Sublimation

From FFXI Wiki
Job Ability Information
Job Scholar
Type Level  
Level Obtained 35
Description Stores MP while reducing HP. The effect ends once the MP limit has been reached, or HP is too low. Stored MP is gained when the ability is reactivated.
Recast 00:00:30
Cumulative Enmity 1 Volatile Enmity 80
Command /ja "Sublimation" <me> 
Merit Points
Group 1 Ranks Available 5
Effect of each Rank Increase maximum MP accumulation by 10. 
Job Points
Category Sublimation Effect Ranks Available 20
Effect of each Rank Increase maximum MP accumulation by 3.

Notes

  • A base of 2 HP/tick is drained to accumulate MP varying by level.
Lv35: 2HP => 2MP
Lv45: 2HP => 3MP
Lv55: 2HP => 4MP
Lv65: 2HP => 5MP
Lv75: 2HP => 6MP
Lv85: 2HP => 7MP
Lv95: 2HP => 8MP
  • The effect changes to "Sublimation: Complete" when the total MP stored is equal to 50% of your maximum HP or when the player's HP falls to orange level (<50%).
  • After beginning accumulation, using the ability a second time will immediately return all accumulated MP (the status does not need to change to complete in order to return the accumulated MP).
    • You also receive 1 additional tick worth of MP without losing HP for it.
  • HP gear cannot be switched in and out for the total % MP stored to be increased
  • Stored MP can remain for up for 120 minutes and does not vanish upon switching zones, although it can be dispelled.
  • Does not stack with the spells Refresh or Refresh II and cannot be overwritten by them, however Refresh III will overwrite either charging or full sublimation. Does stack with other forms of Refresh such as rolls or songs.
  • Items that enhance the sublimation effect will take an additional HP for an additional MP.
  • While Sublimation is available to scholar as a sub job, the effect is limited by the sub job level (i.e. 2 HP => 3 MP/tick at level 99 with level 49 scholar sub job).

 

Equipment Modifying Ability
Equipment Lvl. Slot Modifier
Scholar's M.board icon.png Scholar's Mortarboard 60 Head Drains 1 more HP/tick to charge 1 more MP/tick
Sch. M.board +1 icon.png Sch. M.board +1 74 Head Drains 1 more HP/tick to charge 1 more MP/tick
Acad. Mortarboard icon.png Academic's Mortarboard 99 Head Drains 2 more HP/tick to charge 2 more MP/tick
Acad. Mortar. +1 icon.png Acad. Mortar. +1 99 Head Drains 2 more HP/tick to charge 2 more MP/tick
Acad. Mortar. +2 icon.png Acad. Mortar. +2 99 Head Drains 3 more HP/tick to charge 3 more MP/tick
Acad. Mortar. +3 icon.png Acad. Mortar. +3 99 Head Drains 4 more HP/tick to charge 4 more MP/tick
Argute Gown icon.png Argute Gown 74 Body Drains 1 more HP/tick to charge 1 more MP/tick
Argute Gown +1 icon.png Argute Gown +1 75 Body Drains 1 more HP/tick to charge 1 more MP/tick
Argute Gown +2 icon.png Argute Gown +2 90 Body Drains 2 more HP/tick to charge 2 more MP/tick
Siriti icon.png Siriti 89 Main Drains 1 more HP/tick to charge 1 more MP/tick
Savant's Earring icon.png Savant's Earring 90 Ear Drains 1 more HP/tick to charge 1 more MP/tick
Pedagogy Gown icon.png Pedagogy Gown 99 Body Drains 2 more HP/tick to charge 2 more MP/tick
Peda. Gown +1 icon.png Pedagogy Gown +1 99 Body Drains 3 more HP/tick to charge 3 more MP/tick
Peda. Gown +2 icon.png Pedagogy Gown +2 99 Body Drains 4 more HP/tick to charge 4 more MP/tick
Peda. Gown +3 icon.png Pedagogy Gown +3 99 Body Drains 5 more HP/tick to charge 5 more MP/tick
Woltaris Ring icon.png Woltaris Ring 99 Ring Drains 1 more HP/tick to charge 1 more MP/tick
Woltaris Ring +1 icon.png Woltaris Ring +1 99 Ring Drains 2 more HP/tick to charge 2 more MP/tick
Embla Sash icon.png Embla Sash 99 Waist Drains 3 more HP/tick to charge 3 more MP/tick

References