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Prime Weapons • Ultimate Weapons • Ultimate Augments • Abjurations iL119 • JSE Necks • Divergence Augments • Escutcheons | |
Reforged Armor Artifact: +1 • iL109 • iL119/+2/+3 Relic: +1/+2 • iL109 • iL119/+2/+3 Empyrean: +1/+2 • iL109 • iL119/+2/+3 |
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Category talk:Status Effects
From FFXI Wiki
Elemental Associations
When monsters don't have an explicit "Resist Slow", Earth resistance value gets used instead. Every status effect has an associated element, and may be worth including for the sake of Rune Fencer. An effect might have multiple variations on elements in the cases of Blue Magic and Blood Pact. --Shynoe (talk) 22:19, 23 July 2022 (EDT)
Death acting like a Status Effect
- "Resist Death" exists as a effect on some equipment, a moghancement, and atmas, since resists are separated into elemental resistance and status resistance, isn't it a status effect if it has a resistance?
Trusts have a "reraise" during campaigns, but it doesn't work when they're killed by Doom or Death: kind of like when one status effect overrides another.
"Resistance to all status ailments" doesn't include "Resist Death" though. Maybe "Resistance to all status ailments that you can recover from" was a little too wordy. --Shynoe (talk) 22:19, 23 July 2022 (EDT)