Category:Ghrah

From FFXI Wiki


General Notes
  • Changes forms over time, every 60~75 seconds.
    • Different forms have aspects of different jobs.
    • Different forms change the moves available to a Ghrah.
    • All forms cast magic.
  • Ball Form (BLM)
    • Passive. Can use Hexidiscs.
  • Spider Form (WAR)
    • Aggressive. Can use Sickle Slash.
  • Bird Form (THF)
    • Aggressive. Can use Damnation Dive.
  • Humanoid Form (PLD)
    • Aggressive. Can use Vorpal Blade.
  • Jobs may not actually change upon shifting forms. More research is required. Information Needed
Ghrah
Category-Ghrah.jpg
Bestiary
Japanese ゴラホ
Type Luminions
Typical Job Wizard's Petasos icon.png Black Mage
Typical Sub Job Fighter's Mask icon.png Warrior
Crystal Varies
Detects True Sound
Fire Core Resistances
Physical Damage Magical Damage Breath Damage Slashing Blunt H2H Piercing Ranged
100% 87.5% 100% 100% 100% 100% 100% 100%
Element: Fire Element: Wind Element: Thunder Element: Light Element: Ice Element: Earth Element: Water Element: Dark
5% 100% 100% 100% 5% 100% 150% 100%
Ice Core Resistances
Physical Damage Magical Damage Breath Damage Slashing Blunt H2H Piercing Ranged
100% 87.5% 100% 100% 100% 100% 100% 100%
Element: Fire Element: Wind Element: Thunder Element: Light Element: Ice Element: Earth Element: Water Element: Dark
150% 5% 100% 100% 5% 100% 100% 100%
Wind Core Resistances
Physical Damage Magical Damage Breath Damage Slashing Blunt H2H Piercing Ranged
100% 87.5% 100% 100% 100% 100% 100% 100%
Element: Fire Element: Wind Element: Thunder Element: Light Element: Ice Element: Earth Element: Water Element: Dark
100% 5% 100% 100% 150% 5% 150% 100%
Earth Core Resistances
Physical Damage Magical Damage Breath Damage Slashing Blunt H2H Piercing Ranged
100% 87.5% 100% 100% 100% 100% 100% 100%
Element: Fire Element: Wind Element: Thunder Element: Light Element: Ice Element: Earth Element: Water Element: Dark
100% 150% 5% 100% 100% 5% 100% 100%
Thunder Core Resistances
Physical Damage Magical Damage Breath Damage Slashing Blunt H2H Piercing Ranged
100% 87.5% 100% 100% 100% 100% 100% 100%
Element: Fire Element: Wind Element: Thunder Element: Light Element: Ice Element: Earth Element: Water Element: Dark
100% 100% 5% 100% 100% 150% 5% 100%
Water Core Resistances
Physical Damage Magical Damage Breath Damage Slashing Blunt H2H Piercing Ranged
100% 87.5% 100% 100% 100% 100% 100% 100%
Element: Fire Element: Wind Element: Thunder Element: Light Element: Ice Element: Earth Element: Water Element: Dark
5% 100% 150% 100% 100% 100% 5% 100%
Light Core Resistances
Physical Damage Magical Damage Breath Damage Slashing Blunt H2H Piercing Ranged
100% 87.5% 100% 100% 100% 100% 100% 100%
Element: Fire Element: Wind Element: Thunder Element: Light Element: Ice Element: Earth Element: Water Element: Dark
100% 100% 100% 5% 100% 100% 100% 150%
Dark Core Resistances
Physical Damage Magical Damage Breath Damage Slashing Blunt H2H Piercing Ranged
100% 87.5% 100% 100% 100% 100% 100% 100%
Element: Fire Element: Wind Element: Thunder Element: Light Element: Ice Element: Earth Element: Water Element: Dark
100% 100% 100% 150% 100% 100% 100% 5%
A: Absorbs · S: Susceptible · R: Resists
During battle some monsters may change resistances.

100% denotates that a monster takes full damage.
Tiers of 50% or less guarantee a spell resist.

Abilities

Ability Y' Area Target Type Copy Image.png Condition
Actinic Burst AoE 10' Question
Inflicts Flash.
Core Meltdown AoE Question
Suicides to deals damage based on remaining HP.
Damnation Dive
(Bird form only)
Frontal Question
Deals physical damage and + Stun + Knockback.
Hexidiscs
(Ball form only)
Frontal Question
Deals physical damage.
Sickle Slash
(Spider form only)
Single Target Question
Deals physical damage.
Vorpal Blade
(Hume form only)
Single Target Question
Deals physical damage.
Area: 1P, AoE, Gaze, Conal · Target: Player or Monster
Type: Physical-Magical-Breath-Buff · Element or Damage Type
Copy Image.png: Utsusemi shadows consumed (#), B Bypasses, but does not remove shadows, R Removes all shadows.

Traits

Notorious Monster

Adversaries

Event Appearances

Name Event Zone
Ix'ghrah [[Promathia Mission 8-2]] [[Grand Palace of Hu'Xzoi]]
Note: See the respective event/zone page. Mob names not listed here due to excess cases (ex: Campaign).
Name Event Zone
Temenos Ghrah [[Limbus]] [[Central Temenos - Basement 1]]
Note: See the respective event/zone page. Mob names not listed here due to excess cases (ex: Campaign).

Pages in category "Ghrah"

The following 11 pages are in this category, out of 11 total.