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![]() The Voracious Resurgence |
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Prime Weapons • Ultimate Weapons • Ultimate Augments • Abjurations iL119 • JSE Necks • Divergence Augments • Escutcheons | |
Reforged Armor Artifact: +1 • iL109 • iL119/+2/+3 Relic: +1/+2 • iL109 • iL119/+2/+3 Empyrean: +1/+2 • iL109 • iL119/+2/+3 |
Guides • Crafting • Trusts • Apex Monsters |
Knights of Round
From FFXI Wiki
Weapon Skill Information | |||
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Description: | Caliburn/Excalibur: Additional Effect: Regen | ||
Weapon Type: | Sword Skill | Target: | Single |
Class: | Physical | ||
Stat Modifier: | 40% STR / 40% MND | fTP: | 5.0 |
TP Modifier | 1000 TP | 2000 TP | 3000 TP |
Aftermath (+10HP/tick Regen): |
20 seconds | 40 seconds | 60 seconds |
Skillchain: | Light / Fusion | ||
Command: | /ws "Knights of Round" <stnpc> | ||
Job Level Information | |||
Level | Jobs | ||
75 | RDM or PLD via Caliburn or Excalibur | ||
85 | PLD, RDM, or BLU via Corbenic Sword |
Equipment Modifying Ability | |||
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Equipment | Lvl. | Slot | Modifier |
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In Dynamis: Weapon skill access, Relic Aftermath | ||
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Weapon skill access after performing 13 other weapon skills | ||
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Weapon skill access, Relic Aftermath | ||
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Knights of Round damage +25% | ||
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Knights of Round damage +25% | ||
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Knights of Round damage +40% | ||
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Knights of Round damage +40% |
Notes
- Relic Aftermath: +10HP/tick Regen
- Corbenic Sword does not give Aftermath
- Corbenic Sword does not give Aftermath