Fan Dance

From FFXI Wiki
Job Ability Information
Job Dancer
Type Merit
Description Reduces physical damage taken and increases enmity but renders Samba unusable. Physical damage reduction gradually decreases with each hit taken.
Duration 00:05:00
Recast 00:03:00
Cumulative Enmity 1 Volatile Enmity 80
Command /ja "Fan Dance" <me> 
Merit Points
Group 2 Ranks Available 5
Effect of each Rank Each merit level past the first reduces Waltz recast by 5%.

Notes

  • Enmity +15
  • The physical damage reduction effect begins at 90% damage reduction when activated or reapplied (if it is already active).
    • This damage resistance does not count towards the Physical Damage Taken cap of 50%, but is multiplied with it and rounded down.
    • Phalanx effects are applied after this damage reduction.
  • Every successful physical hit on the Dancer will reduce the effectiveness of Fan Dance by 10%, until it reaches the minimum of 20% damage reduction.
  • Activating this Job Ability automatically cancels out any Samba effect and the effect of Saber Dance, and prevents the player from using Sambas until it wears off or is cancelled.
  • The effects of Fan Dance on Waltz efficiency can be seen on the Waltz Efficiency page.

 

Equipment Modifying Ability
Equipment Lvl. Slot Modifier
Etoile Bangles +2 icon.png Etoile Bangles +2 AugRank.png: Increases the minimum physical damage reduction of Fan Dance by 1% per merit level.
Horos Bangles icon.png Horos Bangles AugRank.png: Increases the minimum physical damage reduction of Fan Dance by 1% per merit level.
Horos Bangles +1 icon.png Horos Bangles +1 AugRank.png: Increases the minimum physical damage reduction of Fan Dance by 1% per merit level.
Horos Bangles +2 icon.png Horos Bangles +2 AugRank.png: Increases the minimum physical damage reduction of Fan Dance by 1% per merit level.
Horos Bangles +3 icon.png Horos Bangles +3 AugRank.png: Increases the minimum physical damage reduction of Fan Dance by 1% per merit level.

References