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![]() The Voracious Resurgence |
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Prime Weapons • Ultimate Weapons • Ultimate Augments • Abjurations iL119 • JSE Necks • Divergence Augments • Escutcheons | |
Reforged Armor Artifact: +1 • iL109 • iL119/+2/+3 Relic: +1/+2 • iL109 • iL119/+2/+3 Empyrean: +1/+2 • iL109 • iL119/+2/+3 |
Guides • Crafting • Trusts • Apex Monsters |
Curing Waltz V
From FFXI Wiki
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Notes
- Instantly heals a party member for approximately the same as Cure VI, using the following formula:
- Amount cured = floor((Dancer's CHR + Target's VIT)*1.25, 1) + 600HP
- HP is healed at the beginning of the character animation
- Has reduced enmity generation (400 CE), similar to Cure VI.
- Currently the most efficient way for Dancers to convert TP into HP.
- Since it is a Job Ability, it can be used while Silenced, and does not attract monsters that aggro to magic, but to monsters that aggro to abilities (like Flans). On the other hand, Amnesia prevents this ability from being used.
- A variety of gear modifies the Waltz family, and it is listed on the category page.