Building Flourish

From FFXI Wiki
Job Ability Information
Job Dancer
Type Level  
Level Obtained 50
Description Enhances potency of next weapon skill. Requires at least one finishing move.
Duration 00:01:00
Recast 00:00:10 (Flourishes II)
Cost 1-3 Finishing Move charges
Cumulative Enmity 1 Volatile Enmity 0
Command /ja "Building Flourish" <me> 
Merit Points
Group 1 Ranks Available 5
Effect of each Rank Increases Building Flourish accuracy by 2, attack power by 1%, and critical hit rate by 1%. 
Job Points
Category Flourish II Effect Ranks Available 20
Effect of each Rank Increase weapon skill damage by 1%.

Notes

  • Increases the strength of the next weapon skill used.
  • Boost is dependent upon the number of Finishing moves consumed.
  • With 20 Job Points in the relevant category, Building Flourish also grants 20% Weapon Skill Damage regardless of the number of Finishing Moves spent.
  • Accuracy, Attack and Critical Hit Rate apply to all hits of Weapon Skill, but WSD only applies to first hit.
  • The Critical Hit Rate bonus from using 3 Finishing Moves can not cause a Weapon Skill that can not normally crit to do so.
  • Notably while all the effects of Building Flourish normally do not apply to magical weapon skills the job ability enhancement of Weapon Skill Damage does (ex. when using Aeolian Edge).

 


References