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Template:Oboro Divergence Weapon Augs
From FFXI Wiki
Transclude table stuff into it.
{{Oboro Divergence Weapon Augs |RankMax= |1hand=yes (Needed if it's a one handed weapon.) |Contents= }}
SU 4 NQ Example - Comm. Knife
{{Oboro Divergence Weapon Augs |RankMax=15 |1hand=yes |Contents= {{!}} rowspan=2 {{!}} '''[1]''' "Phantom Roll" effect duration +30<br/>'''[2]''' "Phantom Roll XI": Recover HP and MP +10%<br />'''[3]''' "Phantom Roll" +6 }}
Augments - R15 (Max) | |||
Path A | Path B | Path C | |
---|---|---|---|
All augments are active only when the weapon is in your Main Hand. | |||
[1] Chance of double damage +30% [2] Store TP+15 |
[1] Chance of follow-up attack +30% [2] "Subtle Blow II" +15 |
[1] "Phantom Roll" effect duration +30 [2] "Phantom Roll XI": Recover HP and MP +10% [3] "Phantom Roll" +6 |
SU 4 HQ example - Lanun Knife
{{Oboro Divergence Weapon Augs |RankMax=20 |1hand=yes |Contents= {{!}} rowspan=2 {{!}} '''[1]''' "Phantom Roll" effect duration +45<br/>'''[2]''' "Phantom Roll XI": Recover HP and MP +12%<br />'''[3]''' "Phantom Roll" +7 }}
Augments - R20 (Max) | |||
Path A | Path B | Path C | |
---|---|---|---|
All augments are active only when the weapon is in your Main Hand. | |||
[1] Chance of double damage +40% [2] Store TP+20 |
[1] Chance of follow-up attack +40% [2] "Subtle Blow II" +20 |
[1] "Phantom Roll" effect duration +45 [2] "Phantom Roll XI": Recover HP and MP +12% [3] "Phantom Roll" +7 |
SU 5 Example - Rostam
{{Oboro Divergence Weapon Augs |RankMax=25 |1hand=yes |Contents= {{!}} rowspan=2 {{!}} '''[1]''' "Phantom Roll" effect duration +60<br/>'''[2]''' "Phantom Roll XI": Recover HP and MP +15%<br />'''[3]''' "Phantom Roll" +8 {{!}}- {{!}} colspan=2 {{!}} '''''Path A & B:''''' '''[3]''' DMG: +5 }}
Augments - R25 (Max) | |||
Path A | Path B | Path C | |
---|---|---|---|
All augments are active only when the weapon is in your Main Hand. | |||
[1] Chance of double damage +50% [2] Store TP+25 [3] DMG: + (See below) |
[1] Chance of follow-up attack +50% [2] "Subtle Blow II" +25 [3] DMG: + (See below) |
[1] "Phantom Roll" effect duration +60 [2] "Phantom Roll XI": Recover HP and MP +15% [3] "Phantom Roll" +8 | |
Path A & B: [3] DMG: +5 |