Jnun

From FFXI Wiki
General Notes
  • Aggressive only during nighttime, and sleeps during the daytime.
    • Only detects a player by sound if they enter their pond.
      • Detects a player by HP outside of the pond.
  • In Caedarva Mire the Jnun near the Karakul around (I/J-8) are level 72-74 while the ones around (K-8) are 76-77.


Jnun
Category-Doomed.jpg
Adversary
Type Undead
Family Doomed
Job Fighter's Mask icon.png Warrior
Class Monster
Resistances
Physical Damage Magical Damage Breath Damage Slashing Blunt H2H Piercing Ranged
100% 100% 100% 100% 100% 100% 100% 100%
Element: Fire Element: Wind Element: Thunder Element: Light Element: Ice Element: Earth Element: Water Element: Dark
130% 100% 100% 130% 60% 100% 70% 20%
A: Absorbs · S: Susceptible · R: Resists
100% denotates that a monster takes full damage.
Tiers of 50% or less guarantee a spell resist.


Listings

Listings by Zone
Zone
  Caedarva Mire
FFXIDB Icon v3.png

     
Level Behavior
72-74/76-77 This monster is aggressive. Sound HP
HP MP DEF EVA M.DEF
XX 100
Rewards
Abilities Spells
 
Zone
  Arrapago Reef
FFXIDB Icon v3.png

     
Level Behavior
77-80 This monster is aggressive. Sound HP
HP MP DEF EVA M.DEF
XX 100
Rewards
Abilities Spells
 

Abilities

Ability Y' Area Target Type Copy Image.png Condition
Abyss Blast 1P Player Magical Damage Element: Dark B
Damage and Blind (-25 Acc, 2min).
Acid Breath Conal Breath Damage Element: Water B
Damage (HP *.05, cap 200 dmg) and STR Down (-10 STR, decays 1 per 15s).
Call of the Grave AoE Monster Magical Damage B
Inflicts INT Down (-10 INT, decays 1 per 15s).
Stinking Gas AoE Monster Magical Damage B
Inflicts VIT Down (-10 VIT, decays 1 per 15s).
Undead Mold Conal Physical Damage None B
Damage and Disease (No recovery, 11min).
Whip Tongue 1P Player Physical Damage 1
Damage, Stun, and Knockback. Can critical hit.
Area: 1P, AoE, Gaze, Conal · Target: Player or Monster
Type: Physical-Magical-Breath-Buff · Element or Damage Type
Copy Image.png: Utsusemi shadows consumed (#), B Bypasses, but does not remove shadows, R Removes all shadows.