold; background: #cee0f2"|[[Yorcia Weald]]
| style="background: #cee0f2"|
|- align="center"
| Frontier Station
| (J-7)
| 100/30/5 Units
|- align="center"
| Frontier Bivouac #1
| (H-6)
| 100/30/5 Units
|- align="center"
| Frontier Bivouac #2
| (I-10)
| 100/30/5 Units
|- align="center"
| Frontier Bivouac #3
| (F-8) (NE Corner)
| 100/30/5 Units
|-
| style="background: #cee0f2"|
| align="center" style="font-weight: bold; background: #cee0f2"|[[Kamihr Drifts]]
| style="background: #cee0f2"|
|- align="center"
| Frontier Station
| (J-10)
| 100/30/5 Units
|- align="center"
| Frontier Bivouac #1
| (H-9)
| 100/30/5 Units
|- align="center"
| Frontier Bivouac #2
| (H-10)
| 100/30/5 Units
|- align="center"
| Frontier Bivouac #3
| (H-7)
| 100/30/5 Units
|- align="center"
| Frontier Bivouac #4
| (F-6)
| 100/30/5 Units
|}


=== Augural Conveyors ===
*[[Eastern Adoulin]]
**Peacekeepers' Coalition: (F-8)
**Scouts' Coalition: (G-9)
**Statue of the Goddess: (H-8)
**The Wharf to Yahse: (G-6)
**Your Rent-a-Room: (G-11)
**The Auction House: (H-10)
**Sverhried Hillock: (I-7)
**The Coronal Esplanade: (I-9)
**Castle Adoulin Gates: (K-9)


In certain areas, ancient Augural Conveyors may be found which can be activated as Waypoint destinations and also serve as entrances into [[Skirmish]]es. Note that Augural Conveyors may only be used as destinations, they cannot be used to teleport to other Waypoints.
===Frontier Stations and Bivouacs===


{| class=default1 style="max-width:800px"
Aside from the Frontier Stations in [[Ceizak Battlegrounds]] and [[Yahse Hunting Grounds]], all stations and bivouacs must be constructed by completing supplies delivery assignments to that location offered by the [[Couriers' Coalition]]. [[Morimar Basalt Fields]] and [[Foret de Hennetiel]] require a higher courier rank in order to partake in the delivery assignments. Bivouacs are generally located past [[Reive|Colonization Reive]] obstacles. Once a station or bivouac is constructed, a '''Waypoint''' will be located at the site.
|-
! width="33%"|Area
! width="34%"|Coordinates
! width="33%"|Cost
|- align="center"
| [[Cirdas Caverns]]
| (H-3)
| 300 Units
|- align="center"
| [[Rala Waterways]]
| (B-6) (South)
| 300 Units
|- align="center"
| [[Yorcia Weald]]
| (I-10)
| 300 Units
|- align="center"
| [[Outer Ra'Kaznar]]
| (M-6)
| 300 Units
|}


=== Warp Runes ===
*[[Ceizak Battlegrounds]]
**Frontier Station: (K-7)
**Frontier Bivouac #1: (H-9)
**Frontier Bivouac #2: (I-7) (NW corner)
**Frontier Bivouac #3: (F-10) (SW corner)


Once the [[Couriers' Coalition]]'s Coalition Flag edification has been completed for a server, [[Jausephiane]] will appear, offering Warp Rune [[Key Items]] for 100 [[Bayld]] each. These key items are permanent and allow one-way teleportation from any Waypoint in the city of Adoulin to the additional destinations below.
*[[Yahse Hunting Grounds]]
**Frontier Station: (K-9)
**Frontier Bivouac #1: (I-8)
**Frontier Bivouac #2: (G-7) (south)
**Frontier Bivouac #3: (H-9) (SW corner)


{| class=default1 style="max-width:800px"
*[[Morimar Basalt Fields]]
|-
**Frontier Station: (K-10)
! Area
**Frontier Bivouac #1: (J-8)
! Coordinates
**Frontier Bivouac #2: (I-6)
! Cost
**Frontier Bivouac #3: (I-10)
! Requires
**Frontier Bivouac #4: (F-8)
|- align="center"
**Frontier Bivouac #5: (G-6) (east, higher level past F-6 [[Reive]])
| [[Northern San d'Oria]]
| (L-10)
| 200 Units
| [[San d'Oria warp rune]]
|- align="center"
| [[Bastok Markets]]
| (I-7)
| 200 Units
| [[Bastok warp rune]]
|- align="center"
| [[Windurst Woods]]
| (F-8)
| 200 Units
| [[Windurst warp rune]]
|- align="center"
| [[Selbina]]
| (H-7)
| 200 Units
| [[Selbina warp rune]]
|- align="center"
| [[Mhaura]]
| (-)
| 200 Units
| [[Mhaura warp rune]]
|- align="center"
| [[Kazham]]
| (F-9)
| 200 Units
| [[Kazham warp rune]]
|- align="center"
| [[Rabao]]
| (G-11)
| 200 Units
| [[Rabao warp rune]]
|- align="center"
| [[Norg]]
| (H-9)
| 200 Units
| [[Norg warp rune]]
|}


Once edification of the [[Couriers' Coalition]] has advanced and the Adoulinian Flag is added, the following additional warp runes will become available for 500 [[Bayld]] each. Note that players must also have the corresponding set of story missions completed for a warp rune to be available for purchase ([[:Category:Promathia Missions|Promathia Missions]] for Tavnazia, [[:Category:Aht Urhgan Missions|Aht Urhgan Missions]] for Whitegate and Nashmau).
*[[Foret de Hennetiel]]
**Frontier Station: (J-6/7)
**Frontier Bivouac #1: (G-6)
**Frontier Bivouac #2: (J-10)
**Frontier Bivouac #3: (H-9)
**Frontier Bivouac #4: (F-9) (NW corner)


{| class=default1 style="max-width:800px"
===Augural Conveyors===
|-
! Area
! Coordinates
! Cost
! Requires
|- align="center"
| [[Tavnazian Safehold]]
| (I-8)
| 200 Units
| [[Tavnazia warp rune]]
|- align="center"
| [[Caedarva Mire]]
| (H-9) (Nashmau Entrance)
| 200 Units
| [[Nashmau warp rune]]
|- align="center"
| [[Wajaom Woodlands]]
| (M-7) (Whitegate Entrance)
| 200 Units
| [[Whitegate warp rune]]
|}


In certain highly dangerous dungeon areas, ancient Augural Conveyors may be found which can be activated as Waypoint destinations and also serve as entries into [[Skirmish]] battles. Note that Augural Conveyors may only be used as destinations, they cannot be used to teleport to other Waypoints.


== Proto-Waypoints ==
*[[Cirdas Caverns]]: (H-3)
*[[Rala Waterways]]: south (B-6)


Proto-Waypoints allow the user to travel from five town areas to a large number of sites located in field and dungeon areas throughout the Middle Lands and operate independently from Waypoints, aside from the common usage of [[Kinetic Units]] for payment.
===Warp Runes===


=== Proto-Waypoint Locations ===
Once the [[Couriers' Coalition]]'s flag edification has been completed for a server, [[Jausephiane]] will appear, offering Warp Rune [[Key Items]] for 100 [[Bayld]] each. These key items are permanent and allow one-way teleportation from any Waypoint in Adoulin (city) to the additional destinations below.


There are five Proto-Waypoints, attuned during the quest [[Researchers from the West]]. Transportation from one Proto-Waypoint to another costs 30 [[Kinetic Units]].
*[[San d'Oria warp rune]]: [[Northern San d'Oria]]: (L-10) Residential Area
*[[Bastok warp rune]]: [[Bastok Markets]]: (I-7) Residential Area
*[[Windurst warp rune]]: [[Windurst Woods]]: (F-8) Residential Area
*[[Selbina warp rune]]: [[Selbina]]: (H-7) Entrance
*[[Mhaura warp rune]]: [[Mhaura]]: (H-7) Entrance
*[[Kazham warp rune]]: [[Kazham]]: (F-9) Entrance
*[[Rabao warp rune]]: [[Rabao]]: (G-11) Entrance
*[[Norg warp rune]]: [[Norg]]: (H-9) Entrance


{| class=default1 style="max-width:800px"
==Proto-Waypoints==
|-
Proto-Waypoints allow the user to travel from five town areas to a large number of sites located in field and dungeon areas throughout the Middle Lands and operate independently from Waypoints, aside from the common usage of Kinetic Units for payment.
! Area
! Coordinates
! Cost
|- align="center"
| [[Ru'Lude Gardens]]
| (G-9)
| 30 Units
|- align="center"
| [[Selbina]]
| (G-10)
| 30 Units
|- align="center"
| [[Mhaura]]
| (I-8)
| 30 Units
|- align="center"
| [[Rabao]]
| (G-8)
| 30 Units
|- align="center"
| [[Norg]]
| (G-7)
| 30 Units
|}


===Proto-Waypoint Locations===
=== Geomagnetic Fount Locations ===


There are five Proto-Waypoints, attuned during the quest [[Researchers from the West]]. Transportation from one Proto-Waypoint to another costs 30 Kinetic Units.
Proto-Waypoints can also be used for one-way teleportation to Geomagnetic Founts. There is no return teleportation from a Geomagnetic Fount to a Proto-Waypoint as they are destinations only.
*[[Ru'Lude Gardens]] (G-9)
*[[Selbina]] (G-10)
*[[Mhaura]] (I-8)
*[[Norg]] (G-7)
*[[Rabao]] (G-8)


{| class=default1 style="max-width:800px"
===Geomagnetic Founts===
|-
Proto-Waypoints can also be used for one-way teleportation to Geomagnetic Founts after they are attuned during the quests [[Middle Lands Investigation]] and [[Further Founts]].
! Area
*100 Kinetic Units:
! Coordinates
**[[West Ronfaure]] (E-8) (through [[Bostaunieux Oubliette]])
! Cost
**[[North Gustaberg]] (D-8) (through [[Dangruf Wadi]])
|- align="center"
**[[West Sarutabaruta]] (F-4)
| [[West Ronfaure]]
**[[La Theine Plateau]] (H-10) (through [[Ordelle's Caves]])
| (E-8) (through Bostaunieux Oubliette)
**[[Konschtat Highlands]] (L-5)
| 100 Units
**[[Tahrongi Canyon]] (I-9)
|- align="center"
**[[Jugner Forest]] (G-5) (through [[King Ranperre's Tomb]])
| [[North Gustaberg]]
**[[Pashhow Marshlands]] (I-7)
| (D-8) (through Dangruf Wadi)
**[[Meriphataud Mountains]] (G-8)
| 100 Units
**[[Attohwa Chasm]] (J-8) (Parradamo Tor)
|- align="center"
**[[Uleguerand Range]] (H-7) (Behind the ice wall)
| [[West Sarutabaruta]]
*300 Kinetic Units:
**[[Davoi]] (I-8)
| (F-4)
| 100 Units
**[[Beadeaux]] (G-7) (lower level)
|- align="center"
**[[Castle Oztroja]] (G-8) (Map 1)
| [[La Theine Plateau]]
**[[Quicksand Caves]] (F-7) (Map 5)
| (H-10) (through Ordelle's Caves)
**[[Sea Serpent Grotto]] (J-5) (Map 3, behind Mythril Door)
| 100 Units
**[[Temple of Uggalepih]] (H-8) (Map 3)
|- align="center"
**[[The Boyahda Tree]] (D-4) (Map 1)
| [[Konschtat Highlands]]
**[[Oldton Movalpolos]] (K-11)
| (L-5)
**[[Riverne - Site B01]] (C-10)
| 100 Units
**[[Castle Zvahl Keep]] (H-8) (Map 1)
|- align="center"
| [[Tahrongi Canyon]]
| (I-9)
| 100 Units
|- align="center"
| [[Jugner Forest]]
| (G-5) (through King Ranperre's Tomb)
| 100 Units
|- align="center"
| [[Pashhow Marshlands]]
| (I-7)
| 100 Units
|- align="center"
| [[Meriphataud Mountains]]
| (G-8)
| 100 Units
|- align="center"
| [[Attohwa Chasm]]
| (J-8) (Parradamo Tor)
| 100 Units
|- align="center"
| [[Uleguerand Range]]
| (H-7) (clear weather, behind ice wall, enter from (H-8))
| 100 Units
|- align="center"
| [[Davoi]]
| (I-8)
| 300 Units
|- align="center"
| [[Beadeaux]]
| (G-7) (lower level)
| 300 Units
|- align="center"
| [[Castle Oztroja]]
| (G-8) (Map 1)
| 300 Units
|- align="center"
| [[Quicksand Caves]]
| (F-7) (Map 5)
| 300 Units
|- align="center"
| [[Sea Serpent Grotto]]
| (J-5) (Map 3, behind the Mythril Beastcoin Door)
| 300 Units
|- align="center"
| [[Temple of Uggalepih]]
| (H-8) (Map 3)
| 300 Units
|- align="center"
| [[The Boyahda Tree]]
| (D-4) (Map 1)
| 300 Units
|- align="center"
| [[Oldton Movalpolos]]
| (K-11)
| 300 Units
|- align="center"
| [[Riverne - Site B01]]
| (C-10)
| 300 Units
|- align="center"
| [[Castle Zvahl Keep]]
| (H-8) (Map 1)
| 300 Units
|}


==Related Links==
==Related Links==
Line 153: Line 542:
*[[Western Waypoints, Ho!]]
*[[Western Waypoints, Ho!]]
*[[Wes...Eastern Waypoints, Ho!]]
*[[Wes...Eastern Waypoints, Ho!]]
[[Category:Transportation]]

Latest revision as of 18:10, 16 November 2022

Proto-Waypoint.jpg

Waypoints are devices developed by Adoulinian researchers which allow instant teleportation from one location to another by expending Kinetic Units obtained from the energy within crystals. Waypoints allow for teleportation to other attuned Waypoints as well as any attuned Geomagnetic Founts (founts serve as destinations only and cannot be teleported from).

There are two types of Waypoints: Waypoints, for transportation across Adoulin areas, and Proto-Waypoints, for transportation across Vana'diel's Middle Lands and Outlands.

Kinetic Units

Teleportation through both types of waypoints is paid for in Kinetic Units.

  • Trading crystals to a Waypoint or Proto-Waypoint will yield varying amounts of kinetic units depending on the type of crystal.
  • Trading a crystal cluster yields a slightly higher amount than trading a stack of that type of crystal. A small number of quests also yield kinetic units as a reward.
  • Some HQ Crystals can be purchased via the Celebratory Chest rather than obtained via Guild Points. The Gil:Units exchange ratio is usually not worth it, however.

Note: The maximum number of Kinetic Units that may be accumulated is 50,000 (anything past that will be lost).

Waypoint

Waypoints are devices developed by Adoulinian researchers which allow instant teleportation from one location to another by expending Kinetic Units obtained from the energy within crystals. Waypoints allow for teleportation to other attuned Waypoints as well as any attuned Geomagnetic Founts (founts serve as destinations only and cannot be teleported from).

There are two types of Waypoints: Waypoints, for transportation across Adoulin areas, and Proto-Waypoints, for transportation across Vana'diel's Middle Lands and Outlands.

Waypoints

Waypoint Locations

Waypoints allow the user to travel between Lower Jeuno and various Adoulinian locations. In order to access the first waypoint in Lower Jeuno, the player must first complete The Geomagnetron to obtain the Adoulinian charter permit. The cost of using a waypoint varies depending on the user's current location, and waypoint destinations must be activated by first attuning the geomagnetron to that destination by simply visiting it once on foot and clicking the Waypoint. Note that Frontier Station and Bivouac waypoints are only accessible once a server has successfully constructed that Station or Bivouac. Additionally, if a Frontier Bivouac runs out of supplies and requires reconstruction, its Waypoint will disappear until the Bivouac is reconstructed (the waypoint does not need to be reattuned when the Bivouac is reconstructed).

Area Coordinates Cost (To/From/Same Zone)
Lower Jeuno
Lower Jeuno (H-7) 30 Units
Western Adoulin
Platea Triumphus (COU Co.) (H-8) 30/100/1 Units
Pioneers' Coalition (E-8) 30/100/1 Units
Mummers' Coalition (G-10) 30/100/1 Units
Inventors' Coalition (J-9) 30/100/1 Units
The Auction House (F-10) 30/100/1 Units
Big Bridge (L-9) 30/100/1 Units
Airship Docks (H-4) 30/100/1 Units
Adoulin Waterfront (I-5) 30/100/1 Units
Eastern Adoulin
Peacekeepers' Coalition (F-8) 30/100/1 Units
Scouts' Coalition (G-9) 30/100/1 Units
Statue of the Goddess (H-8) 30/100/1 Units
The Wharf to Yahse (G-6) 30/100/1 Units
Your Rent-a-Room (G-11) 30/100/1 Units
The Auction House (H-10) 30/100/1 Units
Sverhried Hillock (I-7) 30/100/1 Units
The Coronal Esplanade (I-9) 30/100/1 Units
Castle Adoulin Gates (K-9) 30/100/1 Units

Frontier Stations and Bivouacs

Aside from the Frontier Stations in Ceizak Battlegrounds and Yahse Hunting Grounds, all stations and bivouacs must be constructed by completing supplies delivery assignments to that location offered by the Couriers' Coalition. Areas deeper into the wilderness require a higher Couriers' rank in order to partake in the delivery assignments. Bivouacs are generally located past Colonization Reive obstacles. Once a station or bivouac is constructed, a Waypoint will be located at the site. Frontier Stations will never disappear once constructed, but Frontier Bivouacs will disappear if they run out of supplies, causing the associated Waypoint to also disappear

Area Coordinates Cost (To/From/Same Zone)
Ceizak Battlegrounds
Frontier Station (K-7) 100/30/5 Units
Frontier Bivouac #1 (H-9) 100/30/5 Units
Frontier Bivouac #2 (I-7) (NW Corner) 100/30/5 Units
Frontier Bivouac #3 (F-10) (SW Corner) 100/30/5 Units
Yahse Hunting Grounds
Frontier Station (K-9) 100/30/5 Units
Frontier Bivouac #1 (I-8) 100/30/5 Units
Frontier Bivouac #2 (G-7) (South) 100/30/5 Units
Frontier Bivouac #3 (H-9) (SW Corner) 100/30/5 Units
Morimar Basalt Fields
Frontier Station (K-10) 100/30/5 Units
Frontier Bivouac #1 (J-8) 100/30/5 Units
Frontier Bivouac #2 (I-6) 100/30/5 Units
Frontier Bivouac #3 (I-10) 100/30/5 Units
Frontier Bivouac #4 (F-8) 100/30/5 Units
Frontier Bivouac #5 (G-6) (East, higher level past F-6 reive) 100/30/5 Units
Foret de Hennetiel
Frontier Station (J-6/7) 100/30/5 Units
Frontier Bivouac #1 (G-6) 100/30/5 Units
Frontier Bivouac #2 (J-10) 100/30/5 Units
Frontier Bivouac #3 (H-9) 100/30/5 Units
Frontier Bivouac #4 (F-9) (NW Corner) 100/30/5 Units
Marjami Ravine
Frontier Station (M-8) 100/30/5 Units
Frontier Bivouac #1 (L-10) 100/30/5 Units
Frontier Bivouac #2 (H-8) 100/30/5 Units
Frontier Bivouac #3 (D-10) 100/30/5 Units
Frontier Bivouac #4 (D-6) 100/30/5 Units
Yorcia Weald
Frontier Station (J-7) 100/30/5 Units
Frontier Bivouac #1 (H-6) 100/30/5 Units
Frontier Bivouac #2 (I-10) 100/30/5 Units
Frontier Bivouac #3 (F-8) (NE Corner) 100/30/5 Units
Kamihr Drifts
Frontier Station (J-10) 100/30/5 Units
Frontier Bivouac #1 (H-9) 100/30/5 Units
Frontier Bivouac #2 (H-10) 100/30/5 Units
Frontier Bivouac #3 (H-7) 100/30/5 Units
Frontier Bivouac #4 (F-6) 100/30/5 Units

Augural Conveyors

In certain areas, ancient Augural Conveyors may be found which can be activated as Waypoint destinations and also serve as entrances into Skirmishes. Note that Augural Conveyors may only be used as destinations, they cannot be used to teleport to other Waypoints.

Area Coordinates Cost
Cirdas Caverns (H-3) 300 Units
Rala Waterways (B-6) (South) 300 Units
Yorcia Weald (I-10) 300 Units
Outer Ra'Kaznar (M-6) 300 Units

Warp Runes

Once the Couriers' Coalition's Coalition Flag edification has been completed for a server, Jausephiane will appear, offering Warp Rune Key Items for 100 Bayld each. These key items are permanent and allow one-way teleportation from any Waypoint in the city of Adoulin to the additional destinations below.

Area Coordinates Cost Requires
Northern San d'Oria (L-10) 200 Units San d'Oria warp rune
Bastok Markets (I-7) 200 Units Bastok warp rune
Windurst Woods (F-8) 200 Units Windurst warp rune
Selbina (H-7) 200 Units Selbina warp rune
Mhaura (-) 200 Units Mhaura warp rune
Kazham (F-9) 200 Units Kazham warp rune
Rabao (G-11) 200 Units Rabao warp rune
Norg (H-9) 200 Units Norg warp rune

Once edification of the Couriers' Coalition has advanced and the Adoulinian Flag is added, the following additional warp runes will become available for 500 Bayld each. Note that players must also have the corresponding set of story missions completed for a warp rune to be available for purchase (Promathia Missions for Tavnazia, Aht Urhgan Missions for Whitegate and Nashmau).

Area Coordinates Cost Requires
Tavnazian Safehold (I-8) 200 Units Tavnazia warp rune
Caedarva Mire (H-9) (Nashmau Entrance) 200 Units Nashmau warp rune
Wajaom Woodlands (M-7) (Whitegate Entrance) 200 Units Whitegate warp rune


Proto-Waypoints

Proto-Waypoints allow the user to travel from five town areas to a large number of sites located in field and dungeon areas throughout the Middle Lands and operate independently from Waypoints, aside from the common usage of Kinetic Units for payment.

Proto-Waypoint Locations

There are five Proto-Waypoints, attuned during the quest Researchers from the West. Transportation from one Proto-Waypoint to another costs 30 Kinetic Units.

Area Coordinates Cost
Ru'Lude Gardens (G-9) 30 Units
Selbina (G-10) 30 Units
Mhaura (I-8) 30 Units
Rabao (G-8) 30 Units
Norg (G-7) 30 Units

Geomagnetic Fount Locations

Proto-Waypoints can also be used for one-way teleportation to Geomagnetic Founts. There is no return teleportation from a Geomagnetic Fount to a Proto-Waypoint as they are destinations only.

Area Coordinates Cost
West Ronfaure (E-8) (through Bostaunieux Oubliette) 100 Units
North Gustaberg (D-8) (through Dangruf Wadi) 100 Units
West Sarutabaruta (F-4) 100 Units
La Theine Plateau (H-10) (through Ordelle's Caves) 100 Units
Konschtat Highlands (L-5) 100 Units
Tahrongi Canyon (I-9) 100 Units
Jugner Forest (G-5) (through King Ranperre's Tomb) 100 Units
Pashhow Marshlands (I-7) 100 Units
Meriphataud Mountains (G-8) 100 Units
Attohwa Chasm (J-8) (Parradamo Tor) 100 Units
Uleguerand Range (H-7) (clear weather, behind ice wall, enter from (H-8)) 100 Units
Davoi (I-8) 300 Units
Beadeaux (G-7) (lower level) 300 Units
Castle Oztroja (G-8) (Map 1) 300 Units
Quicksand Caves (F-7) (Map 5) 300 Units
Sea Serpent Grotto (J-5) (Map 3, behind the Mythril Beastcoin Door) 300 Units
Temple of Uggalepih (H-8) (Map 3) 300 Units
The Boyahda Tree (D-4) (Map 1) 300 Units
Oldton Movalpolos (K-11) 300 Units
Riverne - Site B01 (C-10) 300 Units
Castle Zvahl Keep (H-8) (Map 1) 300 Units

Related Links