A.M.A.N. Trove • Ambuscade • Dynamis Divergence • Geas Fete • High-Tier Battlefields • Master Trials • Monthly Campaigns • Odyssey • Omen • Skirmish • Sortie • Unity • Vagary | The Voracious Resurgence |
Prime Weapons • Ultimate Weapons • Ultimate Augments • Abjurations iL119 • JSE Necks • Divergence Augments • Escutcheons | |
Reforged Armor Artifact: +1 • iL109 • iL119/+2/+3 Relic: +1/+2 • iL109 • iL119/+2/+3 Empyrean: +1/+2 • iL109 • iL119/+2/+3 |
Guides • Crafting • Trusts • Apex Monsters |
Category:Mog House Exit Quests
From FFXI Wiki
Mog House Exit Quests allow players to take secret back alleys from their Mog House to any section of a city or their Mog Garden. This is incredibly convenient for getting around. Adoulin by default enables these back alley exits. Additionally, completing all three starting cities unlocks Mog Safe 2 and the second floor Mog House.
Quest NPC | Quest Name | Required Item |
---|---|---|
Kuu Mohzolhi Northern San d'Oria (F-8) |
Growing Flowers | Marguerite |
Valah Molkot Port Bastok (J-12) |
A Lady's Heart | Amaryllis |
Ojha Rhawash Windurst Walls (C-13) |
Flower Child | Lilac |
Zona Shodhun Port Jeuno (E-8) |
Pretty Little Things | Yellow Rock |
Ahkk Jharcham Aht Urhgan Whitegate (I-10) |
Keeping Notes | Parchment, and Black Ink |
Pages in category "Mog House Exit Quests"
The following 5 pages are in this category, out of 5 total.