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Shiyo Server Systems/Jobs/Warrior
From FFXI Wiki
This article is related to the Shiyo Private Server and not the official version of Final Fantasy XI. Private Servers are not sanctioned by Square Enix Holdings Co., Ltd. Please see the Private Server page for further information on this subject. |
Major Changes
Abilities and Traits
Job Traits | |
---|---|
Lvl. | Name |
10 | Defense Bonus I |
15 | Resist Virus I |
15 | Fencer I |
25 | Double Attack I |
30 | Max HP Boost I |
30 | Attack Bonus I |
30 | Shield Barrier I |
30 | Tactical Parry I |
35 | Fencer II |
35 | Resist Virus II |
40 | Tactical Parry II |
40 | Inquartata I |
45 | Defense Bonus II |
45 | Shield Barrier II |
50 | Tactical Parry III |
50 | Inquartata II |
50 | Fencer III |
50 | Shield Mastery I |
55 | Max HP Boost I |
55 | Resist Virus III |
60 | Tactical Parry IV |
60 | Inquartata III |
60 | Shield Barrier III |
60 | Defense Bonus III |
65 | Max HP Boost II |
65 | Fencer IV |
70 | Inquartata IV |
70 | Resist Virus IV |
70 | Max HP Boost III |
75 | Shield Barrier IV |
75 | Shield Mastery II |
75 | Savagery |
75 | Aggressive Aim |
Job Ability | ||
---|---|---|
Lvl. | Name | |
1 | Mighty Strikes | |
▼ Sub-Job Accessible ▼ | ||
5 | Provoke | |
15 | Berserk | |
25 | Defender | |
35 | Warcry | |
45 | Aggressor | |
40 | Restraint | |
50 | Blood Rage | |
60 | Retaliation | |
75 | Warrior's Charge | |
75 | Tomahawk |
Abilities
Defender
- +25% Defense
Warrior Main
- +50% Defense
- "Special Attack" damage taken -25% (This means mob TP moves)
Restraint
- Grants the user a Stoneskin effect equal to 10% of their HP + VIT * 2.
- Gear that increases the amount of Stoneskin provided such as Stone Gorget increase this amount.
- 60s cooldown
- 30s duration.
Blood Rage
- Generates 180 CE and 1280 VE
- Grants the user Healing received: +50%
- Grants the user Enmity: +30
- 30s cooldown.
- 30s duration.
Tomahawk
- Each merit rank after the first increases duration by 00:00:15
- If enemy has a physical resistance to a certain type of damage this ability will reduce it by 50% (from 50% to 25%, 25% to 12%, etc.).
- This includes reducing 100% weapon immunities on enemies such as Jailer of Temperance and ones in Apollyon SE to 75% resistance.
- This also includes resistances to magic damage, so Jailer of Temperance can be nuked while Tomahawk is active.
- Must have a Throwing Tomahawk in the ammo slot in order to use the ability.
- Does not require any throwing skill.
- Very useful when fighting monsters like Elementals, Slimes, or Undead.
- 60s cooldown.
- 25s base duration.