Tchakka

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General Notes
  • Tchakka is The Riptide Naakual.
  • Players can only enter the Wildskeeper Reive in which Tchakka is present by possessing a Compass of transference purchased from Dimmian and using it to pass through the ??? located at (F-10) in Foret de Hennetiel.
  • Damage taken by Tchakka is proportional to the the colonization rate of Foret de Hennetiel, with Tchakka taking decreased damage as the colonization rate decreases and 0 damage at very low rates.
    • Damage resistance is ignored by forms of damage that bypass shields such as Quick Draw.
  • Gains access to more powerful (instant KO) TP moves as HP decreases.
  • Does not appear to build resistance to Stun.
  • Normal attacks are chosen from one of three types:
    • Normal: Single target (physical)
    • Normal: Conal (physical)
    • Spins in place: AoE magical damage

Tchakka
Rockfin 1.png
Adversary
Type Aquans
Family Rockfin
Job
Class Notorious Monster
Crystal
Detects

Listings

Listings by Zone
Zone
  Foret de Hennetiel
FFXIDB Icon v3.png

      Wildskeeper Reive
Level Spawns Behavior
1 This monster is aggressive. Links
HP MP DEF EVA M.DEF
Question
Title
Tchakka Desiccator
Assisted By
Wetlands Orobon, Craklaw, Primrose Jagil
Rewards
Abilities Spells
Protolithic Puncture
Aquatic Lance
Pelagic Cleaver
Carcharian Verve
Tidal Guillotine
Marine Mayhem
None


Abilities

Ability Y' Area Target Type Copy Image.png Condition
Protolithic Puncture 1P Player Magical Damage Element: Water
Severe Damage and Enmity reset
Aquatic Lance Conal Player Physical Damage
Damage, Defense Down, Magic Defense Down
Pelagic Cleaver 10 AoE Monster Magical Damage Element: Water
Damage and Max HP Down
Carcharian Verve Monster None Status Enhancement
Gains Attack Boost and Magic Attack Boost, removes negative status effects, activates water aura.
Tidal Guillotine Conal Player Magical Damage Element: Water <50% HP
Damage or Instant KO if damage dealt would be greater than 50% of player's HP
Marine Mayhem 20' AoE Monster Magical Damage Element: Water <25% HP or during aura.
Instant KO (5'-20') or water damage (<5')
Area: 1P, AoE, Gaze, Conal · Target: Player or Monster
Type: Physical-Magical-Breath-Buff · Element or Damage Type
Copy Image.png: Utsusemi shadows consumed (#), B Bypasses, but does not remove shadows, R Removes all shadows.

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