- As a Yztarg Fleetstalker may attack with one of three auto-attacks:
- Single target three hit damage with an additional effect of Defense Down (-20%)
- Overwrites Cocoon and various other defense boosting abilities.
- Conal AoE damage, knockback, and reduces player TP.
- Conal AoE damage and Stun
- Gains an aura effect following Soulshattering Roar during which its Attack and Magic Attack power increase.
- Aura is removed by first doing Water elemental damage to proc a then using a weapon skill from behind immediately after. If timed properly a will proc and the aura will be removed.
- Magical weapon skills are more effective since they can't miss.
- While its rock aura is in effect, it gains a Perfect Dodge and Invincible effect before/during/and after it uses TP moves and casting spells. Timing is sporadic.
- Also becomes immune to magic spells sporadically receiving either resists or 0 damage from nukes.
- Casts primarily Earth and Fire based elemental spells and enfeebles
- During Chainspell Fleetstalker will switch to primarly casting Firaga III and Fire V, but occasionally may cast other high tier fire nukes.
- May also cast Breakga.
- Possesses the move Beastruction, but rarely seems to use it, and only at low HP.
- Weak to Water damage and magic bursts.
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