User:Shynoe/sandbox3: Revision history

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25 January 2024

  • curprev 18:5318:53, 25 January 2024Shynoe talk contribs 9,430 bytes +9,430 Created page with "In FFXI, equipment or abilities that give bonuses as a percentile will usually perform slightly differently than stated. For example, a Damage Taken -5% Jelly ring will reduce the damage of 1000 Needles by 46 rather than 50. Players who verify game mechanics will give these numbers as a fraction of 256, like 12/256 in the last example, or as a fraction of 1024 in other cases. These imprecise numbers are typically used for values that fluctuate frequently, as is the case..."