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Prime Weapons • Ultimate Weapons • Ultimate Augments • Abjurations iL119 • JSE Necks • Divergence Augments • Escutcheons | |
Reforged Armor Artifact: +1 • iL109 • iL119/+2/+3 Relic: +1/+2 • iL109 • iL119/+2/+3 Empyrean: +1/+2 • iL109 • iL119/+2/+3 |
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Horde Lullaby II
From FFXI Wiki
(Redirected from Horde Lullaby II (Scroll))
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Description: | Puts enemies to sleep within area of effect. | ||||
Type: | Song | Skill: | Singing | ||
Target: | Enemy | Element: | ![]() | ||
Casting Time: | 2 seconds | Recast Time: | 24 seconds | ||
Duration: | 60 seconds | ||||
Range: | 20' | ||||
AOE Range: | Instrument | ||||
Cumulative Enmity: | 20 | Volatile Enmity: | 140 | ||
Command: | /ma "Horde Lullaby II" <t> | ||||
Scroll: | ![]() | ||||
Scroll Flags: | Obtainable from Goblin Box, Usable inside Mog Garden, Can Use, CanSendPOL, NPC tradable | ||||
AH Listing: | ![]() |
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Spell/Job Level Information | |||||
Job | Level | Condition | |||
Bard | 92 | N/A | |||
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Ranks: | 20 | ||||
Effect: | +1 second effect duration granted per job point level. |
Note: All drop data from FFXIDB
Notes
Sleep effect duration is 60 seconds before Lullaby-enhancing gear.
- String Skill has no bearing on potency, but does affect radius. See Lullaby for details.
- Wind Skill and Singing Skill do not affect radius or potency.
- Mob Actions are interrupted as a side effect of falling asleep; meaning this spell can also be used as a different form of Stun.
- Recommended for mobs that are resistant to Stun but not resistant to Light-based Sleep.
See Lullaby for further details.