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Coronach
From FFXI Wiki
Weapon Skill Information | |||
---|---|---|---|
Description: | Ferdinand/Annihilator: Additional Effect: Temporarily lowers Enmity. | ||
Weapon Type: | Marksmanship | Target: | Single |
Class: | Physical | ||
Stat Modifier: | 40% DEX / 40% AGI | fTP: | 3.0 |
TP Modifier | 1000 TP | 2000 TP | 3000 TP |
Aftermath (-20 Enmity): |
20 seconds | 40 seconds | 60 seconds |
Skillchain: | Darkness / Fragmentation | ||
Volatile Enmity: | 240 | Cumulative Enmity: | 80 |
Command: | /ws "Coronach" <stnpc> | ||
Job Level Information | |||
Level | Jobs | ||
75 | RNG via Ferdinand or Annihilator | ||
85 | RNG or COR via Exequy Gun |
Equipment Modifying Ability | |||
---|---|---|---|
Equipment | Lvl. | Slot | Modifier |
Ferdinand | In Dynamis: Weapon skill access, Relic Aftermath | ||
Exequy Gun | Weapon skill access after performing 13 other weapon skills | ||
Annihilator | Weapon skill access, Relic Aftermath | ||
Annihilator (Level 90) | Coronach damage +25% | ||
Annihilator (Level 95) | Coronach damage +25% | ||
Annihilator (Level 99) | Coronach damage +40% | ||
Annihilator (Level 99 II) | Coronach damage +40% | ||
Annihilator (Level 119 III) | Coronach damage +40% |
Notes
- Relic Aftermath: Enmity -20 for 119 I, Enmity -25 for 119 III
- Exequy Gun does not give Aftermath
- This is considered equipment Enmity reduction and is subject to the -50 Enmity cap.
- Coronach is a static 80CE / 240VE of Enmity, making it an excellent WS to not take aggro.