A.M.A.N. Trove • Ambuscade • Dynamis Divergence • Geas Fete • High-Tier Battlefields • Master Trials • Monthly Campaigns • Odyssey • Omen • Skirmish • Sortie • Unity • Vagary | The Voracious Resurgence |
Prime Weapons • Ultimate Weapons • Ultimate Augments • Abjurations iL119 • JSE Necks • Divergence Augments • Escutcheons | |
Reforged Armor Artifact: +1 • iL109 • iL119/+2/+3 Relic: +1/+2 • iL109 • iL119/+2/+3 Empyrean: +1/+2 • iL109 • iL119/+2/+3 |
Guides • Crafting • Trusts • Apex Monsters |
Light Luggage
From FFXI Wiki
Light Luggage
|
What is Light Luggage?
- Light Luggage has two functions:
- Automatically lot or pass specific items within the pool
- In order to make Light Luggage lot or pass an item, you must create a profile
- Automatically sort inventory
- Automatically lot or pass specific items within the pool
Where do I obtain Light Luggage?
- Light Luggage may be obtained on the Official Windower Website
What is a Profile?
- A profile is simply a script or text file that commands Light Luggage to pass or lot specific items
How do I make a Profile?
- Open Notepad or Notepad++
- Write the profile using a combination of the following commands
- If item is ItemID then lot
- If item is ItemID then pass
- If item is not ItemID then lot
- If item is not ItemID then pass
- Once you have completed the profile, go to File => Save As
- You may name the profile whatever you want
- Save as type: Normal Text (*.txt)
How do I use my Profile once I have saved the Profile?
- Log into Final Fantasy XI
- Load Light Luggage via
- //load LightLuggage
- Load your Profile via
- //ll profile ProfileName
Pre-Made Light Luggage Profiles
Remove the // before the beginning of the line (if item). With the exception of Seals and Currency, most non-R/EX items are set to pass. |
Abyssea
Empyrean Weapon Trials
// ========== Empyrean Weapon Trials ========== // ===== La Theine ===== //if item is 2929 then lot //lot Briareus Helm (Sword, Katana) //if item is 2930 then lot //lot Carabosse's Gem (Great Katana, Gun, Great Sword) // ===== Tahrongi ===== //if item is 2928 then lot //lot Chloris Bud (H2H, Polearm, Scythe) //if item is 2927 then lot //lot Glavoid Shell (Great Axe, Dagger) // ===== Konschtat ===== //if item is 2931 then lot //lot Fistule Discharge (Club, Bow, Axe) //if item is 2932 then lot //lot Kukulkan's Fang (Staff) // ===== Vunkerl ===== //if item is 2966 then lot //lot Bukhis's Wing (Club, Bow, Axe) //if item is 2967 then lot //lot Sedna's Tusk (Staff) // ===== Misareaux ===== //if item is 2964 then lot //lot Sobek Skin (Sword, Katana) //if item is 2965 then lot //lot Cirein-croin's Lantern (Great Katana, Gun, Great Sword) // ===== Attohwa ===== //if item is 2962 then lot //lot Itzpapalotl Scale (Great Axe, Dagger) //if item is 2963 then lot //lot Ulhuadshi Fang (H2H, Polearm, Scythe) // ===== Uleguerand ===== //if item is 3289 then lot //lot Apademak Horn (Sword, Katana, Harp) //if item is 3290 then lot //lot Isgebind Heart (Great Katana, Gun, Great Sword) // ===== Grauberg ===== //if item is 3291 then lot //lot Alfard's Fang (Club, Bow, Axe) //if item is 3292 then lot //lot Azdaja's Horns (Staff, Shield) // ===== Altepa ===== //if item is 3287 then lot //lot Orthrus Claw (Great Axe, Dagger) //if item is 3288 then lot //lot Dragua Scale (H2H, Polearm, Scythe) // ===== Heroes Zones ===== //if item is 3293 then lot //lot Iron Plate (Harp, Shield) //if item is 3294 then lot //lot Colorless Soul (Harp, Shield)
Empyrean Armor+1
// ========== Empyrean Armor Seals and Base Feet ========== // ===== Warrior (Ravager) ===== //if item is 3110 then pass //Head //if item is 3130 then pass //Body //if item is 3150 then pass //Hands //if item is 3170 then pass //Legs //if item is 3190 then pass //Feet //if item is 12088 then pass //Base Feet //if item is 11703 then pass //Earring //if item is 11591 then pass //Torque //if item is 19253 then pass //Orb // ===== Monk (Tantra) ===== //if item is 3111 then pass //Head //if item is 3131 then pass //Body //if item is 3151 then pass //Hands //if item is 3171 then pass //Legs //if item is 3191 then pass //Feet //if item is 12089 then pass //Base Feet //if item is 11704 then pass //Earring //if item is 11592 then pass //Torque //if item is 19254 then pass //Tathlum // ===== White Mage (Orison) ===== //if item is 3112 then pass //Head //if item is 3132 then pass //Body //if item is 3152 then pass //Hands //if item is 3172 then pass //Legs //if item is 3192 then pass //Feet //if item is 12090 then pass //Base Feet //if item is 11705 then pass //Earring //if item is 11615 then pass //Torque //if item is 11554 then pass //Back // ===== Black Mage (Goetia) ===== //if item is 3113 then pass //Head //if item is 3133 then pass //Body //if item is 3153 then pass //Hands //if item is 3173 then pass //Legs //if item is 3193 then pass //Feet //if item is 12091 then pass //Base Feet //if item is 11706 then pass //Earring //if item is 11593 then pass //Torque //if item is 16203 then pass //Back // ===== Red Mage (Estoqueur) ===== //if item is 3114 then pass //Head //if item is 3134 then pass //Body //if item is 3154 then pass //Hands //if item is 3174 then pass //Legs //if item is 3194 then pass //Feet //if item is 12092 then pass //Base Feet //if item is 11707 then pass //Earring //if item is 11594 then pass //Torque //if item is 16204 then pass //Back // ===== Thief (Raiders) ===== //if item is 3115 then pass //Head //if item is 3135 then pass //Body //if item is 3155 then pass //Hands //if item is 3175 then pass //Legs //if item is 3195 then pass //Feet //if item is 12093 then pass //Base Feet //if item is 11708 then pass //Earring //if item is 11736 then pass //Waist //if item is 19260 then pass //Boomerang // ===== Paladin (Creed) ===== //if item is 3116 then pass //Head //if item is 3136 then pass //Body //if item is 3156 then pass //Hands //if item is 3176 then pass //Legs //if item is 3196 then pass //Feet //if item is 12094 then pass //Base Feet //if item is 11709 then pass //Earring //if item is 11595 then pass //Torque //if item is 11750 then pass //Waist // ===== Dark Knight (Bale) ===== //if item is 3117 then pass //Head //if item is 3137 then pass //Body //if item is 3157 then pass //Hands //if item is 3177 then pass //Legs //if item is 3197 then pass //Feet //if item is 12095 then pass //Base Feet //if item is 11710 then pass //Earring //if item is 11737 then pass //Waist //if item is 11616 then pass //Torque // ===== Beastmaster (Ferine) ===== //if item is 3118 then pass //Head //if item is 3138 then pass //Body //if item is 3158 then pass //Hands //if item is 3178 then pass //Legs //if item is 3198 then pass //Feet //if item is 12096 then pass //Base Feet //if item is 11711 then pass //Earring //if item is 11555 then pass //Back //if item is 11617 then pass //Torque // ===== Bard (Aoidos) ===== //if item is 3119 then pass //Head //if item is 3139 then pass //Body //if item is 3159 then pass //Hands //if item is 3179 then pass //Legs //if item is 3199 then pass //Feet //if item is 12097 then pass //Base Feet //if item is 11712 then pass //Earring //if item is 11618 then pass //Torque //if item is 11738 then pass //Waist // ===== Ranger (Sylvans) ===== //if item is 3120 then pass //Head //if item is 3140 then pass //Body //if item is 3160 then pass //Hands //if item is 3180 then pass //Legs //if item is 3200 then pass //Feet //if item is 12098 then pass //Base Feet //if item is 11713 then pass //Earring //if item is 11596 then pass //Torque //if item is 16205 then pass //Back // ===== Samurai (Unkai) ===== //if item is 3121 then pass //Head //if item is 3141 then pass //Body //if item is 3161 then pass //Hands //if item is 3181 then pass //Legs //if item is 3201 then pass //Feet //if item is 12099 then pass //Base Feet //if item is 11714 then pass //Earring //if item is 11597 then pass //Torque //if item is 16206 then pass //Back // ===== Ninja (Iga) ===== //if item is 3122 then pass //Head //if item is 3142 then pass //Body //if item is 3162 then pass //Hands //if item is 3182 then pass //Legs //if item is 3202 then pass //Feet //if item is 12100 then pass //Base Feet //if item is 11715 then pass //Earring //if item is 11598 then pass //Torque //if item is 16207 then pass //Back // ===== Dragoon (Lancer) ===== //if item is 3123 then pass //Head //if item is 3143 then pass //Body //if item is 3163 then pass //Hands //if item is 3183 then pass //Legs //if item is 3203 then pass //Feet //if item is 12101 then pass //Base Feet //if item is 11716 then pass //Earring //if item is 11599 then pass //Torque //if item is 16208 then pass //Back // ===== Summoner (Callers) ===== //if item is 3124 then pass //Head //if item is 3144 then pass //Body //if item is 3164 then pass //Hands //if item is 3184 then pass //Legs //if item is 3204 then pass //Feet //if item is 12102 then pass //Base Feet //if item is 11717 then pass //Earring //if item is 11619 then pass //Torque //if item is 11739 then pass //Back // ===== Blue Mage (Mavi) ===== //if item is 3125 then pass //Head //if item is 3145 then pass //Body //if item is 3165 then pass //Hands //if item is 3185 then pass //Legs //if item is 3205 then pass //Feet //if item is 12103 then pass //Base Feet //if item is 11718 then pass //Earring //if item is 11600 then pass //Torque //if item is 19255 then pass //Tathlum // ===== Corsair (Navarch) ===== //if item is 3126 then pass //Head //if item is 3146 then pass //Body //if item is 3166 then pass //Hands //if item is 3186 then pass //Legs //if item is 3206 then pass //Feet //if item is 12104 then pass //Base Feet //if item is 11719 then pass //Earring //if item is 11601 then pass //Torque //if item is 16209 then pass //Back // ===== Puppetmaster (Cirque) ===== //if item is 3127 then pass //Head //if item is 3147 then pass //Body //if item is 3167 then pass //Hands //if item is 3187 then pass //Legs //if item is 3207 then pass //Feet //if item is 12105 then pass //Base Feet //if item is 11720 then pass //Earring //if item is 11602 then pass //Torque //if item is 11751 then pass //Waist // ===== Dancer (Charis) ===== //if item is 3128 then pass //Head //if item is 3148 then pass //Body //if item is 3168 then pass //Hands //if item is 3188 then pass //Legs //if item is 3208 then pass //Feet //if item is 12106 then pass //Base Feet //if item is 11721 then pass //Earring //if item is 11603 then pass //Torque //if item is 19256 then pass //Feather // ===== Scholar (Savant) ===== //if item is 3129 then pass //Head //if item is 3149 then pass //Body //if item is 3169 then pass //Hands //if item is 3189 then pass //Legs //if item is 3209 then pass //Feet //if item is 12107 then pass //Base Feet //if item is 11722 then pass //Earring //if item is 11620 then pass //Torque //if item is 19247 then pass //Treatise
Empyrean Armor+2
// ========== Empyrean Armor+2 Cards/Coins/Jewels/Stones ========== // ===== Head (Vision) ===== //if item is 3210 then pass //pass Stone (BRD, RNG, THF, WAR, WHM) //if item is 3211 then pass //pass Coin (BLM, BST, DRK, NIN, SMN) //if item is 3212 then pass //pass Jewel (COR, MNK, PUP, RDM, SAM) //if item is 3213 then pass //pass Card (BLU, DNC, DRG, PLD, SCH) // ===== Body (Ardor) ===== //if item is 3214 then pass //pass Stone (WAR, PLD, BRD, NIN, BLU) //if item is 3215 then pass //pass Coin (THF, DRK, RNG, SMN, COR) //if item is 3216 then pass //pass Jewel (BLM, DNC, PUP, RDM, SAM) //if item is 3217 then pass //pass Card (BST, DRG, MNK, SCH, WHM) // ===== Hands (Wieldance) ===== //if item is 3218 then pass //pass Stone (WAR, RDM, THF, BST, SCH) //if item is 3219 then pass //pass Coin (WHM, DRK, RNG, BLU, DNC) //if item is 3220 then pass //pass Jewel (MNK, BLM, BRD, SAM, SMN) //if item is 3221 then pass //pass Card (PLD, NIN, DRG, COR, PUP) // ===== Legs (Balance) ===== //if item is 3222 then pass //pass Stone (BLM, BLU, NIN, PUP, WAR) //if item is 3223 then pass //pass Coin (BRD, DRK, PLD, RDM, THF) //if item is 3224 then pass //pass Jewel (BST, MNK, RNG, SAM, SCH) //if item is 3225 then pass //pass Card (COR, DNC, DRG, SMN, WHM) // ===== Feet (Voyage) ===== //if item is 3226 then pass //pass Stone (DNC, PLD, RDM, SMN, WAR) //if item is 3227 then pass //pass Coin (BLU, COR, DRK, MNK, SCH) //if item is 3228 then pass //pass Jewel (BRD, PUP, SAM, THF, WHM) //if item is 3229 then pass //pass Card (BLM, BST, DRG, NIN, RNG)
Abyssea Pop Items
// ===== Abyssea - La Theine ===== if item is 2891 then pass //pass Dried Chigoe if item is 2892 then pass //pass R. Mutton Chop if item is 2893 then pass //pass G. Blk. Tiger Fang if item is 2894 then pass //pass Trophy Shield if item is 2895 then pass //pass Oversized Sock if item is 2896 then pass //pass Massive Armband if item is 2897 then pass //pass Tr. Insect Wing if item is 2898 then pass //pass Piceous Scale if item is 2899 then pass //pass Winter Puk Egg if item is 2900 then pass //pass Bug-eaten Hat if item is 2901 then pass //pass Giant Agaricus if item is 2902 then pass //pass Filthy Gnole Claw // ===== Abyssea - La Theine ===== if item is 2903 then pass //pass Eft Blood if item is 2904 then pass //pass G. Slug Eyestalk if item is 2905 then pass //pass Moonglow Cloth if item is 2906 then pass //pass Rotting Eyeball if item is 2907 then pass //pass Tiny Morbol Vine if item is 2908 then pass //pass Oblivispore if item is 2909 then pass //pass Snakeskin Moss if item is 2910 then pass //pass Arm. Dragonhorn if item is 2911 then pass //pass Ripped Eft Skin if item is 2912 then pass //pass Gt. Bugard Tusk if item is 2913 then pass //pass Clouded Lens if item is 2914 then pass //pass Murmuring Glob // ===== Abyssea - Tahrongi ====== if item is 2915 then pass //pass H.Q. Cli. Wing if item is 2916 then pass //pass H.Q. Lim. Pincer if item is 2917 then pass //pass Bl. Hecteye if item is 2918 then pass //pass Baleful Skull if item is 2919 then pass //pass Bloody Fang if item is 2920 then pass //pass Alkaline Humus if item is 2921 then pass //pass V. Scorp. Stinger if item is 2922 then pass //pass Eft Egg if item is 2923 then pass //pass Ctrice. Tailmeat if item is 2924 then pass //pass Shk. Whisker if item is 2925 then pass //pass Resilient Mane if item is 2926 then pass //pass Moaning Vestige if item is 2945 then pass //pass Shriveled Wing if item is 2946 then pass //pass Tarnished Pincer if item is 2947 then pass //pass Exorcised Skull if item is 2948 then pass //pass Acidic Humus if item is 2949 then pass //pass Quiv. Eft Egg if item is 2950 then pass //pass Smooth Whisker // ===== Abyssea - Attohwa ====== if item is 3072 then pass //pass Withered Cocoon if item is 3073 then pass //pass Eruca Egg if item is 3074 then pass //pass Blanched Silver if item is 3075 then pass //pass Undying Ooze if item is 3076 then pass //pass Bone Chips if item is 3077 then pass //pass Wailing Rags if item is 3078 then pass //pass Cracked Drgscale. if item is 3079 then pass //pass Gory Pincer if item is 3080 then pass //pass Ext. Eyestalk if item is 3081 then pass //pass Coeurl Round if item is 3082 then pass //pass Withered Bud if item is 3083 then pass //pass Mngl. Ck. Skin if item is 3084 then pass //pass Great Root // ===== Abyssea - Misareaux ====== if item is 3085 then pass //pass Bewitching Tusk if item is 3086 then pass //pass Molt Scraps if item is 3087 then pass //pass Apkallu Down if item is 3088 then pass //pass Avian Remex if item is 3089 then pass //pass Orbn. Cheekmeat if item is 3090 then pass //pass Spheroid Plate if item is 3091 then pass //pass Hd. Raptor Skin if item is 3092 then pass //pass Mocking Beak if item is 3093 then pass //pass H.Q. Crab Meat if item is 3094 then pass //pass H.Q. Rock Salt if item is 3095 then pass //pass Worm-Eaten Bud if item is 3096 then pass //pass Spotted Flyfrond if item is 3097 then pass //pass Blk. Rabbit Tail // ===== Abyssea - Vunkerl ====== if item is 3098 then pass //pass Gnr. Taurus Horn if item is 3099 then pass //pass Gargouille Stone if item is 3100 then pass //pass Moonbeam Clam if item is 3101 then pass //pass Dented Skull if item is 3102 then pass //pass Stiff. Tentacle if item is 3103 then pass //pass Black Whisker if item is 3104 then pass //pass Opaque Wing if item is 3105 then pass //pass Fortune Wing if item is 3106 then pass //pass Djinn Ashes if item is 3107 then pass //pass Shockshroom if item is 3108 then pass //pass Crwl. Floatstone if item is 3109 then pass //pass H.Q. Rabbit Hide // ===== Abyssea - Altep ====== if item is 3230 then pass //pass Tablilla Mercury if item is 3231 then pass //pass Sharabha Hide if item is 3232 then pass //pass Tiger King Hide if item is 3233 then pass //pass Vadleany Fluid if item is 3234 then pass //pass Oasis Water if item is 3235 then pass //pass Sandy Shard if item is 3236 then pass //pass Smoldering Arm if item is 3237 then pass //pass Sand-caked Fang if item is 3238 then pass //pass H.Q. Dhalmel Hide if item is 3239 then pass //pass Puppet's Blood if item is 3240 then pass //pass H.Q. Cktrice. Skin if item is 3241 then pass //pass Ladybird Leaf if item is 3242 then pass //pass H.Q. Scorpn. Claw if item is 3243 then pass //pass Sabulous Clay if item is 3244 then pass //pass Giant Mistletoe // ===== Abyssea - Uleguerand ====== if item is 3245 then pass //pass Bevel Gear if item is 3246 then pass //pass Snow God Core if item is 3247 then pass //pass Sisyphus Fragment if item is 3248 then pass //pass Rimed Wing if item is 3249 then pass //pass Audumbla Hide if item is 3250 then pass //pass Helical Gear if item is 3251 then pass //pass Gear Fluid if item is 3252 then pass //pass Gelid Arm if item is 3253 then pass //pass H.Q. Marid Hide if item is 3254 then pass //pass Ice Wyvern Scale if item is 3255 then pass //pass Whiteworm Clay if item is 3256 then pass //pass Imp Sentry's Horn if item is 3257 then pass //pass Benumbed Eye if item is 3258 then pass //pass H.Q. Buffalo Horn if item is 3259 then pass //pass H.Q. B. Tiger Hide // ===== Abyssea - Grauberg ====== if item is 3260 then pass //pass Teekess. Fragment if item is 3261 then pass //pass Minaruja Skull if item is 3262 then pass //pass Jaculus Wing if item is 3263 then pass //pass Naiad's Lock if item is 3264 then pass //pass Goblin Gunpowder if item is 3265 then pass //pass Bubbling Oil if item is 3266 then pass //pass Darkflame Arm if item is 3267 then pass //pass Pursuer's Wing if item is 3268 then pass //pass H.Q. Wivre Hide if item is 3269 then pass //pass Decaying Molar if item is 3270 then pass //pass H.Q. Pugil Scale if item is 3271 then pass //pass Fay Teardrop if item is 3272 then pass //pass Unseelie Eye if item is 3273 then pass //pass Goblin Rope if item is 3274 then pass //pass Goblin Oil
Amorph
// ========== Amorphs ========== // ===== Botulus ===== // ===== Flan ===== if item is 2175 then pass //pass Flan meat // ===== Hecteyes ===== if item is 939 then pass //pass Hecteyes Eye // ===== Leech ===== // ===== Sandworm ===== // ===== Slime ===== if item is 637 then pass //pass Slime Oil if item is 1633 then pass //pass Clot Plasma // ===== Slug ===== if item is 2509 then pass //pass Slug eye // ===== Worm =====
Aquan
// ========== Aquans ========== // ===== Crab ===== if item is 881 then pass //pass Crab Shell if item is 4400 then pass //pass Land Crab Meat if item is 1193 then pass //pass High-Quality Crab Shell // ===== Frog ===== // ===== Orobon ===== if item is 5563 then pass //pass Orobon Meat // ===== Pteraketos ===== // ===== Pugil ===== if item is 868 then pass //pass Pugil Scales if item is 1587 then pass //pass High-Quality Pugil Scales // ===== Sea Monk ===== if item is 876 then pass //pass Manta Skin if item is 1312 then pass //pass Angel Skin // ===== Ruszor ===== if item is 2754 then pass //pass Ruszor Fang if item is 2755 then pass //pass Ruszor Hide if item is 5755 then pass //pass Ruszor Meat // ===== Uragnite ===== if item is 1618 then pass // pass Uragnite Shell // ===== General Aquans ===== if item is 4484 then pass //pass Shall Shell if item is 888 then pass //pass Seashell if item is 1888 then pass //pass Silica if item is 1889 then pass //pass White Sand
Arcana
// ========== Arcana ========== // ===== Acrolith ===== // ===== Bomb ===== if item is 928 then pass //pass Bomb Ash if item is 17316 then pass //pass Bomb Arm // ===== Cardian ===== if item is 974,1000,961,987 then pass //pass Two of Batons, Two of Coins, Two of Cups, Two of Swords if item is 975,1001,962,988 then pass //pass Three of Batons, Three of Coins, Three of Cups, Three of Swords if item is 976,1002,963,989 then pass //pass Four of Batons, Four of Coins, Four of Cups, Four of Swords if item is 977,1003,964,990 then pass //pass Five of Batons, Five of Coins, Five of Cups, Five of Swords if item is 978,1004,965,991 then pass //pass Six of Batons, Six of Coins, Six of Cups, Six of Swords if item is 979,1005,966,992 then pass //pass Seven of Batons, Seven of Coins, Seven of Cups, Seven of Swords if item is 980,1006,967,993 then pass //pass Eight of Batons, Eight of Coins, Eight of Cups, Eight of Swords if item is 981,1007,968,994 then pass //pass Nine of Batons, Nine of Coins, Nine of Cups, Nine of Swords if item is 982,1008,969,995 then pass //pass Ten of Batons, Ten of Coins, Ten of Cups, Ten of Swords // ===== Caturae ===== // ===== Cluster ===== if item is 17305 then pass //pass Cluster Arm if item is 1630 then pass //pass Cluster Ash if item is 1667 then pass //pass Cluster Core if item is 1880 then pass //pass Clustered Tar // ===== Detector ===== // ===== Djinn ===== if item is 2549 then pass //pass Djinn Ash if item is 18729 then pass //pass Djinn Arm // ===== Doll ===== if item is 1165 then pass //pass Doll Shard // ===== Evil Weapon ===== // ===== Golem ===== if item is 955 then pass //pass Golem Shard // ===== Khimaira ===== // ===== Magic Pot ===== if item is 954 then pass // pass Magic Pot Shard // ===== Mimic ===== // ===== Snoll ===== if item is 17306 then pass // pass Snoll Arm // ===== General Arcana ===== if item is 914 then pass //pass Mercury
Beastmen
// ========== Beastmen ========== // ===== Antica ===== if item is 1121 then pass //pass Antican Robe if item is 1118 then pass //pass Antican Pauldron if item is 16995 then pass //pass Rotten Meat if item is 1980 then pass //pass Antican Acid // ===== Bugbear ===== if item is 1624 then pass //pass Bugbear Mask // ===== Gigas ===== if item is 499 then pass //pass Gigas Necklace if item is 497 then pass //pass Gigas Socks if item is 1199 then pass //pass Northern Fur if item is 1985 then pass //pass Helmet Mole if item is 2653 then pass //pass Gigas Gauntlets if item is 2652 then pass //pass Gigas Helm // ===== Goblin ===== if item is 510 then pass // pass Goblin Armor if item is 511 then pass // pass Goblin Mask if item is 508 then pass // pass Goblin Helm if item is 507 then pass // pass Goblin Mail if item is 952 then pass // pass Poison Flour if item is 2542 then pass //pass Goblin Mess Tin if item is 2543 then pass //pass Goblin Weel if item if 4387 then pass //pass Wild Onion if item if 937 then pass //pass Animal Glue if item if 947 then pass //pass Firesand //if item if 1696 then pass //pass Magicked Steel // ===== Lamiae ===== if item is 2146 then pass //pass Merrow Scale if item is 1869 then pass //pass Lamia Skin if item is 2167 then pass //pass Lamian Armlet if item is 18688 then pass //pass Lamian Kaman -1 //if item if 2218 then pass //pass Lamian Claw Key //if item if 2219 then pass //pass Lamian Fang Key //if item if 2220 then pass //pass Lamian Bone Key // ===== Mamool Ja ===== if item is 2162 then pass //pass Mamool Ja Helmet if item is 2227 then pass //pass Mamool Ja Collar if item is 17716 then pass //pass Macuahuitl-1 if item is 16167 then pass //pass Tariqah-1 //if item if 2224 then pass //pass Mamook Silverscale Key //if item if 2225 then pass //pass Mamook Tanscale Key //if item if 2226 then pass //pass Mamook Blackscale Key // ===== Orc ===== if item if 2510 then pass //pass Orc Helmet //if item if 16656 then pass //pass Orcish Axe //if item if 2740 then pass //pass Seedspall Lux //if item if 5154 then pass //pass Tavnazian Liver //if item if 1662 then pass //pass Cathedral Tapestry //if item if 2757 then pass //pass Orcish Armor Plate //if item if 1706 then pass //pass Nyumomo Doll //if item if 1661 then pass //pass Misareaux Garlic // ===== Orcish Warmachine ===== // ===== Poroggo ===== if item is 2334 then pass // pass Poroggo Hat // ===== Qiqirn ===== if item is 2503 then pass //pass Almond if item is 1196 then pass //pass Qiqirn Cape if item is 2153 then pass //pass Qiqirn Sandbag if item is 5595 then pass //pass Nashmau Stew // ===== Quadav ===== if item is 606 then pass //pass Fetich Head if item is 607 then pass //pass Fetich Torso if item is 608 then pass //pass Fetich Arms if item is 609 then pass //pass Fetich Legs if item is 12415 then pass //pass Shell Shield if item is 17397 then pass //pass Shell Bug if item is 501 then pass //pass Quadav Helm if item is 1984 then pass //pass Snapping Mole if item is 2531 then pass //pass Obsidian if item is 2505 then pass //pass Heavy Quadav Backplate if item is 2504 then pass //pass Heavy Quadav Chestplate if item if 2531 then pass //pass Obsidian //if item if 13116 then pass //pass Silver Name Tag //if item if 2527 then pass //pass Red Oven Mitts //if item if 2758 then pass //pass Quadav Backscale //if item if 1533 then pass //pass Silver Engraving //if item if 2977 then pass //pass Punch Bug //if item if 2564 then pass //pass Peiste Pellets //if item if 2741 then pass //pass Seedspall Luna // ===== Sahagin ===== if item is 624 then pass //pass Pamtam Kelp if item is 792 then pass // pass Pearl if item is 793 then pass // pass Black Pearl if item is 887 then pass // pass Coral Fragment if item is 4290 then pass //pass Elshimo Frog if item is 4443 then pass //pass Cobalt Jellyfish if item is 4514 then pass //pass Quus if item is 4360 then pass //pass Bastore Sardine if item is 1664 then pass // pass Eastern Gem if item if 4599 then pass //pass Blackened Toad //if item if 1480 then pass //pass Mermaid Head //if item if 1481 then pass //pass Mermaid Body //if item if 1482 then pass //pass Mermaid Hands //if item if 1483 then pass //pass Mermaid Tail // ===== Siege Turret ===== // ===== Tonberry ===== if item is 1119 then pass // pass Tonberry Coat if item is 1162 then pass // pass Tonberry lantern //if item if 1485 then pass //pass Rancor Globe //if item if 1728 then pass //pass Ordrynite //if item if 1145 then pass //pass Tonberry Board //if item if 2387 then pass //pass Flickering Lantern // ===== Troll ===== if item is 2160 then pass //pass Troll Pauldron if item is 2161 then pass //pass Troll Vambrace if item is 2711 then pass //pass Khroma Nugget //if item if 2221 then pass //pass Halvung Shakudo Key //if item if 2222 then pass //pass Halvung Bronze Key //if item if 2223 then pass //pass Halvung Brass Key // ===== Yagudo ===== if item is 498 then pass //pass Yagudo Necklace if item is 841 then pass //pass Yagudo Feather if item is 2520 then pass //pass Yagudo Kote if item is 2519 then pass //pass Yagudo Osode if item if 1982 then pass //pass King Locust //if item if 2759 then pass //pass Yagudo Caulk //if item if 2742 then pass //pass Seedspall Astrum //if item if 2558 then pass //pass Yagudo Glue //if item if 2566 then pass //pass Gnat Pellet // ===== General Beastmen ===== if item is 656 then pass //pass Beastcoin if item is 750 then pass //pass Silver Beastcoin if item is 749 then pass //pass Mythril Beastcoin if item is 748 then pass //pass Gold Beastcoin if item is 751 then pass //pass Platinum Beastcoin //if item is 1781 then pass //pass Sylvan Stone
Beasts
// ========== Beasts ========== // ===== Behemoth ===== if item is 860 then pass //pass Behemoth Hide if item is 883 then pass //pass Behemoth Horn //if item is 1527 then pass //pass Behemoth Tongue // ===== Buffalo ===== if item is 1628 then pass //pass Buffalo Hide if item is 5152 then pass //pass Buffalo Meat if item is 1615 then pass //pass Buffalo Horn if item is 5703 then pass //pass Uleguerand Milk // ===== Cerberus ===== if item is 2168 then pass //pass Cerberus Claw if item is 2169 then pass //pass Cerberus Hide if item is 5565 then pass //pass Cerberus Meat // ===== Coeurl ===== if item is 863 then pass //pass Coeurl Hide if item is 4377 then pass //pass Coeurl Meat if item is 927 then pass //pass Coeurl Whisker if item is 2512 then pass //pass Lynx Hide // ===== Dhalmel ===== if item is 2539 then pass //pass Dhalmel Hair if item is 4359 then pass //pass Dhalmel Meat if item is 857 then pass //pass Dhalmel Hide if item is 893 then pass //pass Giant Femur if item is 938 then pass //pass Papaka Grass if item is 2123 then pass //pass Catoblepas Hide // ===== Gnole ===== if item is 2521 then pass //pass Gnole Claw // ===== Manticore ===== if item is 1123 then pass //pass Manticore Fang if item is 1163 then pass //pass Manticore Hair if item is 1116 then pass //pass Manticore Hide // ===== Marid ===== if item is 2166 then pass //pass Marid Hair if item is 2151 then pass //pass Marid Hide if item is 2147 then pass //pass Marid Tusk // ===== Opo-opo ===== if item is 4468 then pass //pass Pamamas if item is 5187 then pass //pass Elshimo Coconut if item is 4596 then pass //pass Wild Pamamas if item is 4597 then pass //pass Wild Melon if item is 4412 then pass //pass Thundermelon if item is 4432 then pass //pass Kazham Pineapple if item is 17296 then pass //pass Pebble // ===== Rabbit ===== if item is 4358 then pass //pass Hare Meat if item is 856 then pass //pass Rabbit Hide if item is 4382 then pass //pass Frost Turnip // ===== Ram ===== if item is 531 then pass //pass Lanolin if item is 895 then pass //pass Ram Horn if item is 859 then pass //pass Ram Skin if item is 5208 then pass //pass Tavnazian Ram Meat // ===== Sheep ===== if item is 882 then pass //pass Sheep Tooth if item is 505 then pass //pass Sheepskin if item is 878 then pass //pass Karakul Skin if item is 4372 then pass //pass G. Sheep Meat if item is 1898 then pass //pass Fresh Blood if item is 4378 then pass //pass Selbina Milk if item is 5571 then pass //pass Karakul Meat // ===== Tiger ===== if item is 884 then pass //pass Black Tiger Fang if item is 861 then pass //pass Tiger Hide if item is 5668 then pass //pass Smilodon Liver if item is 2518 then pass //pass Smilodon Hide if item is 2975 then pass //pass Manigordo Tusk if item is 2121 then pass //pass Ovinnik Hide
Birds
// ========== Birds ========== // ===== Amphiptere ===== if item is 2752 then pass //pass Amphiptere Whisker if item is 2753 then pass //pass Amphiptere Claw if item is 2750 then pass //pass Amphiptere Hide // ===== Apkallu ===== if item is 5568 then pass //pass Apkallu Egg if item is 2149 then pass //pass Apkallu Feather // ===== Bats ===== if item is 922 then pass // pass Bat Wing if item is 891 then pass // pass Bat Fang // ===== Cockatrice ===== if item is 854 then pass //pass Cockatrice Skin if item is 4435 then pass //pass Cockatrice Meat // ===== Colibri ===== if item is 2150 then pass // pass Colibri Feather if item is 2171 then pass // pass Colibri Beak // ===== Greater Bird ===== if item is 843 then pass // pass Giant Bird Plume // ===== Hippogryph ===== if item is 1619 then pass //pass Hippogryph Feather if item is 1690 then pass //pass Hippogryph Tailfeather // ===== Lesser Bird ===== if item is 847 then pass //pass Bird Feather if item is 4570 then pass //pass Bird Egg // ===== General Birds ===== if item is 842 then pass //pass Giant Bird Feather
Blood
// ===== Blood ===== if item is 930 then pass //pass Beastman Blood if item is 924 then pass //pass Fiend Blood if item is 2229 then pass //pass Chimera Blood if item is 2365 then pass // pass Demon Blood if item is 1626 then pass //pass Avatar Blood if item is 2013 then pass //pass Lizard Blood if item is 1133 then pass // pass Dragon Blood
Burning Circle Seals
Warning: Seals set to cast lots if the // are removed.
// ====== Burning Circle Seals ===== //if item is 1126 then lot // lot Beastmen's Seal //if item is 1127 then lot // lot Kindred's Seal //if item is 2955 then lot // lot Kindred's Crest //if item is 2956 then lot // lot High Kindred's Crest //if item is 2957 then lot // lot Sacred Kindred's Crest
Clothes
// ===== Clothes ===== if item is 1739 then pass //pass Balloon Cloth if item is 1843 then pass //pass Spectral Crimson if item is 529 then pass //pass Luminicloth if item is 829 then pass //pass Silk Cloth if item is 2274 then pass //pass Mohbwa Cloth if item is 1132 then pass //pass Raxa
Crystals and Crystal Clusters
// ===== Crystals ===== if item is 4096 then pass //pass Fire Crystal if item is 4099 then pass //pass Earth Crystal if item is 4101 then pass //pass Water Crystal if item is 4098 then pass //pass Wind Crystal if item is 4097 then pass //pass Ice Crystal if item is 4100 then pass //pass Lightning Crystal if item is 4102 then pass //pass Light Crystal if item is 4103 then pass //pass Dark Crystal // ===== Crystal Clusters ===== if item is 4104 then pass //pass Fire Cluster if item is 4107 then pass //pass Earth Cluster if item is 4109 then pass //pass Water Cluster if item is 4106 then pass //pass Wind Cluster if item is 4105 then pass //pass Ice Cluster if item is 4108 then pass //pass Lightning Cluster if item is 4110 then pass //pass Light Cluster if item is 4111 then pass //pass Dark Cluster
Demons
// ========== Demons ========== // ===== Ahriman ===== if item is 557 then pass //pass Ahriman Lens if item is 921 then pass //pass Ahriman Tears if item is 935 then pass //pass Ahriman Wing // ===== Demon ===== if item is 902 then pass //pass Demon Horn if item is 886 then pass //pass Demon Skull if item is 2825 then pass //pass Cambric // ===== Dvergr ===== // ===== Gallu ===== // ===== Gargouille ===== if item is 2749 then pass //pass Gargouille Eye if item is 2747 then pass //pass Gargouille Horn if item is 2748 then pass //pass Gargouille Shank // ===== Imp ===== if item is 2157 then pass //pass Imp Horn if item is 2163 then pass //pass Imp Wing // ===== Soulflayer ===== if item is 1724 then pass //pass Soulflayer Robe if item is 2336 then pass //pass Soulflayer Staff if item is 2335 then pass //pass Soulflayer Tentacle // ===== Taurus ===== if item is 1620 then pass //pass Taurus Horn if item is 1621 then pass //pass Taurus Wing
Dragons
// ========== Dragons ========== // ===== Dragon ===== // ===== Hydra ===== if item is 2158 then pass //pass Hydra Fang if item is 2172 then pass //pass Hydra Scale if item is 5564 then pass //pass Hydra Meat // ===== Pet Wyvern ===== // ===== Puk ===== if item is 5569 then pass //pass Puk Egg if item is 2148 then pass //pass Puk Wing // ===== Wyrm ===== if item is 867 then pass //pass Dragon Scales if item is 903 then pass //pass Dragon Talon if item is 1771 then pass //pass Dragon Bone if item is 4272 then pass //pass Dragon Meat // if item is 1526 then pass //pass Wyrm Beard // ===== Wyvern ===== if item is 866 then pass //pass Wyvern Scale if item is 1122 then pass //pass Wyvern Skin if item is 1124 then pass //pass Wyvern Wing if item is 2188 then pass //pass Wyvern Tailskin // ===== Zilant =====
Dynamis
Currency
Warning: Currency set to cast lots if the // are removed.
// ========== Dynamis Currency ========== // ===== San D'Orian Currency ===== //if item is 1452 then lot //lot O. Bronzepiece //if item is 1453 then lot //lot M. Silverpiece // ===== Windurst Currency ===== //if item is 1449 then lot //lot T. Whiteshell //if item is 1450 then lot //lot L. Jadeshell // ===== Bastok Currency ===== //if item is 1455 then lot //lot One Byne Bill //if item is 1456 then lot //lot One-Hundred Byne Bill
Relic Armor+2 Materials
// ========== Relic Armor+2 Materials ========== //if item is 3493 then lot // lot Forgotten Thought (Beaucedine, Tavnazia) //if item is 3494 then lot // lot Forgotten Hope (Xarcabard, Tavnazia) //if item is 3495 then lot // lot Forgotten Touch (San d'Oria, Jeuno, Valkurm) //if item is 3496 then lot // lot Forgotten Journey (Bastok, Jeuno, Qufim) //if item is 3497 then lot // lot Forgotten Step (Windurst, Jeuno, Buburimu)
Synthesis Materials
// ========== Dynamis Synthesis Materials ========== if item is 1459 then pass //Griffon Leather if item is 1460 then pass //Koh-I-Noor if item is 1462 then pass //Lancewood Lumber if item is 1463 then pass //Chronos Tooth if item is 1464 then pass //Lancewood Log if item is 1466 then pass //Relic Iron if item is 1467 then pass //Relic Steel if item is 1468 then pass //Marksman's Oil if item is 1469 then pass //Wootz Ore if item is 1470 then pass //Sparkling Stone if item is 1474 then pass //Infinity Core if item is 1516 then pass //Griffon Hide if item is 1517 then pass //Giant Frozen Head if item is 1518 then pass //Colossal Skull if item is 1519 then pass //Fresh Orc Liver if item is 1520 then pass //Goblin Grease if item is 1521 then pass //Slime Juice
Boss Pop Items
// ========== Dynamis Boss Items ========== // ===== Dynamis-San D'Oria ===== //if item is 3353 then pass //pass Bijou (Zone Boss pop item) //if item is 3404 then pass //pass Fiendish Tome (1) //if item is 3405 then pass //pass Fiendish Tome (2) //if item is 3406 then pass //pass Fiendish Tome (3) //if item is 3407 then pass //pass Fiendish Tome (4) //if item is 3408 then pass //pass Fiendish Tome (5) // ===== Dynamis-Bastok ===== //if item is 3354 then pass //pass Bijou (Zone Boss pop item) //if item is 3409 then pass //pass Fiendish Tome (6) //if item is 3410 then pass //pass Fiendish Tome (7) //if item is 3411 then pass //pass Fiendish Tome (8) //if item is 3412 then pass //pass Fiendish Tome (9) //if item is 3413 then pass //pass Fiendish Tome (10) // ===== Dynamis-Windurst ===== //if item is 3355 then pass //pass Bijou (Zone Boss pop item) //if item is 3414 then pass //pass Fiendish Tome (11) //if item is 3415 then pass //pass Fiendish Tome (12) //if item is 3416 then pass //pass Fiendish Tome (13) //if item is 3417 then pass //pass Fiendish Tome (14) //if item is 3418 then pass //pass Fiendish Tome (15) // ===== Dynamis-Jeuno ===== //if item is 3356 then pass //pass Bijou (Zone Boss pop item) //if item is 3419 then pass //pass Fiendish Tome (16) //if item is 3420 then pass //pass Fiendish Tome (17) //if item is 3421 then pass //pass Fiendish Tome (18) //if item is 3422 then pass //pass Fiendish Tome (19) //if item is 3423 then pass //pass Fiendish Tome (20) // ===== Dynamis-Beaucedine ===== //if item is 3357 then pass //pass Bijou (Zone Boss pop item) //if item is 3424 then pass //pass Fiendish Tome (21) //if item is 3425 then pass //pass Fiendish Tome (22) //if item is 3426 then pass //pass Fiendish Tome (23) //if item is 3427 then pass //pass Fiendish Tome (24) //if item is 3428 then pass //pass Fiendish Tome (25) // ===== Dynamis-Xarcabard ===== //if item is 3358 then pass //pass Bijou (Zone Boss pop item) //if item is 3429 then pass //pass Fiendish Tome (26) //if item is 3430 then pass //pass Fiendish Tome (27) //if item is 3431 then pass //pass Fiendish Tome (28) //if item is 3432 then pass //pass Fiendish Tome (29) //if item is 3433 then pass //pass Fiendish Tome (30) // ===== Dynamis-Valkurm ===== //if item is 3456 then pass //pass Juju (Zone Boss pop item) //if item is 3470 then pass //pass Fiendish Tome II (1) //if item is 3471 then pass //pass Fiendish Tome II (2) //if item is 3472 then pass //pass Fiendish Tome II (3) //if item is 3473 then pass //pass Fiendish Tome II (4) // ===== Dynamis-Buburimu ===== //if item is 3457 then pass //pass Juju (Zone Boss pop item) //if item is 3474 then pass //pass Fiendish Tome II (5) //if item is 3475 then pass //pass Fiendish Tome II (6) //if item is 3476 then pass //pass Fiendish Tome II (7) //if item is 3477 then pass //pass Fiendish Tome II (8) //if item is 3478 then pass //pass Fiendish Tome II (9) // ===== Dynamis-Qufim ===== //if item is 3458 then pass //pass Juju (Zone Boss pop item) //if item is 3479 then pass //pass Fiendish Tome II (10) //if item is 3480 then pass //pass Fiendish Tome II (11) //if item is 3481 then pass //pass Fiendish Tome II (12) //if item is 3482 then pass //pass Fiendish Tome II (13) // ===== Dynamis-Tavnazia ===== //if item is 3459 then pass //pass Juju (Zone Boss pop item) //if item is 3483 then pass //pass Fiendish Tome II (14) //if item is 3484 then pass //pass Fiendish Tome II (15) //if item is 3485 then pass //pass Fiendish Tome II (16) //if item is 3486 then pass //pass Fiendish Tome II (17)
Relic Weapons
// ========== Relic Weapons ========== //if item is 18260 then pass //Relic Knuckles (MNK) //if item is 18266 then pass //Relic Dagger (RDM/THF/BRD) //if item is 18272 then pass //Relic Sword (RDM/PLD) //if item is 18320 then pass //Relic Maul (WHM) //if item is 18278 then pass //Relic Blade (WAR/PLD/DRK) //if item is 18284 then pass //Relic Axe (BST) //if item is 18314 then pass //Ito (SAM) //if item is 18302 then pass //Relic Scythe (DRK) //if item is 18290 then pass //Relic Bhuj (WAR) //if item is 18296 then pass //Relic Lance (DRG) //if item is 18332 then pass //Relic Gun (RNG) //if item is 18308 then pass //Ihintanto (NIN) //if item is 18338 then pass //Relic Horn (BRD) //if item is 18326 then pass //Relic Staff (BLM/SMN) //if item is 18344 then pass //Relic Bow (RNG/SAM) //if item is 15066 then pass //Relic Shield (PLD)
Relic Armor and Relic Armor-1
// ========== Relic Armor and Relic Armor-1 ========== // ===== WAR (Warrior) ===== //if item is 15072 then pass //Head //if item is 15087 then pass //Body //if item is 15102 then pass //Hands //if item is 15117 then pass //Legs //if item is 15132 then pass //Feet //if item is 15871 then pass //Waist //if item is 2033 then pass //Head -1 //if item is 2034 then pass //Body -1 //if item is 2035 then pass //Hands -1 //if item is 2036 then pass //Legs -1 //if item is 2037 then pass //Feet -1 // ===== MNK (Melee) ===== //if item is 15073 then pass //Head //if item is 15088 then pass //Body //if item is 15103 then pass //Hands //if item is 15118 then pass //Legs //if item is 15133 then pass //Feet //if item is 15478 then pass //Back //if item is 2038 then pass //Head -1 //if item is 2039 then pass //Body -1 //if item is 2040 then pass //Hands -1 //if item is 2041 then pass //Legs -1 //if item is 2042 then pass //Feet -1 // ===== WHM (Cleric) ===== //if item is 15074 then pass //Head //if item is 15089 then pass //Body //if item is 15104 then pass //Hands //if item is 15119 then pass //Legs //if item is 15134 then pass //Feet //if item is 15872 then pass //Waist //if item is 2043 then pass //Head -1 //if item is 2044 then pass //Body -1 //if item is 2045 then pass //Hands -1 //if item is 2046 then pass //Legs -1 //if item is 2047 then pass //Feet -1 // ===== BLM (Sorcerer) ===== //if item is 15075 then pass //Head //if item is 15090 then pass //Body //if item is 15105 then pass //Hands //if item is 15120 then pass //Legs //if item is 15135 then pass //Feet //if item is 15874 then pass //Waist //if item is 2048 then pass //Head -1 //if item is 2049 then pass //Body -1 //if item is 2050 then pass //Hands -1 //if item is 2051 then pass //Legs -1 //if item is 2052 then pass //Feet -1 // ===== RDM (Duelist) ===== //if item is 15076 then pass //Head //if item is 15091 then pass //Body //if item is 15106 then pass //Hands //if item is 15121 then pass //Legs //if item is 15136 then pass //Feet //if item is 15873 then pass //Waist //if item is 2053 then pass //Head -1 //if item is 2054 then pass //Body -1 //if item is 2055 then pass //Hands -1 //if item is 2056 then pass //Legs -1 //if item is 2057 then pass //Feet -1 // ===== THF (Assassin) ===== //if item is 15077 then pass //Head //if item is 15092 then pass //Body //if item is 15107 then pass //Hands //if item is 15122 then pass //Legs //if item is 15137 then pass //Feet //if item is 15480 then pass //Back //if item is 2058 then pass //Head -1 //if item is 2059 then pass //Body -1 //if item is 2060 then pass //Hands -1 //if item is 2061 then pass //Legs -1 //if item is 2062 then pass //Feet -1 // ===== PLD (Valor) ===== //if item is 15078 then pass //Head //if item is 15093 then pass //Body //if item is 15108 then pass //Hands //if item is 15123 then pass //Legs //if item is 15138 then pass //Feet //if item is 15481 then pass //Back //if item is 2063 then pass //Head -1 //if item is 2064 then pass //Body -1 //if item is 2065 then pass //Hands -1 //if item is 2066 then pass //Legs -1 //if item is 2067 then pass //Feet -1 // ===== DRK (Abyss) ===== //if item is 15079 then pass //Head //if item is 15094 then pass //Body //if item is 15109 then pass //Hands //if item is 15124 then pass //Legs //if item is 15139 then pass //Feet //if item is 15479 then pass //Back //if item is 2068 then pass //Head -1 //if item is 2069 then pass //Body -1 //if item is 2070 then pass //Hands -1 //if item is 2071 then pass //Legs -1 //if item is 2072 then pass //Feet -1 // ===== BST (Monster) ===== //if item is 15080 then pass //Head //if item is 15095 then pass //Body //if item is 15110 then pass //Hands //if item is 15125 then pass //Legs //if item is 15140 then pass //Feet //if item is 15875 then pass //Waist //if item is 2073 then pass //Head -1 //if item is 2074 then pass //Body -1 //if item is 2075 then pass //Hands -1 //if item is 2076 then pass //Legs -1 //if item is 2077 then pass //Feet -1 // ===== BRD (Bard) ===== //if item is 15081 then pass //Head //if item is 15096 then pass //Body //if item is 15111 then pass //Hands //if item is 15126 then pass //Legs //if item is 15141 then pass //Feet //if item is 15482 then pass //Back //if item is 2078 then pass //Head -1 //if item is 2079 then pass //Body -1 //if item is 2080 then pass //Hands -1 //if item is 2081 then pass //Legs -1 //if item is 2082 then pass //Feet -1 // ===== RNG (Scout) ===== //if item is 15082 then pass //Head //if item is 15097 then pass //Body //if item is 15112 then pass //Hands //if item is 15127 then pass //Legs //if item is 15142 then pass //Feet //if item is 15876 then pass //Waist //if item is 2083 then pass //Head -1 //if item is 2084 then pass //Body -1 //if item is 2085 then pass //Hands -1 //if item is 2086 then pass //Legs -1 //if item is 2087 then pass //Feet -1 // ===== SAM (Saotome) ===== //if item is 15083 then pass //Head //if item is 15098 then pass //Body //if item is 15113 then pass //Hands //if item is 15128 then pass //Legs //if item is 15143 then pass //Feet //if item is 15879 then pass //Waist //if item is 2088 then pass //Head -1 //if item is 2089 then pass //Body -1 //if item is 2090 then pass //Hands -1 //if item is 2091 then pass //Legs -1 //if item is 2092 then pass //Feet -1 // ===== NIN (Koga) ===== //if item is 15084 then pass //Head //if item is 15099 then pass //Body //if item is 15114 then pass //Hands //if item is 15129 then pass //Legs //if item is 15144 then pass //Feet //if item is 15877 then pass //Waist //if item is 2093 then pass //Head -1 //if item is 2094 then pass //Body -1 //if item is 2095 then pass //Hands -1 //if item is 2096 then pass //Legs -1 //if item is 2097 then pass //Feet -1 // ===== DRG (Wyrm) ===== //if item is 15085 then pass //Head //if item is 15100 then pass //Body //if item is 15115 then pass //Hands //if item is 15130 then pass //Legs //if item is 15145 then pass //Feet //if item is 15878 then pass //Waist //if item is 2098 then pass //Head -1 //if item is 2099 then pass //Body -1 //if item is 2100 then pass //Hands -1 //if item is 2101 then pass //Legs -1 //if item is 2102 then pass //Feet -1 // ===== SMN (Summoner) ===== //if item is 15086 then pass //Head //if item is 15101 then pass //Body //if item is 15116 then pass //Hands //if item is 15131 then pass //Legs //if item is 15146 then pass //Feet //if item is 15484 then pass //Back //if item is 2103 then pass //Head -1 //if item is 2104 then pass //Body -1 //if item is 2105 then pass //Hands -1 //if item is 2106 then pass //Legs -1 //if item is 2107 then pass //Feet -1 // ===== BLU (Mirage) ===== //if item is 11465 then pass //Head //if item is 11292 then pass //Body //if item is 15025 then pass //Hands //if item is 16346 then pass //Legs //if item is 11382 then pass //Feet //if item is 16244 then pass //Back //if item is 2662 then pass //Head -1 //if item is 2663 then pass //Body -1 //if item is 2664 then pass //Hands -1 //if item is 2665 then pass //Legs -1 //if item is 2666 then pass //Feet -1 // ===== COR (Commodore) ===== //if item is 11468 then pass //Head //if item is 11295 then pass //Body //if item is 15028 then pass //Hands //if item is 16349 then pass //Legs //if item is 11385 then pass //Feet //if item is 15920 then pass //Waist //if item is 2667 then pass //Head -1 //if item is 2668 then pass //Body -1 //if item is 2669 then pass //Hands -1 //if item is 2670 then pass //Legs -1 //if item is 2671 then pass //Feet -1 // ===== PUP (Pantin) ===== //if item is 11471 then pass //Head //if item is 11298 then pass //Body //if item is 15031 then pass //Hands //if item is 16352 then pass //Legs //if item is 11388 then pass //Feet //if item is 16245 then pass //Back //if item is 2672 then pass //Head -1 //if item is 2673 then pass //Body -1 //if item is 2674 then pass //Hands -1 //if item is 2675 then pass //Legs -1 //if item is 2676 then pass //Feet -1 // ===== DNC (Etoile) ===== //if item is 11478 then pass //Head //if item is 11305 then pass //Body //if item is 15038 then pass //Hands //if item is 16360 then pass //Legs //if item is 11396 then pass //Feet //if item is 16248 then pass //Back //if item is 2718 then pass //Head -1 //if item is 2719 then pass //Body -1 //if item is 2720 then pass //Hands -1 //if item is 2721 then pass //Legs -1 //if item is 2722 then pass //Feet -1 // ====== SCH (Argute) ====== //if item is 11480 then pass //Head //if item is 11307 then pass //Body //if item is 15040 then pass //Hands //if item is 16362 then pass //Legs //if item is 11398 then pass //Feet //if item is 15925 then pass //Waist //if item is 2723 then pass //Head -1 //if item is 2724 then pass //Body -1 //if item is 2725 then pass //Hands -1 //if item is 2726 then pass //Legs -1 //if item is 2727 then pass //Feet -1
Empties
// ========== Empties ========== // ===== Empty's Memories ===== if item is 1606 then pass //pass Burning Memory if item is 1607 then pass //pass Bitter Memory if item is 1608 then pass //pass Fleeting Memory if item is 1609 then pass //pass Profane Memory if item is 1610 then pass //pass Startling Memory if item is 1611 then pass //pass Somber Memory if item is 1612 then pass //pass Radiant Memory if item is 1613 then pass //pass Malevolent Memory // ===== Empty's Recollection ===== if item is 1687 then pass //pass Recollection of Fear if item is 1688 then pass //pass Recollection of Pain if item is 1689 then pass //pass Recollection of Guilt // ===== Empty's Memosphere ===== //if item is 1720 then pass //pass Teal Memosphere //if item is 1721 then pass //pass Beryl Memosphere //if item is 1722 then pass //pass Indigo Memosphere //if item is 1723 then pass //pass White Memosphere
Garrison
Geodes and Avatarites
// ===== Geodes ===== //if item is 3297 then pass //pass Flame Geode //if item is 3298 then pass //pass Snow Geode //if item is 3299 then pass //pass Breeze Geode //if item is 3300 then pass //pass Soil Geode //if item is 3301 then pass //pass Thunder Geode //if item is 3302 then pass //pass Aqua Geode //if item is 3303 then pass //pass Light Geode //if item is 3304 then pass //pass Shadow Geode // ===== Avatarites ===== //if item is 3520 then pass //pass Ifritite //if item is 3521 then pass //pass Shivite //if item is 3522 then pass //pass Garudite //if item is 3523 then pass //pass Titanite //if item is 3524 then pass //pass Ramuite //if item is 3525 then pass //pass Leviatite //if item is 3526 then pass //pass Cabite //if item is 3527 then pass //pass Fenrite
Goldsmithing Ores
// ===== Elemental Ores ===== //if item is 1255 then pass //Fire Ore //if item is 1256 then pass //Ice Ore //if item is 1257 then pass //Wind Ore //if item is 1258 then pass //Earth Ore //if item is 1259 then pass //Lightning Ore //if item is 1260 then pass //Water Ore //if item is 1261 then pass //Light Ore //if item is 1262 then pass //Dark Ore // ===== Elemental Beads ===== //if item is 1299 then pass //Fire Bead //if item is 1300 then pass //Ice Bead //if item is 1301 then pass //Wind Bead //if item is 1302 then pass //Earth Bead //if item is 1303 then pass //Lightning Bead //if item is 1304 then pass //Water Bead //if item is 1305 then pass //Light Bead //if item is 1306 then pass //Dark Bead // ===== Elemental Gems ===== //if item is 3316 then pass //Flame Gem //if item is 3317 then pass //Snow Gem //if item is 3318 then pass //Breeze Gem //if item is 3319 then pass //Soil Gem //if item is 3320 then pass //Thunder Gem //if item is 3321 then pass //Aqua Gem //if item is 3322 then pass //Light Gem //if item is 3323 then pass //Shadow Gem
Keys
Limbus
Currency and Chips
Warning: Ancient Beastcoins and Chips set to cast lots when // is removed.
// ========== Limbus Currency and Chips ========== // ===== General Spoils ===== //if item is 1875 then lot //lot Ancient Beastcoin //if item is 2127 then lot //lot Metal Chip // ===== Apollyon ===== //if item is 1910 then lot //lot Smoky Chip (NE) //if item is 1909 then lot //lot Smalt Chip (SE) //if item is 1988 then lot //lot Magneta Chip (NW) //if item is 1987 then lot //lot Charcoal Chip (SW) // ===== Temenos ===== //if item is 1906 then lot //lot Emerald Chip (West) //if item is 1905 then lot //lot Scarlet Chip (East) //if item is 1904 then lot //lot Ivory Chip (North) //if item is 1986 then lot //lot Orchid Chip (West-II) //if item is 1908 then lot //lot Cerulean Chip (East-II) //if item is 1907 then lot //lot Silver Chip (North-II)
Artifact Armor+1 Materials
// ========== Artifact Armor+1 Materials ========== // ===== Warrior ===== //if item is 1930 then pass //Ecarlate Cloth (Apollyon) //if item is 1931 then pass //Argyro Rivet (Temenos) // ===== Monk ===== //if item is 1932 then pass //Ut. Gold Thread (Apollyon) //if item is 1933 then pass //Ancient Brass (Temenos) // ===== White Mage ===== //if item is 1934 then pass //Benedict Silk (Apollyon) //if item is 1935 then pass //Benedict Yarn (Temenos) // ===== Black Mage ===== //if item is 1936 then pass //Diabolic Silk (Apollyon) //if item is 1937 then pass //Diabolic Yarn (Temenos) // ===== Red Mage ===== //if item is 1938 then pass //Rby. Silk Thread (Apollyon) //if item is 1939 then pass //Cardinal Cloth (Temenos) // ===== Thief ===== //if item is 1940 then pass //Supple Skin (Apollyon) //if item is 1941 then pass //Light Filament (Temenos) // ===== Paladin ===== //if item is 1942 then pass //Snowy Cermet (Apollyon) //if item is 1943 then pass //White Rivet (Temenos) // ===== Dark Knight ===== //if item is 1944 then pass //Dark Orichalcum (Apollyon) //if item is 1945 then pass //Black Rivet (Temenos) // ===== Beastmaster ===== //if item is 1946 then pass //Smalt Leather (Apollyon) //if item is 1947 then pass //Fetid Lanolin (Temenos) // ===== Bard ===== //if item is 1948 then pass //Coiled Yarn (Apollyon) //if item is 1949 then pass //Brown Doeskin (Temenos) // ===== Ranger ===== //if item is 1950 then pass //Chameleon Yarn (Apollyon) //if item is 1951 then pass //Charcoal Cotton (Temenos) // ===== Samurai ===== //if item is 1952 then pass //Scarlet Odoshi (Apollyon) //if item is 1953 then pass //Kurogane (Temenos) // ===== Ninja ===== //if item is 1954 then pass //Plaited Cord (Apollyon) //if item is 1955 then pass //Ebony Lacquer (Temenos) // ===== Dragoon ===== //if item is 1956 then pass //Cbl. Myth. Sheet (Apollyon) //if item is 1957 then pass //Blue Rivet (Temenos) // ===== Summoner ===== //if item is 1958 then pass //Glittering Yarn (Apollyon) //if item is 1959 then pass //Astral Leather (Temenos) // ===== Blue Mage ===== //if item is 2656 then pass //Luminian Thread (Apollyon) //if item is 2657 then pass //Flameshun Cloth (Temenos) // ===== Corsair ===== //if item is 2658 then pass //Silkworm Thread (Apollyon) //if item is 2659 then pass //Canvas Toile (Temenos) // ===== Puppetmaster ===== //if item is 2660 then pass //Pantin Wire (Apollyon) //if item is 2661 then pass //Corduroy Cloth (Temenos) // ===== Dancer ===== //if item is 2714 then pass //Filet Lace (Apollyon) //if item is 2715 then pass //Gold Stud (Temenos) // ===== Scholar ===== //if item is 2716 then pass //Brilliantine (Apollyon) //if item is 2717 then pass //Electrum Stud (Temenos)
Omega Body Parts
// ========== Omega Body Parts ========== // ===== Proto-Omega ===== //if item is 1925 then pass //pass Omega's Eye //if item is 1926 then pass //pass Omega's Heart //if item is 1927 then pass //pass Omega's Foreleg //if item is 1928 then pass //pass Omega's Hind Leg //if item is 1929 then pass //pass Omega's Tail // ===== Arch-Omega ===== //if item is 3857 then pass //pass Arch-Omega's Eye //if item is 3858 then pass //pass Arch-Omega's Heart //if item is 3859 then pass //pass Arch-Omega's Foreleg //if item is 3860 then pass //pass Arch-Omega's Hind Leg //if item is 3861 then pass //pass Arch-Omega's Tail
Ultima Body Parts
// ========== Ultima Body Parts ========== // ===== Proto-Ultima ===== //if item is 1920 then pass //pass Ultima's Cerebrum //if item is 1921 then pass //pass Ultima's Heart //if item is 1922 then pass //pass Ultima's Claw //if item is 1923 then pass //pass Ultima's Leg //if item is 1924 then pass //pass Ultima's Tail // ===== Arch-Ultima ===== //if item is 3862 then pass //pass Arch-Ultima's Cerebrum //if item is 3863 then pass //pass Arch-Ultima's Heart //if item is 3864 then pass //pass Arch-Ultima's Claw //if item is 3865 then pass //pass Arch-Ultima's Leg //if item is 3866 then pass //pass Arch-Ultima's Tail
Lizards
// ========== Lizards ========== // ===== Adamantoise ===== if item is 908 then pass //pass Adamantoise Shell //if item is 1525 then pass //pass Adamantoise Egg // ===== Bugard ===== if item is 1640 then pass //pass Bugard skin if item is 1622 then pass //pass Bugard Tusk if item is 1680 then pass //pass High-Quality Bugard Skin // ===== Eft ===== if item is 1623 then pass //pass Eft Skin if item is 1741 then pass //pass High-Quality Eft Skin // ===== Hill Lizard ===== if item is 852 then pass //pass Lizard Skin if item is 926 then pass //pass Lizard Tail // ===== Peiste ===== if item is 2523 then pass //pass Peiste Skin if item is 2524 then pass //pass Peiste Stinger // ===== Raptor ===== if item is 853 then pass //pass Raptor Skin // ===== Wivre ===== if item is 2426 then pass //pass Wivre Horn if item is 2427 then pass //pass Wivre Maul if item is 2428 then pass //pass Wivre Hide // ===== General Lizards ===== if item is 4362 then pass //pass Lizard Egg
Luminion
// ========== Luminions ========== // ===== Ghrah ===== if item is 1872 then pass // pass Ghrah M Chip // ===== Zdei ===== // ==== General Luminions ===== if item is 1819 then pass // pass Luminion Chip
Lumorian
// ========== Lumorians ========== // ===== Aern ===== if item is 1786 then pass //pass Aern Organ if item is 1900 then pass //pass High-Quality Aern Organ // ===== Euvhi ===== if item is 1818 then pass //pass High-Quality Euvhi Organ if item is 1899 then pass //pass Euvhi Organ // ===== Hpemde ===== if item is 1787 then pass //pass Hpemde Organ if item is 1871 then pass //pass High-Quality Hpemde Organ // ===== Phuabo ===== if item is 1784 then pass //pass Phuabo Organ if item is 1852 then pass //pass High-Quality Phuabo Organ // ===== Xzomit ===== if item is 1785 then pass //pass Xzomit Organ if item is 1855 then pass //pass High-Quality Xzomit Organ // ===== Yovra ===== if item is 1788 then pass //pass Yovra Organ // ===== General Lumorians ===== if item is 1783 then pass //pass Luminian Tissue
Medicine
===== Medicine ===== if item is 4157 then pass //pass Potion Potion if item is 4158 then pass //pass Venom Potion if item is 4171 then pass //pass Vitriol
Noob Armor
Nyzul Isle
Mythic Weapons (Base)
// ========== Mythic Weapons ========== //if item is 18492 then pass //WAR: Sturdy Axe //if item is 18753 then pass //MNK: Burning Fists //if item is 18851 then pass //WHM: Werebuster //if item is 18589 then pass //BLM: Mage's Staff //if item is 17742 then pass //RDM: Vorpal Sword //if item is 18003 then pass //THF: Swordbreaker //if item is 17744 then pass //PLD: Brave Blade //if item is 18944 then pass //DRK: Death Sickle //if item is 17956 then pass //BST: Double Axe //if item is 18034 then pass //BRD: Dancing Dagger //if item is 18719 then pass //RNG: Killer Bow //if item is 18443 then pass //SAM: Windslicer //if item is 18426 then pass //NIN: Sasuke Katana //if item is 18120 then pass //DRG: Radiant Lance //if item is 18590 then pass //SMN: Scepter Staff //if item is 17743 then pass //BLU: Wightslayer //if item is 18720 then pass //COR: Quicksilver //if item is 18754 then pass //PUP: Inferno Claws //if item is 19102 then pass //DNC: Main Gauche //if item is 18592 then pass //SCH: Elder Staff
Nyzul Isle Armor
// ========== Nyzul Isle Armor Sets ========== // ===== Askar ===== //if item is 16106 then pass //Head //if item is 14568 then pass //Body //if item is 14983 then pass //Hands //if item is 15647 then pass //Legs //if item is 15733 then pass //Feet // ===== Denali ===== //if item is 16107 then pass //Head //if item is 14569 then pass //Body //if item is 14984 then pass //Hands //if item is 15648 then pass //Legs //if item is 15734 then pass //Feet // ===== Goliard ===== //if item is 16108 then pass //Head //if item is 14570 then pass //Body //if item is 14985 then pass //Hands //if item is 15649 then pass //Legs //if item is 15735 then pass //Feet
Neo-Nyzul Isle Armor
// ========== Neo-Nyzul Isle Armor Sets ========== // ===== Tethyan ===== //if item is 10907 then pass //Head //if item is 10908 then pass //Head +1 //if item is 10909 then pass //Head +2 //if item is 10910 then pass //Head +3 //if item is 10480 then pass //Body //if item is 10481 then pass //Body +1 //if item is 10482 then pass //Body +2 //if item is 10483 then pass //Body +3 //if item is 10529 then pass //Hands //if item is 10530 then pass //Hands +1 //if item is 10531 then pass //Hands +2 //if item is 10532 then pass //Hands +3 //if item is 10560 then pass //Legs //if item is 10561 then pass //Legs +1 //if item is 10562 then pass //Legs +2 //if item is 10563 then pass //Legs +3 //if item is 10626 then pass //Feet //if item is 10627 then pass //Feet +1 //if item is 10628 then pass //Feet +2 //if item is 10629 then pass //Feet +3 // ===== Euxine ===== //if item is 10902 then pass //Head //if item is 10903 then pass //Head +1 //if item is 10904 then pass //Head +2 //if item is 10905 then pass //Head +3 //if item is 10475 then pass //Body //if item is 10476 then pass //Body +1 //if item is 10477 then pass //Body +2 //if item is 10478 then pass //Body +3 //if item is 10524 then pass //Hands //if item is 10525 then pass //Hands +1 //if item is 10526 then pass //Hands +2 //if item is 10527 then pass //Hands +3 //if item is 10555 then pass //Legs //if item is 10556 then pass //Legs +1 //if item is 10557 then pass //Legs +2 //if item is 10558 then pass //Legs +3 //if item is 10621 then pass //Feet //if item is 10622 then pass //Feet +1 //if item is 10623 then pass //Feet +2 //if item is 10624 then pass //Feet +3 // ===== Rheic ===== //if item is 10897 then pass //Head //if item is 10898 then pass //Head +1 //if item is 10899 then pass //Head +2 //if item is 10900 then pass //Head +3 //if item is 10470 then pass //Body //if item is 10471 then pass //Body +1 //if item is 10472 then pass //Body +2 //if item is 10473 then pass //Body +3 //if item is 10519 then pass //Hands //if item is 10520 then pass //Hands +1 //if item is 10521 then pass //Hands +2 //if item is 10522 then pass //Hands +3 //if item is 10550 then pass //Legs //if item is 10551 then pass //Legs +1 //if item is 10552 then pass //Legs +2 //if item is 10553 then pass //Legs +3 //if item is 10616 then pass //Feet //if item is 10617 then pass //Feet +1 //if item is 10618 then pass //Feet +2 //if item is 10619 then pass //Feet +3 // ===== Phorcys ===== //if item is 10901 then pass //Head //if item is 10474 then pass //Body //if item is 10523 then pass //Hands //if item is 10554 then pass //Legs //if item is 10620 then pass //Feet // ===== Thaumas ===== //if item is 10906 then pass //Head //if item is 10479 then pass //Body //if item is 10528 then pass //Hands //if item is 10559 then pass //Legs //if item is 10625 then pass //Feet // ===== Nares ===== //if item is 10911 then pass //Head //if item is 10484 then pass //Body //if item is 10533 then pass //Hands //if item is 10564 then pass //Legs //if item is 10630 then pass //Feet
Plantoids
// ========== Plantoids ========== // ===== Belladonna ===== // ===== Flytrap ===== if item is 1617 then pass //pass Flytrap leaf // ===== Funguar ===== if item is 4386 then pass //pass King Truffle if item is 4373 then pass //pass Woozyshroom if item is 4374 then pass //pass Sleepshroom if item is 4375 then pass //pass Danceshroom if item is 5680 then pass //pass Agaricus // ===== Goobbue ===== if item is 919 then pass //pass Boyahda Moss if item is 959 then pass //pass Dahlia if item is 1237 then pass //pass Tree Cuttings if item is 1414 then pass //pass Wisteria Lumber // ===== Mandragora ===== //if item is 934 then pass //pass Yuhtunga Sulfur if item is 834 then pass //pass Saruta Cotton //if item is 4368 then pass //pass 2-Leaf Mandy Bud //if item is 1154 then pass //pass 3-Leaf Mandy Bud //if item is 4369 then pass //pass 4-Leaf Mandy Bud if item is 2507 then pass //pass Lycopodium Flower //if item is 1150 then pass //pass Snobby Letter if item is 17868 then pass //pass Humus // ===== Morbol ===== if item is 2361 then pass //pass Ameretat Vine if item is 1446 then pass //pass Lacquer Tree Log if item is 920 then pass //pass Malboro Vine // ===== Rafflesia ===== if item is 2514 then pass // pass Rafflesia Petal if item is 2513 then pass // pass Rafflesia Vine // ===== Sabotender ===== if item is 916 then pass //pass Cactuar Needle if item is 1663 then pass //pass Arnica Root if item is 1817 then pass //pass Cactus Arm if item is 4509 then pass //pass Distilled Water if item is 1236 then pass //pass Cactus Stems // ===== Sapling ===== if item is 572 then pass //pass Herb Seeds if item is 575 then pass //pass Grain Seeds if item is 573 then pass //pass Vegetable Seeds if item is 574 then pass //pass Fruit Seeds if item is 2235 then pass //pass Wildgrass Seeds // ===== Treant ===== if item is 699 then pass //pass Oak Log if item is 923 then pass //pass Dryad Root if item is 702 then pass //pass Ebony Log if item is 700 then pass //pass Mahogany Log if item is 918 then pass //pass Mistletoe if item is 701 then pass //pass Rosewood Log if item is 703 then pass //pass Petrified Log if item is 4448 then pass //pass Puffball // ===== General Plantoids ===== if item is 953 then pass // pass Treant Bulb
Ores
// ===== Ores ===== if item is 640 then pass //pass Copper Ore if item is 641 then pass //pass Tin Ore if item is 642 then pass //pass Zinc Ore if item is 643 then pass //pass Iron Ore if item is 644 then pass //pass Mythril Ore if item is 645 then pass //pass Darksteel Ore if item is 646 then pass //pass Adaman Ore if item is 647 then pass //pass Molybdenum Ore if item is 678 then pass //pass Aluminum Ore if item is 685 then pass //pass Khroma Ore if item is 734 then pass //pass Thokcha Ore if item is 736 then pass //pass Silver Ore if item is 737 then pass //pass Gold Ore if item is 738 then pass //pass Platinum Ore if item is 739 then pass //pass Orichalcum Ore if item is 740 then pass //pass Phrygian Ore if item is 741 then pass //pass P. Brass Ore if item is 756 then pass //pass Durium Ore if item is 1469 then pass //pass Wootz Ore if item is 1650 then pass //pass Kopparnickel Ore if item is 1703 then pass //pass Kunwu Ore if item is 2228 then pass //pass Luminium Ore if item is 2763 then pass //pass Swamp Ore if item is 2765 then pass //pass Fool's Gold Ore if item is 2859 then pass //pass Cobalt Ore
Scrolls
// ========== Scrolls ========== // ===== Summoning Magic ===== if item is 4896 then pass //pass Fire Spirit Pact if item is 4897 then pass //pass Ice Spirit Pact if item is 4898 then pass //pass Air Spirit Pact if item is 4899 then pass //pass Earth Spirit Pact if item is 4900 then pass //pass Thunder Spirit Pact if item is 4901 then pass //pass Water Spirit Pact if item is 4902 then pass //pass Light Spirit Pact if item is 4903 then pass //pass Dark Spirit Pact
Salvage
Alexandrite and Cards
Warning: Alexandrite is set to cast lots if the // are removed.
// ========== Salvage Alexandrite and Cards ========== // ===== Alexandrite and Purses ===== //if item is 2488 then lot //lot Alexandrite //if item is 5735 then lot //lot Ctn. Purse (Alx.) //if item is 5736 then lot //lot Lin. Purse (Alx.) // ===== Zone Cards ===== //if item is 2375 then pass //pass Zhayolm Card //if item is 2376 then pass //pass Arrapago Card //if item is 2377 then pass //pass Bhaflau Card //if item is 2378 then pass //pass Silver Sea Card
Cells
Warning: Cells set to PASS.
// ========== Salvage Cells ========== // ===== Equipment Cells ===== if item is 5365 then pass //Incus Cell (Weapon) if item is 5366 then pass //Castellanus Cell (Head/Neck) if item is 5367 then pass //Cumulus Cell (Body) if item is 5368 then pass //Radiatus Cell (Hand) if item is 5369 then pass //Stratus Cell (Legs/Feet) if item is 5370 then pass //Cirrocumulus Cell (Back/Waist) if item is 5371 then pass //Undulatus Cell (Ranged/Ammo) if item is 5372 then pass //Virga Cell (Ring/Earring) // ===== Action Cells ===== if item is 5373 then pass //Duplicatus Cell (Support job) if item is 5374 then pass //Opacus Cell (Abilities) if item is 5375 then pass //Praecipitatio Cell (Magic) // ===== Attribute Cells ===== if item is 5376 then pass //Pannus Cell (STR) if item is 5377 then pass //Fractus Cell (DEX) if item is 5378 then pass //Congestus Cell (VIT) if item is 5379 then pass //Nimbus Cell (AGI) if item is 5380 then pass //Velum Cell (INT) if item is 5381 then pass //Pileus Cell (MND) if item is 5382 then pass //Mediocris Cell (CHR) if item is 5383 then pass //Humilus Cell (HP) if item is 5384 then pass //Spissatus Cell (MP)
Salvage Armor
// ========== Salvage Armor Sets ========== // ===== Ares ===== // === Head === //if item is 16085 then pass //Enyo's Mask //if item is 16086 then pass //Phobos's Mask //if item is 16087 then pass //Deimos's Mask // === Body === //if item is 14547 then pass //Enyo's Breastplate //if item is 14548 then pass //Phobos's Cuirass //if item is 14549 then pass //Deimos's Cuirass // === Hands === //if item is 14962 then pass //Enyo's Gauntlets //if item is 14963 then pass //Phobos's Gauntlets //if item is 14964 then pass //Deimos's Gauntlets // === Legs === //if item is 15626 then pass //Enyo's Cuisses //if item is 15627 then pass //Phobos's Cuisses //if item is 15628 then pass //Deimos's Cuisses // === Feet === //if item is 15712 then pass //Enyo's Leggings //if item is 15713 then pass //Phobos's Sabatons //if item is 15714 then pass //Deimos's Leggings // ===== Skadi ===== // === Head === //if item is 16089 then pass //Njord's Mask //if item is 16090 then pass //Freyr's Mask //if item is 16091 then pass //Freya's Mask // === Body === //if item is 14551 then pass //Njord's Jerkin //if item is 14552 then pass //Freyr's Jerkin //if item is 14553 then pass //Freya's Jerkin // === Hands === //if item is 14966 then pass //Njord's Gloves //if item is 14967 then pass //Freyr's Gloves //if item is 14968 then pass //Freya's Gloves // === Legs === //if item is 15630 then pass //Njord's Trousers //if item is 15631 then pass //Freyr's Trousers //if item is 15632 then pass //Freya's Trousers // === Feet === //if item is 15716 then pass //Njord's Ledelsens //if item is 15717 then pass //Freyr's Ledelsens //if item is 15718 then pass //Freya's Ledelsens // ===== Usukane ===== // === Head === //if item is 16093 then pass //Hoshikazu Hachimaki //if item is 16094 then pass //Tsukikazu Jinpachi //if item is 16095 then pass //Hikazu Kabuto // === Body === //if item is 14555 then pass //Hoshikazu Gi //if item is 14556 then pass //Tsukikazu Togi //if item is 14557 then pass //Hikazu Hara-ate // === Hands === //if item is 14970 then pass //Hoshikazu Tekko //if item is 14971 then pass //Tsukikazu Gote //if item is 14972 then pass //Hikazu Gote // === Legs === //if item is 15634 then pass //Hoshikazu Hakama //if item is 15635 then pass //Tsukikazu Haidate //if item is 15636 then pass //Hikazu Hakama // === Feet === //if item is 15720 then pass //Hoshikazu Kyahan //if item is 15721 then pass //Tsukikazu Sune-ate //if item is 15722 then pass //Hikazu Sune-ate // ===== Marduk ===== // === Head === //if item is 16097 then pass //Anu's Tiara //if item is 16098 then pass //Ea's Tiara //if item is 16099 then pass //Enlil's Tiara // === Body === //if item is 14559 then pass //Anu's Doublet //if item is 14560 then pass //Ea's Doublet //if item is 14561 then pass //Enlil's Gambison // === Hands === //if item is 14974 then pass //Anu's Gages //if item is 14975 then pass //Ea's Dastanas //if item is 14976 then pass //Enlil's Kolluks // === Legs === //if item is 15638 then pass //Anu's Brais //if item is 15639 then pass //Ea's Brais //if item is 15640 then pass //Enlil's Brayettes // === Feet === //if item is 15724 then pass //Anu's Gaiters //if item is 15725 then pass //Ea's Crackows //if item is 15726 then pass //Enlil's Crackows // ===== Morrigan ===== // === Head === //if item is 16101 then pass //Nemain's Crown //if item is 16102 then pass //Bodb's Crown //if item is 16103 then pass //Macha's Crown // === Body === //if item is 14563 then pass //Nemain's Robe //if item is 14564 then pass //Bodb's Robe //if item is 14565 then pass //Macha's Coat // === Hands === //if item is 14978 then pass //Nemain's Cuffs //if item is 14979 then pass //Bodb's Cuffs //if item is 14980 then pass //Macha's Cuffs // === Legs === //if item is 15642 then pass //Nemain's Slops //if item is 15643 then pass //Bodb's Slops //if item is 15644 then pass //Macha's Slops // === Feet === //if item is 15728 then pass //Nemain's Sabots //if item is 15729 then pass //Bodb's Pigaches //if item is 15730 then pass //Macha's Pigaches
Skirmish Armor
Warning: Armor is set to PASS.
// ========== Skirmish II Armor Sets ========== // Yorium if item is 26733 then pass //Head if item is 26891 then pass //Body if item is 27045 then pass //Hands if item is 27232 then pass //Legs if item is 27402 then pass //Feet // Acro if item is 26734 then pass //Head if item is 26892 then pass //Body if item is 27046 then pass //Hands if item is 27233 then pass //Legs if item is 27403 then pass //Feet // Taeon if item is 26735 then pass //Head if item is 26893 then pass //Body if item is 27047 then pass //Hands if item is 27234 then pass //Legs if item is 27404 then pass //Feet // Telchine if item is 26736 then pass //Head if item is 26894 then pass //Body if item is 27048 then pass //Hands if item is 27235 then pass //Legs if item is 27405 then pass //Feet // Helios if item is 26737 then pass //Head if item is 26895 then pass //Body if item is 27049 then pass //Hands if item is 27236 then pass //Legs if item is 27406 then pass //Feet
Undead
// ========== Undead ========== // ===== Corpselight ===== // ===== Corse ===== if item is 1614 then pass //pass Corse Bracelet if item is 1639 then pass //pass Corse Robe if item is 1740 then pass //pass Iolite // ===== Doomed ===== if item is 849 then pass //pass Undead Skin // ===== Fomor ===== // ===== Ghost ===== // ===== Hound ===== if item is 858 then pass //pass Wolf Hide // ===== Naraka ===== // ===== Qutrub ===== if item is 2159 then pass //pass Qutrub Bandage if item is 2165 then pass //pass Qutrub Gorget // ===== Skeleton ===== // ===== Undead Wyvern ===== // ===== Vampyr ===== // ===== General Undead ===== if item is 940 then pass //pass Revival Tree Root if item is 880 then pass //pass Bone Chip
Vermin
// ========== Vermin ========== // ===== Antlion ===== if item is 1616 then pass //pass Antlion Jaw if item is 1864 then pass //pass High-Quality Antlion Jaw if item is 1649 then pass //pass Scarlet Stone // ===== Bee ===== if item is 912 then pass //pass Beehive Chip if item is 925 then pass //pass Giant Stinger if item is 4370 then pass //pass Honey if item is 2164 then pass //pass Pephredo Hive Chip if item is 5562 then pass //pass White Honey if item is 4508 then pass //pass Royal Jelly // ===== Beetle ===== if item is 889 then pass //pass Beetle Shell if item is 894 then pass //pass Beetle Jaw // ===== Chigoe ===== // ===== Crawler ===== if item is 4357 then pass //pass Crawler Egg if item is 839 then pass //pass Crawler Cocoon if item is 816 then pass //pass Silk Thread if item is 1156 then pass //pass Crawler Calculus //if item is 583 then pass //pass Smooth Stone //if item is 582 then pass //pass Meteorite // ===== Diremite ===== if item is 1700 then pass //pass Bloodthread if item is 1782 then pass //pass Florid Stone if item is 1694 then pass //pass Gray Chip //if item is 2463 then pass //pass Colorful Hair // ===== Fly ===== // ===== Mantid ===== // ===== Gnat ===== if item is 2522 then pass //pass Gnat wing // ===== Ladybug ===== if item is 2506 then pass //pass Ladybug wing // ===== Scorpion ===== if item is 897 then pass //pass Scorpion Claw if item is 896 then pass //pass Scorpion Shell if item is 1017 then pass //pass Scorpion Stinger // ===== Spider ===== if item is 838 then pass //pass Spider Web if item is 1148 then pass //pass Shoalweed // ===== Wamoura ===== if item is 2173 then pass //pass Wamoura Cocoon if item is 2337 then pass //pass Wamoura Hair if item is 2338 then pass //pass Wamoura Scale // ===== General Vermins ===== if item is 846 then pass //pass Insect Wing
Vorageans
// ========== Vorageans ========== // ===== Amoeban ===== if item is 2641 then pass // pass Amoeban Pseudopod // ===== Clionid ===== if item is 2890 then pass // pass Clionid Wing // ===== Limule ===== if item is 2889 then pass // pass Limule Pincer // ===== Murex ===== if item is 2640 then pass // pass Murex Spicule // ==== General Vorageans ==== if item is 2888 then pass // pass Sanguinet