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Guides • Crafting • Trusts • Apex Monsters |
Knockback
From FFXI Wiki
Knockback - An effect accompanied to monsters' TP moves and auto attacks (and their corresponding Blue Magic spells) that physically pushes the target backwards away from the user. This effect is primarily a concern because of its ability to almost guarantee the interruption of a player's magic casting and disrupt important battle formations.
NM with Knockback auto attacks
- Lady Lilith (HTMB)
- Bztavian (Reive/Delve/Odyssey/Sortie)
- Rockfin (Reive/Delve/Odyssey/Sortie)
- Gabbrath (Reive/Delve/Odyssey/Sortie)
- Palloritus (Vagary/Sortie)
- Putraxia (Vagary/Sortie)
- Perfidien (Vagary/Sortie)
- Plouton (Vagary/Sortie)
Mobs with Knockback auto attacks
TP moves with Knockback
- Shockwave (Behemoths)
- Big Horn (Buffaloes)
- Snort (Buffaloes)
- Nox Blast (Gnoles)
- Ram Charge (Rams)
- Sheep Charge (Sheep)
- Tusk (Bugards)
- Blockhead (Lizards)
- Aqua Fortis (Pieste)
- Regurgitation (Pieste)
- Scythe Tail (Raptors)
- Rhino Attack (Beetles)
- Sudden Lunge (Ladybugs)
- Mandible Bite (Scorpions)
- Critical Bite (Scorpions)
- Uppercut (Goobbue)
- Aqua Blast (Ruszors)
- Desiccation (Sandworms)
- Dustvoid (Sandworms)
- Full-force Blow (Worms)
- Beak Lunge (Apkallu)
- Gliding Spike (Greater Birds)
- Dread Dive (Greater Birds)
- Helldive (Lesser Birds)
- Grim Halo (Fomors)
- Wings of Gehenna (Vampyres)
- Electromagnetic Field (Detectors)
- Panzerfaust (Dolls)
- Typhoon (Dolls)
- Tourbillion (Khimairas)
- Spinning Attack (Magic Pots)
- Shoulder Slam (Anticas)
- Heavy Whisk (Bugbears)
- Goblin Rush (Goblins)
- Gusting Gouge (Lamiae)
- Somersault Kick (Mamool Ja)
- Shoulder Attack (Orcs)
- Shell Bash (Quadav)
- Head Butt (Quadav)
- Wrath of Gu'Dha
- Shell Charge (Quadav)
- Hydro Shot (Sahagin)
- Overthrow (Trolls)
- Hammer-Go-Round (Trolls)
- Double Kick (Yagudo)
- Shirahadori (Yagudo)
- Back Swish (Tauri)
- Crosswind (Puks)
- Wind Shear (Puks)
- Spike Flail (Wyrms)
- Sideswipe (Aerns)
- Siphon Discharge (Xzomits)
- Concussive Oscillation (Yovras)
- Damnation Dive (Ghrahs)
- Carousel (Cravers)
- Empty Seed (Receptacles)
- Mortal Revolution (Chariots)
- Antigravity (Gears)
- Astral Gate (Ramparts)
- Colossal Blow (Omegas)
- Cyclonic Turmoil (Pixies)
- Lethe Arrows (Pixies)
- Zephyr Arrow (Pixies)
Knockback Resistance
- Equipment with the "Reduces distance knocked back" attribute will change the distance of the knockback effect.
- Dodging an attack prevents the knockback effect.
- Certain knockback attacks, those implemented before 2014, take into account the knockback reduction (including pets) of all in range: all victims will be knocked back the highest amount[1].
- Multiple pieces of gear with "Reduced distance knocked back" will stack for greater effect[2]
Equipment Piece | Modifiertext |
---|---|
Dashing Subligar | Reduces distance knocked back +2 |
Vocane Ring | Reduces distance knocked back +2 |
Philidor Mantle | Reduces distance knocked back +2 |
Impassive Mantle | Reduces distance knocked back +2 |
Repulse Mantle | Reduces distance knocked back +2 |
References
- ↑ Knockback Mechanics - Community Rep. Grekumah (04-24-2015) https://forum.square-enix.com/ffxi/threads/46865-Knockback-Mechanics?p=548329#post548329
- ↑ Community Rep. Lomloon 2014-11-14 https://forum.square-enix.com/ffxi/threads/44957-dev1241-%E3%82%A2%E3%83%89%E3%82%A5%E3%83%AA%E3%83%B3%E3%83%9F%E3%83%83%E3%82%B7%E3%83%A7%E3%83%B3%E3%82%B3%E3%83%B3%E3%83%97%E3%83%AA%E3%83%BC%E3%83%88%E5%A0%B1%E9%85%AC%E3%81%AB%E3%81%A4%E3%81%84%E3%81%A6?p=531858&viewfull=1#post531858