Borealis Shadow

From FFXI Wiki
General Notes
  • The fight involves four Fomor enemies: Borealis Shadow [North] (WAR), Orientalis Shadow [East] (RNG), Occidentalis Shadow [West] (MNK), Australis Shadow [South] (RDM).
  • The WAR, RNG, and MNK shadows seem to have innate Regain and will all use Fomor TP abilities.
  • The WAR shadow can use axe weaponskills. Rampage can easily one-shot any unbuffed melee. Mistral Axe may be used if the WAR is bound and/or weighted.
  • The RNG shadow can use sidewinder which can one-shot tanks.
  • The MNK shadow has a very high counter rate and uses Hand-to-Hand weaponskills up to Dragon Kick.
  • Due to lethal nature of the weaponskills, it is highly advised to use NIN as a subjob. Failure to keep shadows up will most likely result in death.
  • All four of the shadows will weaponskill more frequently when one of them dies. It is highly recommended that they all be lowered to within kill range and then removed simultaneously to avoid this.
  • All four shadows are susceptible to most enfeebling magic. While silence and dark-based sleep can land, it is advised to use break instead for crowd control.
  • Light skillchains or high damage weaponskills appear to proc The chance of seeing drop is increased after procing blue abilities on the monster..
  • RDM with Very good Enspell damage can perpetually The chance of seeing drop is increased after procing blue abilities on the monster. Stun each shadow using Enfire.
  • Ark Angel Taru Can easily sleep these, and his AI will make him always sleepga these monsters making the fight trivial.

Borealis Shadow
Category-Fomor.jpg
Adversary
Type Undead
Family Fomor
Job
Class Notorious Monster
Crystal
Detects

Listings

Listings by Zone
Zone
  Fei'Yin
FFXIDB Icon v3.png

      *Spawn at Ethereal Junction (I-7), (J-8), (F-9)
  • 2400 Unity Accolades
Level Spawns Behavior
128 Question
HP MP DEF EVA M.DEF
Question
Assisted By
Orientalis Shadow, Australis Shadow, Occidentalis Shadow
Rewards
Abilities Spells
 


Ability Information