Blood Pact: Ward

From FFXI Wiki
Job Ability Information
Job Summoner
Type Level
Description Orders the Avatar to use support abilities.
Duration Instant
Recast 00:01:00
Cumulative Enmity 1 Volatile Enmity 300
Command /pet "(name of Blood Pact)" <t> or <me> depending on the bloodpact.

Notes

  • Blood Pact: Wards have different possible base durations, some of which are enhanced by skill.
    • Instant - Enfeebling and Healing BPs
    • For 1, 2, and 3 minute duration BPs, every 1 Skill over 300 grants an additional second of duration.
    • 15 Minute flat duration - Aerial Armor, Earthen Ward
    • 60 Minute flat duration - Reraise II
      • Job Points for Astral Conduit grant a 1% bonus to duration per job point. This is applied after the skill boost.
      • Unlike other enhancements, Blood Pact: Wards do not suffer any level correction when used on low level party members.
  • Spell potency is fixed and unaffected by Summoning Magic Skill.
    • Typically, it is a function of the player's level.
  • Summoning Magic Skill affects the magic accuracy of enfeebling Blood Pacts.
  • Area of Effects are centered on the Avatar and hits all party members within ~14 yalms.


 


References

Blood Pacts

Related Links

References