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Category talk:Banish Spells
Went naked as BLU/whm with a Fermion Sword to Bostaunieux Oubliette to test if Banish will reduce the native damage bonus for undead as this page has claimed since this 2012 revision. First off, hounds 12.5% and not 25%, but there is no penalty to the damage bonus for casting banish.
Against a Garm from 100-60% I was dealing 18-25 damage. Satisfied that the minimum of my damage was consistent in this quick eyeballing of a test, I cast Banish II. My damage never went below 18, I cast it again for good measure, and the same.
There is no penalty against a damage bonus (E.g. blunt to skeletons) for using Banish against an undead foe.
I also take it that this means banish with enhancing effect equipment can not surpass 100% (+0%) damage taken in penalty reduction. --Spicyryan (talk) 11:26, 2 December 2019 (EST)
Tested for slashing resistance using Titan. Repeated with Banish IV from Light Spirit, then Banish I-III from Ingrid alter ego. I think only the difference is important, but here are some battle parameters anyway: SMN/DRK 520JP (20/20 Blood Pact Damage, 0 Physical Attack. Equipment used: Sancus Satchet NQ, Warmage Pole, Evoker's Ring.
- Baseline: Level 41 Vampire Bat (Fei'Yin) - 3260 Crag Throw
- Ghost SDT: Level 41 Revenant (Fei'Yin) - 2445 Crag Throw (-25% SDT 64/256)
- Banish IV (Light Spirit) on Ghost: 3221 Crag Throw (-1.2% SDT 3/256, a 95% reduction 244/256 (64×244 Rsh 8 = 61))
- Banish III (Ingrid 1) on Ghost: 3260 Crag Throw (0 SDT, 100% reduction 256/256)
- Banish II (Ingrid 1) on Ghost: 3107 Crag Throw (-4.7% SDT 12/256, a 81.25% reduction 208/256 (64×208 Rsh 8 = 52))
- Banish I (Ingrid 1) on Ghost: 2941 Crag Throw (-9.8% SDT 25/256, a 60.94% reduction 156/256 (64*156 Rsh 8 = 39))
Ingrid 1's Bonus: +28/256 (+11%) to the special damage reduction. --Shynoe (talk) 04:04, 7 January 2024 (UTC)