Ruea

From FFXI Wiki
General Notes
  • You will need to bring various damage types (Piercing Piercing, Blunt Blunt, Slashing Slashing, Magical Damage Magical) or temp wings from Dremi to perform Requiescat in order to break the shield put up by Tabbiyaa Gambit.
  • Uses Beleaguerment starting at <50% Verification Needed which inflicts AoE Zombie (~15 seconds), Gravity, Slow, and Dia.


Ruea
Caturae 9.png
Adversary
Type Arcana
Family Caturae
Job Fighter's Mask icon.png Warrior
Class Geas Fete NM
Resistances
Physical Damage Magical Damage Breath Damage Slashing Blunt H2H Piercing Ranged
100% 87.5% Question 100% 100% 100% 100% 100%
Element: Fire Element: Wind Element: Thunder Element: Light Element: Ice Element: Earth Element: Water Element: Dark
70% 70% 70% 100% 50% 50% 50% 20%
A: Absorbs · S: Susceptible · R: Resists
100% denotates that a monster takes full damage.
Tiers of 50% or less guarantee a spell resist.


Listings

Listings by Zone
Zone
  Escha - Ru'Aun
FFXIDB Icon v3.png

     Forced: Examine ??? with a Ruea's stone.
All members require Tribulens or Radialens.
Level Behavior
119 This monster is passive.
HP MP DEF EVA M.DEF
Question
Rewards
Abilities Spells
Tabbiya Gambit
Discord Gambit
Hellish Crescendo
Deathly Diminuendo
 


Ability Information

Ability Y' Area Target Type Copy Image.png Condition
Beleaguerment 20' AoE Magical Damage <50%
Damage, Zombie, Gravity, Slow, powerful Dia effect
Deathly Diminuendo 15 AoE Magical Damage
Aoe Curse (-50% HP) + Bio effect
Discordant Gambit 15' AoE Magical Damage Element: Dark
Damage, Inhibit TP, Knockback
Discord Gambit 15Verification Needed AoE Magical Damage Element: Dark
AoE Darkness Damage and TP reset
Hellish Crescendo 15 AoE Magical Damage
Moderate AoE damage and Additional Effect: Paralysis
Tabbiyaa Gambit N/A N/A Self Magical Damage
Heals (~2000 HP) and removes enfeeble effects and grants random damage shield
Area: 1P, AoE, Gaze, Conal · Target: Player or Monster
Type: Physical-Magical-Breath-Buff · Element or Damage Type
Copy Image.png: Utsusemi shadows consumed (#), B Bypasses, but does not remove shadows, R Removes all shadows.