Allies' Roll

From FFXI Wiki
Job Ability Information
Job Corsair
Type Level  
Level Obtained 89 Item Required Allies' Die icon.png Allies' Die
Description Enhances skillchain damage and skillchain accuracy for party members within area of effect. Lucky Number: 3. Unlucky Number: 10.
Recast See Phantom Roll
Cumulative Enmity 1 Volatile Enmity 80
Command /ja "Allies' Roll" <me>

Notes

  • This ability is permanently added to a player's list of Phantom Rolls after using an Allies' Die.
  • The skillchain damage enhancement from this roll is added as Skillchain Bonus, and is subject to the related cap.
  • This roll's "skillchain accuracy" effect is no longer relevant. Skillchain damage could be resisted like magic damage, prior to the following change from the June 2014 Version Update: "Skillchains have been adjusted to that they may no longer be resisted, but their potency will now vary depending on the resistance values of the target." [1]


Allies' Roll
Roll Total Skillchain Damage/Accuracy
I 2%
II 3%
III 20%
IV 5%
V 7%
VI 9%
VII 11%
VIII 13%
IX 15%
X 1%
XI 25%
BUST -5%
Roll +1 1%
Modifier Navarch's Gants +2
Bonus 5%

 

Equipment Modifying Ability
Equipment Lvl. Slot Modifier
Nvrch. Gants +1 icon.png Navarch's Gants +1 87 Hands Effect+2%Question
Nvrch. Gants +2 icon.png Navarch's Gants +2 87 Hands Effect +5%
Chasseur's Gants icon.png Chasseur's Gants 99 Hands Effect +5%
Chasseur's Gants +1 icon.png Chasseur's Gants +1 99 Hands Effect +5%
Chasseur's Gants +2 icon.png Chasseur's Gants +2 99 Hands Effect +5%
Chasseur's Gants +3 icon.png Chasseur's Gants +3 99 Hands Effect +5%

References