A.M.A.N. Trove • Ambuscade • Dynamis Divergence • Geas Fete • High-Tier Battlefields • Master Trials • Monthly Campaigns • Odyssey • Omen • Skirmish • Sortie • Unity • Vagary | The Voracious Resurgence |
Prime Weapons • Ultimate Weapons • Ultimate Augments • Abjurations iL119 • JSE Necks • Divergence Augments • Escutcheons | |
Reforged Armor Artifact: +1 • iL109 • iL119/+2/+3 Relic: +1/+2 • iL109 • iL119/+2/+3 Empyrean: +1/+2 • iL109 • iL119/+2/+3 |
Guides • Crafting • Trusts • Apex Monsters |
Steady Wing
From FFXI Wiki
|
Notes
- Grants a Stoneskin effect to the wyvern equal to 30% of its maximum HP at the time of ability use plus the difference between the max and current HP.
- Equation: Damage Negated = Max Wyvern HP × 0.3 + (Max Wyvern HP - Current Wyvern HP)
- As a result, this ability is strongly enhanced by Wyvern HP gear.
- Note: As is also the case with the Ptero. Mail +2/ +3, macroing in and out HP gear will not improve Steady Wing. A tic must pass with the HP+ equipment still on before the HP gains are counted for the ability.
References
- Steady Wing testing (Xanthe, BG) - Original Ability
- Steady Wing Update (Bayohne, Official Forums) - Updated Ability
- Quick Wyvern HP+ Macro Test (Spicyryan, BG)