A.M.A.N. Trove • Ambuscade • Dynamis Divergence • Geas Fete • High-Tier Battlefields • Master Trials • Monthly Campaigns • Odyssey • Omen • Skirmish • Sortie • Unity • Vagary | The Voracious Resurgence |
Prime Weapons • Ultimate Weapons • Ultimate Augments • Abjurations iL119 • JSE Necks • Divergence Augments • Escutcheons | |
Reforged Armor Artifact: +1 • iL109 • iL119/+2/+3 Relic: +1/+2 • iL109 • iL119/+2/+3 Empyrean: +1/+2 • iL109 • iL119/+2/+3 |
Guides • Crafting • Trusts • Apex Monsters |
Scarlet Delirium
From FFXI Wiki
|
Notes
- This ability will charge itself based off the amount of damage taken on the next incoming received attack (within 90s of JA activation) in the form of a damage multiplier.
- Increases damage proportional to half of the lost HP% (rounded down).
- Ex.: If you lose 50% HP, you will do 25% more damage.
- The damage multiplier lasts for 90s.
- Affects both physical and magical attacks.