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Prime Weapons • Ultimate Weapons • Ultimate Augments • Abjurations iL119 • JSE Necks • Divergence Augments • Escutcheons | |
Reforged Armor Artifact: +1 • iL109 • iL119/+2/+3 Relic: +1/+2 • iL109 • iL119/+2/+3 Empyrean: +1/+2 • iL109 • iL119/+2/+3 |
Guides • Crafting • Trusts • Apex Monsters |
Shield Bash
From FFXI Wiki
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Notes
- Stun rate is fairly high, but not 100%.
- Being an instant ability, Shield Bash is very effective at stunning mob TP moves.
- Items which enhance Shield Bash only increase its base damage.
- Bash damage formula: damage = (Base + ShieldSizeBonus + JobPoints + BashGear) * Randomizer.
- The Randomizer is a random number between 1.0 and 1.05.
- Base dmg is 27 at lvl 99 PLD. This value scales with level. 15 base dmg at PLD level 45.
- Shield size bonuses are:
- The Dispel effect from Cab. Gauntlets +2 and Cab. Gauntlets +3 does not display a log message, making it difficult to tell what was dispelled.
- The effect is also incredibly accurate, so if the mob had dispellable effects, you removed one.
- Landed on 139 mobs at 100% rate with a non ilvl weapon and no Magic Accuracy gear. (Small verified samples. See references.)
- Shield Bash does feed TP to mobs if it deals damage.
- TP feed is equivalent to the TP fed by a normal melee hit, based on the main hand weapon's delay.
Equipment Modifying Ability | |||
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Equipment | Lvl. | Slot | Modifier |
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72 | Hands | Bash Damage +10 |
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75 | Hands | Bash Damage +10 |
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90 | Hands | Bash Damage +12 |
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50 | Ring | Latent Effect: Bash Damage +10 |
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59 | Ear | Bash Damage +10 |
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70 | Sub | Bash Damage +15 |
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71 | Ring | Bash Damage +50 |
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75 | Ear | Salvage: Bash Damage +10 |
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75 | Sub | Bash Damage +200 |
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80 | Sub | Bash Damage +215 |
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85 | Sub | Bash Damage +230 |
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90 | Sub | Bash Damage +250 |
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95 | Sub | Bash Damage +275 |
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99 | Sub | Bash Damage +300 |
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99 | Hands | Bash Damage +20 |
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99 | Hands | Bash Damage +25 |
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99 | Hands | Bash Damage +30 and added effect Dispel |
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99 | Hands | Bash Damage +35 and added effect Dispel |