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![]() The Voracious Resurgence |
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Prime Weapons • Ultimate Weapons • Ultimate Augments • Abjurations iL119 • JSE Necks • Divergence Augments • Escutcheons | |
Reforged Armor Artifact: +1 • iL109 • iL119/+2/+3 Relic: +1/+2 • iL109 • iL119/+2/+3 Empyrean: +1/+2 • iL109 • iL119/+2/+3 |
Guides • Crafting • Trusts • Apex Monsters |
Perfect Defense
From FFXI Wiki
Blood Pact Information | |
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Avatar: | ![]() ![]() |
Level Obtained: | 75 |
Description: | Reduces damage sustained by party members and prevent status ailments. Damage reduction and resistance rate will vary with the summoner’s remaining MP. |
Blood Pact Type: | Blood Pact: Rage |
MP Cost: | Will consume all of the caster's MP. |
Base Duration: | 30s + Floor(Summoning Magic Skill/20)s |
Command: | /pet "Perfect Defense" |
Notes
- Astral Flow must be active to summon Alexander. Alexander will automatically use this Blood Pact and Astral Flow will wear off.
- Although it acts as a Blood Pact: Ward, this is considered a Blood Pact: Rage in the data files.
- Correspondingly, it is unaffected by Astral Conduit Job Points.
- Duration improves linearly with summoning magic skill.
- Potency begins to decrease at half duration.
- Total duration caps at 60s
- Perfect Defense is an AoE party-only buff that drastically reduces the amount of damage taken and provides near immunity to almost all debuffing effects. The damage reduction and status immunity will begin to decay at half of the full duration.
- Can generally not be removed by forms of Dispel, except for Extreme Purgation from Veiled Sandworm.