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![]() The Voracious Resurgence |
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Prime Weapons • Ultimate Weapons • Ultimate Augments • Abjurations iL119 • JSE Necks • Divergence Augments • Escutcheons | |
Reforged Armor Artifact: +1 • iL109 • iL119/+2/+3 Relic: +1/+2 • iL109 • iL119/+2/+3 Empyrean: +1/+2 • iL109 • iL119/+2/+3 |
Guides • Crafting • Trusts • Apex Monsters |
User talk:Yugl
Templates in progress
http://bg-wiki.com/bg/User:Yugl/Sandbox
http://bg-wiki.com/bg/User:Yugl/Sandbox/Template
Unimplemented Templates completed
http://bg-wiki.com/bg/User:Yugl/Sandbox/JobsTemplate
http://bg-wiki.com/bg/User:Yugl/Sandbox/Items
Implemented Templates
http://bg-wiki.com/bg/User:Yugl/Sandbox/FFXIZoneArea
http://bg-wiki.com/bg/User:Yugl/Sandbox/ClassTemplate
http://bg-wiki.com/bg/User:Yugl/Sandbox/MissionTemplate
http://bg-wiki.com/bg/User:Yugl/Sandbox/QuestTemplate
Other Templates
http://bg-wiki.com/bg/User:Yugl/Sandbox/Genus
http://bg-wiki.com/bg/Template:Enemy_Ability_Row template within template
http://bg-wiki.com/bg/User:Yugl/Sandbox/DefaultTables
http://bg-wiki.com/bg/User:Yugl/Sandbox/Damage
http://bg-wiki.com/bg/User:Yugl/Sandbox/Basedamage
http://bg-wiki.com/bg/User:Yugl/Sandbox/Damage_Equations
http://bg-wiki.com/bg/User:Yugl/Sandbox/Spellcast
http://bg-wiki.com/bg/User:Yugl/Sandbox/MonsterData
http://bg-wiki.com/bg/User:Yugl/Sandbox/WebsiteRevision
http://bg-wiki.com/bg/User:Yugl/Sandbox/Areav2
http://bg-wiki.com/bg/User:Yugl/Sandbox/Colonization_Notes
http://bg-wiki.com/bg/User:Yugl/Sandbox/Editing_Guide_Notes
http://bg-wiki.com/bg/User:Yugl/Sandbox/Colonization
http://bg-wiki.com/bg/User:Yugl/Sandbox/Coalition_Assignments
http://bg-wiki.com/bg/User:Yugl/Sandbox/Bestiary
http://bg-wiki.com/bg/User:Yugl/Sandbox/Bestiary_Template
http://bg-wiki.com/bg/User:Yugl/Sandbox/KeyItem
Edit Notes
Ability Check
Physical Damage:
(Base Damage)(Physical Difference)(Class Term: PDT/MDT/BDT)(Type Term:H2H/Blunt/Piercing/Ranged/Slashing)
Magic Damage:
(Base Damage)(Successive Cast Term)(Multiple-Target Term)(Luminescence Term)(Affinity Term)(Elemental Resist Term)(Magic Burst Term)(Magic Burst Bonus Term)(Klimaform Term)(Season Term)(mDIF)(Geotia Set Bonus)(Class Term)(Ebullience Term)(Hpemde Term: Seems like a generic 2x dmg term, may apply to Qutrub)
General
Edit stub notices Display templates somewhere for viewers to see Find a way to "limit" page width to 960px
Vana'diel
Area
- Add Adoulin
Add Nations
Missions and Quests
History
- History by Event
- History by period
- Resources (Every CS+SE)
- Characters (Icons and profile descriptions)
Missions
- Edit to separate NPC/Area
- Add requirements
- Add numeric to missions
- Maps
Quest
- Make list with Name/Fame/NPC/Zone/Pos./Type
- Move LV stuff to description or guide
- Edit to separate NPC/Area
- Template: Series/Pack/Fame Area
- Maps
Bestiary
Main page
- Adjust categories (Wyrm?)
Individual beasts
- New template
Individual pages
- Use new template
- Use ability template
Items
Main page
- Mini image each item type
Furniture
- R/EX
- Placement Area
Materials
- Remove? Use Page
Food
- Name/Type/Duration/Stack/R/Ex/Effect/Racespecific/
Key Item
- Remove?
Inventory items
- Remove
Add
- BST Pet
- PUP item
- Ninjutsu tools
- QD
- Fish DB
Craft and Hobbies
BG Wiki Alt 1
Featured Article | News | |
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Enslaved by the moblins to dig a series of tunnels, the meebles want no business with humans. Meebles generally only allow their moblin masters into the burrows; however, researchers have come up with a solution. Taking advantage of meebles' notoriously poor vision, a carefully crafted concoction of moblin pheromones will trick the guardian meeble, Vrednev, into thinking players are moblins, allowing them to enter the burrows and take part in expeditions within. |
December 5, 2012 November 30, 2012 | |
Did you know?... | ||
The Starlight Celebration takes place each December in Vana'diel, closing out the year with holiday spirit. Past celebrations have added the Dream Hat, Dream Robe, Dream Boots, Dream Pants, and even a Dream Bell, but the suit is still missing a matching pair of gloves. Perhaps this year.... | ||
Gameplay | Storyline | Vana'diel |
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Battle Systems | Craft and Hobbies | Wiki Community |
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BG Wiki
Field of Valor
Page | Lvl. | Objective | XP | Reward | Books |
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Grounds of Valor
Page | Lvl. | Objective | XP | Reward | Books |
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Points of Access and Climate
Connected Zone | Location | Arrives at | ||
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Al'Taieu | G-5 | ![]() |
N-6 | ![]() |
Non-Player Characters
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Notorious Monsters
Image Check
Check 1
Type | Description |
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Conquest | Regional control system of the The Middle Lands Affects: Outpost Control and Regional NPCs Point System: Conquest Points |
Besieged | Regional control system of the Aradjiah Continent Affects: Astral Candescence, Sanction effects, and Staging Point access Point System: Imperial Standing |
Campaign | Regional control system of the Shadowreign Affects: Campaign Operations, Fortifications, Resources, and Campaign Battles Point System: Allied Notes |
Colonization | Regional control system of the Ulbuka Affects: Ionis effects, Coalition Rank, Waypoint access, and Coalition NPC availability Point System: Bayld |
Check 3
Requirements
- Complete the quest Monstrosity
Key Terms
- Customization: The option that enables players to equip "species" and "instincts" (Replaces the "Equipment" option)
- Type: A classification of monsters by correlation (ex: Beast, Lizards, Plantoids, Birds, Amorphs, etc)
- Species: 1) A classification of monsters by model (ex: Yellow Crawler model, Red Eruca Model, etc) and 2) The costume that determines your job, traits, abilities, and unlock path
- Faculties: The sub-menu option of "customization" that enables players to equip "instincts"
- Instincts: Stats that players may equip from the "Faculties" menu (Limited by Instinct Points)
- Naming: The sub-menu of "customization" that enables players to give two descriptive names to their current species (ex: Noble Ultraviolet Behemoth)
- Monsterskill: Actions players may execute using the "/monsterskill" command (Similar to weaponskills)
- Monsterabilities: Actions players may execute using the "/ja" command (Similar to abilities)
- Infamy: Points accumulated through the acquisition of XP (Infamy gained = [XP Gained/10])
- Monster Rank: A rank determined by the total accumulated infamy points
Participation
After completing the quest Monstrosity, players may initiate Monstrosity by visiting Feretory. To access this zone, players must check the Odyssean Passage at either of these zones:
- Northern San d'Oria (L-8) / Port Windurst (M-4) / Port Bastok (K-12) / Pashhow Marshlands (E-12)
Feretory
Once players have completed Monstrosity, they will arrive at the zone Feretory. From here, players have the option to interact with several NPCs and customize their experience. In fact, this is the only zone in which players may customize their species and instincts.
Customization
Customization has several aspects: Species, Faculties, and Naming.
Species
Species determines the costume of your character. However, these costumes are not merely cosmetic adjustments. They affect your character's job (Includes traits and spells), abilities, and monster correlation. When players begin Monstrosity, they only have access to Rabbit, Mandragora, and Lizard species. Players may acquire additional species through various means.
- See: Monstosity Species
Faculties
Faculties enables players to customize the stats of their species through instincts. Players equip instincts much like equipment. However, unlike equipment, the maximum number of instincts a player may equip is 12. Furthermore, instincts come with "cost points" and players are limited by the number of cost points they may use. Thus, even if a player has not equipped twelve instincts, he or she may be limited by the total cost points they have equipped.
- See: Monstosity Instincts
Naming
Like pet names, players must select from a list of predetermined words. Unlike pet names, these words are descriptions that modify the species name and players may select up to two descriptions. For instance, if a player has selected the descriptions "Glamorous" and "Noble" while equipping the behemoth species, his or her character will appear with the label "Glamorous Noble Behemoth." When examining other characters under the effects of monstrosity, use the command "/cn" to check the adventurer's name instead of the monstrosity label.
Accessories
Rank | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | ||
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RP Per Rank | 30 | 50 | 80 | 120 | 170 | 220 | 280 | 340 | 410 | 480 | 560 | 650 | 750 | 860 | 980 | ||
Total RP Spent | 30 | 80 | 160 | 280 | 450 | 670 | 950 | 1290 | 1700 | 2180 | 2740 | 3390 | 4140 | 5000 | 5980 | ||
Armor Set | Path | Stat | Stat Value | ||||||||||||||
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Qaaxo | A | ||||||||||||||||
B | |||||||||||||||||
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Xaddi | A | ||||||||||||||||
B | |||||||||||||||||
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C (Body) | |||||||||||||||||
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