Ma

From FFXI Wiki
General Notes
  • Casts a spell upon spawning.
  • Favors using Unchivalrous Stab an AoE damage, Max HP/MP down (~ -70%), Gravity, all attributes down (to 1), max HP, MP, and TP down (1,000 Max) move.
  • Tabbiyaa Gambit damage immunity may be removed via a random damage type (piercing, ranged, blunt, H2H, magic, etc).
  • Requiescat may be useful.
  • Also uses Diabolic Claw, Hellish Crescendo, Malign Invocation, and Shah Mat.
  • Has some kind of strong hate decay/reset. Information Needed

Ma
Caturae 8.png
Adversary
Type Arcana
Family Caturae
Job Fighter's Mask icon.png Warrior
Class Geas Fete NM
Resistances
Physical Damage Magical Damage Breath Damage Slashing Blunt H2H Piercing Ranged
100% 100% Question 100% 100% 100% 100% 100%
Element: Fire Element: Wind Element: Thunder Element: Light Element: Ice Element: Earth Element: Water Element: Dark
100% 60% 100% 115% 100% 100% 100% 20%
A: Absorbs · S: Susceptible · R: Resists
100% denotates that a monster takes full damage.
Tiers of 50% or less guarantee a spell resist.


Listings

Listings by Zone
Zone
  Escha - Ru'Aun
FFXIDB Icon v3.png

     Forced: Examine ??? with a Ma's lance.
All members require Tribulens or Radialens.
Level Behavior
119 This monster is passive.
HP MP DEF EVA M.DEF
CheckCheck
Rewards
Abilities Spells
Bindga
Breakga
Graviga
Sleepga II
Slowga

Abilities

Ability Y' Area Target Type Copy Image.png Condition
Deathly Diminuendo 15 AoE Self Magical Damage Element: Dark
Curse (-50% HP/MP) and Bio effect
Diabolic Claw 15' 1P Single Physical Damage
Three-hit damage and Magic Defense Down
Hellish Crescendo 15' Magical Damage Element: Dark
Damage and Paralysis
Interference 15' AoE Magical Damage Element: Dark
Damage and Dispel
Malign Invocation 15' AoE Magical Damage Element: Dark
Damage and Amnesia
Shah Mat Gaze 1P Magical Damage
Gaze attack inflicting Terror and Doom
Stygian Sphere Self 1P None
Heals (~2000 HP) and removes all enfeeble effects.
Stygian Cyclone 15' AoE Magical Damage Element: Dark
Damage and Silence effect
Tabbiyaa Gambit Self None
Heals (~2000 HP) and removes all enfeeble effects. May grant a variable damage immunity shield with a stoneskin effect. Random damage type Piercing Ranged Blunt H2H Slashing Magical Damage removes the shield.
Unchivalrous Stab 20'+ AoE Question
Damage, Max HP/MP down (~ -70%), Gravity, all attributes down (to 1), max HP, MP, and TP down (1,000 Max)
Area: 1P, AoE, Gaze, Conal · Target: Player or Monster
Type: Physical-Magical-Breath-Buff · Element or Damage Type
Copy Image.png: Utsusemi shadows consumed (#), B Bypasses, but does not remove shadows, R Removes all shadows.