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Prime Weapons • Ultimate Weapons • Ultimate Augments • Abjurations iL119 • JSE Necks • Divergence Augments • Escutcheons | |
Reforged Armor Artifact: +1 • iL109 • iL119/+2/+3 Relic: +1/+2 • iL109 • iL119/+2/+3 Empyrean: +1/+2 • iL109 • iL119/+2/+3 |
Guides • Crafting • Trusts • Apex Monsters |
Velkk Junglemancer
From FFXI Wiki
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Listings
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Ability Information
Ability | Y' | Area | Target | Type | Condition | ||
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Death Spin | AoE | Enemy | |||||
Damage, Defense Down, Knockback | |||||||
Velkkan Pygmachia | 1P | Enemy | |||||
Damage (4 hits) Additional Effect (Each hit): Dispel | |||||||
Glutinous Dart | 1P | Enemy | |||||
Damage Bind | |||||||
Saurian Swamp | AoE | Enemy | Mage-type Velkk only | ||||
Damage, Bind, Slow | |||||||
Area: 1P, AoE, Gaze, Conal · Target: Player or Monster Type: Physical-Magical-Breath-Buff · Element or Damage Type : Utsusemi shadows consumed (#), B Bypasses, but does not remove shadows, R Removes all shadows. |