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-54% P.Dmg | +8 Refresh | -49% M.Dmg | +635 M.Ev |
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Idle Set
Physical and Magical Damage taken has a cap of 50%. The "Damage Taken %" applies against this cap as well. Shellra V applies a maximum of -27.34% Magic Damage Taken (After merits), so you only need %22.66 via gear which is very easy with Inyanga. Finally, White Mage doesn't really need +refresh as much as we needed it in the past, but we can get a healthy +8 Refresh via gear.
I didn't differentiate a starter/mid set here because there really isn't a purpose for buying or spending time on niche pieces. If you already have pieces that have PDT, DT, MDT, or refresh, use that otherwise get the NQ versions of the pieces listed here and utilize a reforged body with at least +2 refresh until you can +2 the inyanga stuff.
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