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Saber Dance
From FFXI Wiki
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Notes
- Activating Saber Dance blocks Waltzes until it wears off or is cancelled.
- Saber Dance grants 50% Double Attack that decays to 20% in the first 30 seconds (approximately 1%/second). It then remains at 20% for the rest of its duration.
- Using Saber Dance automatically cancels Fan Dance, and vice versa.
- Saber Dance stacks additively with Double Attack gear, but overwrites the Double Attack job trait.
- DNC/WAR (10% Double Attack Job Trait) with Saber Dance up has a base Double Attack rate of 20%.
- DNC/NIN with 10% Double Attack in gear and Saber Dance up has a base Double Attack rate of 30%.
- Samba duration increase will still apply even if Saber Dance is removed after Samba activation.
Equipment Modifying Ability | |||
---|---|---|---|
Equipment | Lvl. | Slot | Modifier |
Etoile Tights +2 | : Increases minimum Double Attack rate by 1% per merit level, for a maximum of +5%. | ||
Horos Tights | : Increases minimum Double Attack rate by 1% per merit level, for a maximum of +5%. | ||
Horos Tights +1 | : Increases minimum Double Attack rate by 1% per merit level, for a maximum of +5%. | ||
Horos Tights +2 | : Increases minimum Double Attack rate by 1% per merit level, for a maximum of +5%. | ||
Horos Tights +3 | : Increases minimum Double Attack rate by 1% per merit level, for a maximum of +5%. |