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Instructor Expedition 2 (Batallia)
From FFXI Wiki
Instructor Expedition #2 (Batallia) | ||||||
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Entry Zone: | Batallia Downs: Wotark, (J-8) | |||||
Instructor Expeditions: | #1 · #2 · #3 · #4 · #5 | |||||
Area Map: | Ghoyu's Reverie, Map # 6 | |||||
Course: | Instructor | |||||
Objective: | Defend the Burrows Depthmarker. | |||||
Expedition Goals: | 1: | Defend the Burrows Depthmarker for 5 minutes. | ||||
2: | Defend the Burrows Depthmarker for 9 minutes. | |||||
3: | Defend the Burrows Depthmarker for 13 minutes. | |||||
Time Limit: | 15 minutes | |||||
Research Marks: |
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Buff Rewarded: | Increased Regain
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Enemies
Name | Level | Aggro | Link | Spawns |
---|---|---|---|---|
Cluster Fly | 90~96 | True Sound | Yes | 14 |
Cluster Spider | 91~96 | True Sound | Yes | 12 |
Cluster Scorpion | 93~96 | True Sound | Yes | 8 |
Walkthrough
- About 45 seconds after entry, monsters will begin spawning from the tunnels surrounding the Burrows Depthmarker (at the intersection in the center of the map). Every 90 seconds thereafter, additional monsters will spawn from the tunnels with immediate aggression.
- Cluster Fly: east tunnel
- Cluster Spider: south tunnel
- Cluster Scorpion: west tunnel
- The Burrows Depthmarker will take damage from AoE TP moves and is targeted directly by monsters as they spawn. It cannot be cured, but has approximately 15,000 HP so it is relatively easy to defend as long as attacking monsters are kept asleep or occupied. While Cluster Fly and Cluster Scorpion aggression can be redirected to players with offensive actions, Cluster Spiders' aggression cannot be pulled off the Burrows Depthmarker so they should be slept and/or defeated quickly when they arrive. Monster levels will increase by one with each wave.
- The sequence of the expedition is as follows:
- Expedition Start
- Wave 1: Cluster Fly x2
- Wave 2: Cluster Fly x2
- Wave 3: Cluster Fly x2 -> Cluster Spider x2
- Completion of Goal 1
- Wave 4: Cluster Fly x2 -> Cluster Spider x2
- Wave 5: Cluster Fly x2 -> Cluster Spider x2
- Wave 6: Cluster Fly x2 & Cluster Scorpion x2 -> Cluster Spider x2
- Completion of Goal 2
- Wave 7: Cluster Fly x2 & Cluster Scorpion x2 -> Cluster Spider x2
- Wave 8: Cluster Scorpion x2 -> Cluster Spider x2
- Wave 9: Cluster Scorpion x2
- Completion of Goal 3
- Expedition Start
- Monsters need not be killed to complete the goals. While they are sleepable, there is no limit to how many can be present, so there can be an overwhelming number of them if they are not defeated as they spawn.
- The goals are completed automatically as the necessary time requirements pass.
- One Soothing Strongbox, which will fully replenish the party's HP and MP upon opening, is present at the far south of the area.