Wajaom Woodlands
- Reached through the Exit (7) (I/J-8) on Map 3 of Aydeewa Subterrane.
- Enter through Entrance (9) (F/G-11) of Wajaom Woodlands. This is Map 7 of Ayweeda.
- Proceed to (H) on Map 7 around (G-8) to cross over to Map 3 and proceed to the exit.
- Has Draw-In, and will always use a TP move in response afterwards if it is triggered.
- Gains access to Nerve Gas under 30% if all three heads are alive. This will also reset enmity on the target.
- Possesses an Auto-Regen. The potency of this decreases with each head Hydra loses.
- The potency will increase when a head is regenerated.
- Heads are broken off by critical hits (even for 0 damage), Weapon Skills, or by damage dealing Job Abilities.
- Hydra's right head will be broken first and then the left.
- Hydra loses the ability to use Magic Shield first.
- Heads regenerate every 16 minutes. Regeneration time decreases as Hydra's HP decreases.
- The left head is regenerated first and then the right.
Nyzul Isle
- Bulwark moves are reversed in Nyzul compared to the HNM in Wajaom.
- Pyric Bulwark: (Magic shield) Hydra's Left head must be alive.
- Polar Bulwark: (Physical shield) Hydra's Right head must be alive.
- Floor 100 Hydra gains access to Nerve Gas under 30% HP. Floors 60 and 80 do not have access.
Zhayolm Remnants II
- Gains access to Nerve Gas at low HP.
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