Astral Flow

From FFXI Wiki
Job Ability Information
Job Summoner
Type SP Ability
Description Allows Avatars to use their full strength.
Duration 00:03:00
Recast 01:00:00
Cumulative Enmity Question Volatile Enmity Question
Command /ja "Astral Flow" <me> 
Job Points
Category Astral Flow Effect Ranks Available 20
Effect of each Rank Increase Avatar's Base Stats by 5.
Astralflow.jpg

Notes

  • While Astral Flow is in effect, perpetuation cost for any summon is zero. The Summoner's innate Auto Refresh trait and refresh equipment will therefore restore their MP.
  • Astral Flow unlocks powerful (but resistible) area-of-effect magical attacks for each avatar. These are found under Blood Pact: Rage.
  • Use of an Astral Flow ability will consume all MP. Minimum MP cost of an Astral Flow ability is Main Job Level * 2.
  • Odin and Alexander can only be summoned while under the effect of Astral Flow.
  • With the exception of the Astral Flow pacts from Odin and Alexander, which immediately end Astral Flow, it will remain in effect for three minutes, so it is possible to use several Astral Flow pacts before the two-hour ability's effect wears off.


 

Equipment Modifying Ability
Equipment Lvl. Slot Modifier
Smn. Horn +2 icon.pngThis modifier is the result of an augment Summoner's Horn +2 90 Head Extends Astral Flow effect by 30 seconds.

References