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Pflug
From FFXI Wiki
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Notes
- Increases resistance to status ailments by a base value of 15% per defensive/resisted element of each rune active at time of JA activation
- This base value is reduced to 10% if subjob RUN.
- The full formula seems to be: (Base Value + Merits + AF feet) Elemental Status Resistance for each rune's corresponding element.
- The Pflug+X gear enhancement is applied during the status resist check (during enemy action finish) rather than on JA activation.
- The equipment must be worn as the enemy's action is finishing for the bonus resistance to apply.
- It does not necesarilly need to be worn during JA activation at all.
See the below table for some example status effects typically resisted by each rune when Pflug is active.
See individual pages for various Monsters, Monster Actions, and Status Effects for their specific corresponding element.
Example:
- If a main job RUN, Pflug is activated with 2 Sulpor runes and 1 Tenebrae rune active (and no merits, and no Pflug+X gear on), then via the gained buff you would gain a total of:
- 30% Water Elemental Status Resistance (15% per Sulpor rune) -- thereby having increased resistance against Water based status effects such as Poison
- and 15% Light Elemental Status Resistance (15% per Tenebrae rune) -- thereby having increased resistance against Light based status effects such as Light based Sleep, and Charm
- While actively wearing Runeist's Bottes +3 (Pflug+4), then you'd have an additional +4% per rune per element -- resulting for this example in a total of:
- 38% Water Elemental Status Resistance
- and 19% Light Elemental Status Resistance.
- Similar results for Merit bonuses
Equipment Modifying Ability | |||
---|---|---|---|
Equipment | Lvl. | Slot | Modifier |
Runeist Bottes | Pflug +2% resistance (per rune) | ||
Runeist Bottes +1 | Pflug +2% resistance (per rune) | ||
Runeist's Bottes +2 | Pflug +3% resistance (per rune) | ||
Runeist's Bottes +3 | Pflug +4% resistance (per rune) |