Serpopard Ishtar

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General Notes
  • Placeholder IDs and locations:
    • North: (G-5),(H-5),(H-6) — EE hex (238) is the 1st of a group of 4 dhalmels
    • South: (H-8) - (I-8) — 70 hex (112) is the 1st of a group of 3 dhalmels
    • Verification.pngNorthwest: (G-4) - (G-5) — 17E hex (382) is the 1st of a group of 3 dhalmels
  • NM IDs are 73 hex (115) and F2 hex (242).
  • Each PH can spawn Serpopard Ishtar, however only one can spawn at once.
  • Window reopens almost immediately after a PH kill.
  • Respawn timers (for both North and South variations) are separate.
  • Trial of the Magians: Required objective for the following trials:
  • See the Discussion page for further helpful details.

History/Background

A Serpopard is a mythical creature of Egyptian origin. He is featured mostly on decorated cosmetic palettes from the pre-dynastic era. The Serpopard is a mixture between a serpent and a leopard, with the head of the serpent and the body of a leopard (Fitting in-game model I'd say).

Ishtar is the goddess of fertility, love and war. She is said to be the personification of Venus.


Serpopard Ishtar
Category-Dhalmel.jpg
Adversary
Type
Family Dhalmel
Job Fighter's Mask icon.png Warrior
Class Notorious Monster
Crystal Earth Crystal icon.png Earth Crystal
Detects Sight

Listings

Listings by Zone
Zone
  Tahrongi Canyon
FFXIDB Icon v3.png

      Lottery spawn off of Wild Dhalmel
at (H-5) - (H-6) or (H-8) - (I-8)
Level Spawns Behavior
19-20 Question
HP MP DEF EVA M.DEF
600~675 Question
Rewards
Abilities Spells
 


Ability Information