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Casting Time Gauge
From FFXI Wiki
Overview
- The Casting Time Gauge appears on the top left corner of the screen when casting a spell.
- At 75% on the gauge, the spell is effectively complete. Spell casting times provided on spell pages and in SE sourcebooks are the time it takes for a spell to reach 75%.
- At 80%, the spell's effect will be seen on the buff bar if it's Enhancing Magic, the spell's graphical animation will start on the target.
- At 100%, the gauge will disappear if the spell is finished casting. Effects that increase the spell casting time can cause the gauge to hold at 100%.
- The gauge's progress is linear. A spell with a 3 second cast time will reach 75% at 3 seconds and reaches 100% at 4 seconds. A spell with a 10.5 second cast time will reach 75% at 10.5 seconds and 100% at 14 seconds.
Casting Time Down
- The Casting Time Gauge progress bar is based on the spell's unmodified casting time.
- For example, a Fire III spell (3 second cast time) with BLM90's Elemental Celerity (-30% cast time) will take 2.1 seconds. The progress bar will still be 100% at 4 seconds, so the cast will finish at 52.5%.
Spell Delay
- Spells cause a 3 second JA Delay where spells, abilities, and items can't be used. This delay starts from the time the spell finishes its cast (75% on the gauge).
- Since this delay is static, the gauge's 100% portion isn't an indication of when abilities can be used.
- For spells with a casting time longer than 3 seconds, it's possible to cast your next spell before the casting gauge reaches 100% from the previous spell.
- Formula:
- Where FC is Casting Time Down and t is the spell's cast time
(((100-FC)/100 × t + 3)×60) ÷ (t/0.75×60) = Percent on Gauge Another Spell can be Cast.
- Example : Fire IV (5s cast time) w/ 80% Spell Casting Time Down
Fire IV w/ 80% FC Event Time Percent on Gauge Spell starts 0s 0% Cast completes 1s 15% Spell effects start 1.33s 20% Next action possible (delay ends) 4s 60% Casting gauge completes 6.66s 100%