Shiyo Server Systems/Jobs/Warrior

From FFXI Wiki



Major Changes

Abilities and Traits

Job Ability
Lvl. Name
1 Mighty Strikes
Sub-Job Accessible
5 Provoke
15 Berserk
25 Defender
35 Warcry
45 Aggressor
40 Restraint
50 Blood Rage
60 Retaliation
75 Merit Points Warrior's Charge
75 Merit Points Tomahawk

Abilities

Defender

Warrior Main

  • +50% Defense
  • "Special Attack" damage taken -25% (This means mob TP moves)

Restraint

  • Grants the user a Stoneskin effect equal to 10% of their HP + VIT * 2.
  • Gear that increases the amount of Stoneskin provided such as Stone Gorget increase this amount.
  • 60s cooldown
  • 30s duration.

Blood Rage

  • Generates 180 CE and 1280 VE
  • Grants the user Healing received: +50%
  • Grants the user Enmity: +30
  • 30s cooldown.
  • 30s duration.

Tomahawk

  • Each merit rank after the first increases duration by 00:00:15
  • If enemy has a physical resistance to a certain type of damage this ability will reduce it by 50% (from 50% to 25%, 25% to 12%, etc.).
  • Must have a Throwing Tomahawk in the ammo slot in order to use the ability.
    • Does not require any throwing skill.
  • Very useful when fighting monsters like Elementals, Slimes, or Undead.
  • 60s cooldown.
  • 25s base duration.