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Talk:Magic Evasion
Logic behind theories on main page:
We already know that magic accuracy pretty much has a direct correspondence with resist rates where if your unresisted magic rate is above 50%, +1 magic accuracy = +1% "unresist rate" ("hit rate" as it's ambiguous for spells with multiple resist states, so I won't use that term) and if your unresisted magic rate is below 50%, +1 magic accuracy = +0.5% increased unresist rate. This has been illustrated in a great deal of magic accuracy-related testing.
In short:
- >50% resist: +1 m.acc = -1% resist
- <50% resist: +1 m.acc = -0.5% resist
Taking it a step further and assuming that m.eva is essentially the opposite of m.acc (this has been empirically illustrated and would be analogous to eva/acc)
- >50% resist: -1 m.acc = +1 m.eva = +1% resist
- <50% resist: -1 m.acc = +1 m.eva = +0.5% resist
If this is the case, then +2 m.eva = +2% resist rate for resist rates over 50% and +2 m.eva = +1% resist rate for resist rates below 50%. --Slycer 16:14, 21 January 2013 (EST)