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Prime Weapons • Ultimate Weapons • Ultimate Augments • Abjurations iL119 • JSE Necks • Divergence Augments • Escutcheons | |
Reforged Armor Artifact: +1 • iL109 • iL119/+2/+3 Relic: +1/+2 • iL109 • iL119/+2/+3 Empyrean: +1/+2 • iL109 • iL119/+2/+3 |
Guides • Crafting • Trusts • Apex Monsters |
Defense Bonus
From FFXI Wiki
(Redirected from Defense Bonus II)
Job Trait Information | |||
---|---|---|---|
Description | Improves defense against physical attacks. | ||
Type | Level | ||
Tier | Level Obtained | Value | |
I | PLD10, WAR10, BLU40* | 10 | |
II | PLD30, WAR45, BLU73* | 22 | |
III | PLD50, WAR86, BLU99* | 35 | |
IV | PLD70, BLU99* | 48 | |
V | PLD76, BLU99** | 60 | |
VI | PLD91, BLU99** | 72 | |
Blue Mage Notes | * Requires the setting of appropriate spells to receive the trait. ** Requires the 100 or 1,200 Blue Mage job gift. |
Notes
Blue Mage Job Trait Information | |||
---|---|---|---|
Minimum Set Points Needed | 5 | ||
Trait Points Needed per Tier | 8 | ||
Level | Spell | Set Points | Trait Points |
30 | Grand Slam | 2 | 4 |
40 | Terror Touch | 3 | 4 |
72 | Saline Coat | 3 | 4 |
75 | Vertical Cleave | 3 | 4 |
99 | Atra. Libations | 6 | 8 |
99 | Entomb | 8 | 8 |