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![]() The Voracious Resurgence |
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Prime Weapons • Ultimate Weapons • Ultimate Augments • Abjurations iL119 • JSE Necks • Divergence Augments • Escutcheons | |
Reforged Armor Artifact: +1 • iL109 • iL119/+2/+3 Relic: +1/+2 • iL109 • iL119/+2/+3 Empyrean: +1/+2 • iL109 • iL119/+2/+3 |
Guides • Crafting • Trusts • Apex Monsters |
Level 4 Light
From FFXI Wiki
(Redirected from Double Light)
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Skillchain Tier: | 4 |
Element: | ![]() ![]() ![]() ![]() |
Gorget: | Flame Gorget / Breeze Gorget / Thunder Gorget / Light Gorget / Fotia Gorget |
Belt: | Flame Belt / Breeze Belt / Thunder Belt / Light Belt / Fotia Belt |
Related Day: | Firesday / Windsday / Lightningday / Lightsday |
Notes
Level 4 Light, though identical to Light in every way known, is technically a level 4 Skillchain.
Deals Light, Thunder, Fire, or Wind damage. Damage type is picked by monster's elemental resistances, and in the case of equal resistances it generally follows the pattern of Fire > Wind > Thunder > Light.
For a two-step Level 4 Light, the Skillchain damage mirrors the final Weapon Skill before resistances or bonuses. Skillchain damage of a given element can be enhanced with day/weather bonuses from the Elemental Obis and by Staves. See the main Skillchain page for more information.
Generating Light
It can only result from Light (WS property or Skillchain) -> Light (WS property), and cannot be "continued" by any other Skillchain property.