Ark Angel HM

From FFXI Wiki
General Notes
  • Can use Mijin Gakure once.
  • Can use Mighty Strikes multiple times.
  • Uses the unique WS Cross Reaver which does cone damage (~500-900) and has an additional effect of Stun.
  • The biggest single fear in this fight is Mijin Gakure, which can easily spell a wipe if used at high HP. Shell and any other damage mitigation spells/Blood Pacts will help keep you alive. Beyond that, simply survive and defeat him.

Ark Angel HM II

  • Can use Mijin Gakure once.
  • Can use Mighty Strikes multiple times. Seems to open up the fight with this ability.
  • Can use Brazen Rush multiple times.
  • Uses the unique WS Cross Reaver which does cone damage (~500-900) and has an additional effect of Stun.
  • Can use other sword WSs such as Swift Blade and Chant du Cygne.
  • Casts various Ninjutsu (shadows and enfeebling).
  • Entrance is at Home Point 1 in Ru'Aun Gardens with a Phantom Gem of Apathy.
    • Everyone participating must have this key item in order to enter.
  • See Ark Angel HM II Battle Strategies

Ark Angel HM Escha


Ark Angel HM
Ark Angel Hume 1.png
Adversary
Type Unclassified
Family Humanoid
Job Fighter's Mask icon.png Warrior
Sub Job Ninja Hatsuburi icon.png Ninja
Class Battlefield NM
Ark Angel HM Resistances
Physical Damage Magical Damage Breath Damage Slashing Blunt H2H Piercing Ranged
100% 100% 100% 100% 100% 100% 100% 100%
Element: Fire Element: Wind Element: Thunder Element: Light Element: Ice Element: Earth Element: Water Element: Dark
100% 100% 100% 100% 100% 100% 100% 100%
Ark Angel HM ★ Resistances
Physical Damage Magical Damage Breath Damage Slashing Blunt H2H Piercing Ranged
100% 100% 100% 100% 100% 100% 100% 100%
Element: Fire Element: Wind Element: Thunder Element: Light Element: Ice Element: Earth Element: Water Element: Dark
70% 85% 85% 100% 85% 85% 85% 70%
Ark Angel HM (Escha) Resistances
Physical Damage Magical Damage Breath Damage Slashing Blunt H2H Piercing Ranged
Question Question Question Question Question Question Question Question
Element: Fire Element: Wind Element: Thunder Element: Light Element: Ice Element: Earth Element: Water Element: Dark
Question Question Question Question Question Question Question Question
A: Absorbs · S: Susceptible · R: Resists
100% denotates that a monster takes full damage.
Tiers of 50% or less guarantee a spell resist.


Listings by Zone
Zone
  La'Loff Amphitheater
FFXIDB Icon v3.png

     Mission: Zilart Mission 14 and Divine Might
Level Behavior
This monster is aggressive.
HP MP DEF EVA M.DEF
XX 100
Rewards
Abilities Spells
 
Zone
  La'Loff Amphitheater
FFXIDB Icon v3.png

     Entry Item: Phantom gem of apathy
Level Behavior
This monster is aggressive.
HP MP DEF EVA M.DEF
XX VE: 150
  E: 180
  N: 280
  D: 350
VD: 400
Title
Ark Hume Humiliator (VD only)
Rewards
See High-Tier Mission Battlefields for drop information.
Abilities Spells
Mijin Gakure (once near 1%)
Mighty Strikes (reapeatedly)
Dokomori: Ni
Hojo: Ni
Utsusemi: Ni
Zone
  Escha - Ru'Aun
FFXIDB Icon v3.png

      Leader must examine ??? with Ark Angel HM's coat.
Level Behavior
Question
HP MP DEF EVA M.DEF
XX
Title
Vanquisher of Apathy
Rewards
Abilities Spells
 

Abilities

Ability Information