General Notes
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- Has decent evasion, ~1200 accuracy is recommended.
- Has access to typical Hecteyes TP moves.
- Turns and uses Hex Eye on people that do not have hate. Trigger unclear.
- Has access to various fire magic, including Enfire, Blaze Spikes, and various high tier nukes as well as Curse and Impact.
- Skillchains will do extra damage thanks to the extra magical damage taken by Azrael.
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Azrael
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Adversary
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Type
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Amorphs
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Family
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Hecteyes
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Job
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Black Mage
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Sub Job
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Warrior
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Class
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Unity NM
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Resistances
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100%
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100%
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100%
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75%
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75%
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100%
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100%
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130%
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130%
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130%
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130%
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130%
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130%
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130%
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70%
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A: Absorbs · S: Susceptible · R: Resists
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100% denotates that a monster takes full damage. Tiers of 50% or less guarantee a spell resist.
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Listings
Listings by Zone
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Abilities
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Spells
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Death Ray Hex Eye
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Blaze Spikes Fire V Firaga III Flare II
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Traits
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Regain
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Ability Information
Ability
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Y'
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Area
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Target
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Type
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Condition
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Death Ray
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1P
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Player
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Damage Ignores Utsusemi.
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Hex Eye
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Gaze
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Player
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Inflicts Paralysis.
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Area: 1P, AoE, Gaze, Conal · Target: Player or Monster Type: Physical-Magical-Breath-Buff · Element or Damage Type : Utsusemi shadows consumed (#), B Bypasses, but does not remove shadows, R Removes all shadows.
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Lore
In Islamic tradition, Azrael is believed to be an angel of death. Described as being completely covered in eyes and tongues. The number of which is said to constantly change to reflect the number of people alive on Earth.