Ark Angel MR

From FFXI Wiki
General Notes
  • Can use Perfect Dodge once.
  • Can Charm players.
  • Can use Familiar as many times as she wants.
  • Uses the unique WS Havoc Spiral which does AoE damage (~100-300) and has an additional effect of Sleep. Absorbed by Utsusemi.
  • Will summon a pet, usually a Ark Angel's Tiger, but can be Ark Angel's Mandragora as well. Sleep the pet and ignore it.
    • The tiger pet is relatively harmless, but the Mandragora is very dangerous because it can use Dream Flower.
  • Can Charm regardless of whether or not her pet is still alive, so plan accordingly.

Ark Angel MR II

Ark Angel MR (Escha)

  • Opens with Perfect Dodge.
  • Summons Karakul or Gnat pet.
    • Pet can be slept easily.
    • Pet appears to have massive regain.
    • Karakul use Sheep Song every time it wakes up.
    • Also uses Lamb Chop.
  • Appears to use Charm at around 75%.
  • Much like the Hard Mode Battlefield, she favors Havoc Spiral above 30% and switches to Cloudsplitter spam and Darkness skillchains below.

Ark Angel MR
Ark Angel Mithra 1.png
Adversary
Type Unclassified
Family Humanoid
Job Beast Helm icon.png Beastmaster
Sub Job Rogue's Bonnet icon.png Thief
Class Battlefield NM
Ark Angel MR Resistances
Physical Damage Magical Damage Breath Damage Slashing Blunt H2H Piercing Ranged
100% 100% 100% 100% 100% 100% 100% 100%
Element: Fire Element: Wind Element: Thunder Element: Light Element: Ice Element: Earth Element: Water Element: Dark
100% 100% 100% 100% 100% 100% 100% 100%
Ark Angel MR ★ Resistances
Physical Damage Magical Damage Breath Damage Slashing Blunt H2H Piercing Ranged
100% 125% 100% 100% 100% 100% 100% 100%
Element: Fire Element: Wind Element: Thunder Element: Light Element: Ice Element: Earth Element: Water Element: Dark
85% 85% 85% 100% 85% 85% 85% 70%
Ark Angel MR (Escha) Resistances
Physical Damage Magical Damage Breath Damage Slashing Blunt H2H Piercing Ranged
Question Question Question Question Question Question Question Question
Element: Fire Element: Wind Element: Thunder Element: Light Element: Ice Element: Earth Element: Water Element: Dark
Question Question Question Question Question Question Question Question
A: Absorbs · S: Susceptible · R: Resists
100% denotates that a monster takes full damage.
Tiers of 50% or less guarantee a spell resist.


Listings

Listings by Zone
Zone
  La'Loff Amphitheater
FFXIDB Icon v3.png

     Mission: Zilart Mission 14 and Divine Might
Level Behavior
This monster is aggressive.
HP MP DEF EVA M.DEF
XX 100
Rewards
Abilities Spells
 
Zone
  La'Loff Amphitheater
FFXIDB Icon v3.png

     Entry Item: Phantom gem of envy
Level Behavior
This monster is aggressive.
HP MP DEF EVA M.DEF
XX VE: 150
  E: 180
  N: 280
  D: 350
VD: 400
Title
Ark Mithra Maligner (VD only)
Rewards
See High-Tier Mission Battlefields for drop information.
Abilities Spells
Larceny (counters SP use)
Perfect Dodge (once)
Charm (once)
<25%:
Cloudsplitter
 
Zone
  Escha - Ru'Aun
FFXIDB Icon v3.png

      Leader must examine ??? with Ark Angel MR's buckle.
Level Behavior
Question
HP MP DEF EVA M.DEF
XX
Title
Vanquisher of Envy
Rewards
Abilities Spells
 


Abilities