Zeid
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Job
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Dark Knight / Dark Knight
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Spells
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Absorb spells (Includes Absorb-Attri and Absorb-TP), Endark, Drain/Aspir I/II, Stun
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Abilities
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Last Resort, Nether Void, Souleater
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Weapon Skills
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Freezebite /, Ground Strike /, Abyssal Drain (Drain) , Abyssal Strike (Stun)
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Acquisition
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- Trade the Cipher: Zeid item to one of the beginning Trust quest NPCs, which may be acquired via:
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Special Features
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- At low HP, uses HP draining weapon skills and Nether Void for Drain II.
- Uses Absorb-TP in the second half of the battle (when an enemy has TP).
- Only uses Souleater when a healer is present (Automaton doesn't count).
- Uses TP as soon as he gets it.
- If the enemy is readying a TP move when he is ready to use a weapon skill, attempts to stun it with Abyssal Strike.
- Casts Stun to interrupt enemy TP moves.
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Trust Synergy
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- Aldo/Lion/Zeid: When two or three of them are in a party together, they gain a power boost from each of the others in the party. [Official synergy hint]
- Aldo gains an “enhances Dual Wield effect” bonus (Requires level 20 or greater). Adds a chance for extra attacks instead of reducing delay: his TP gain is still multiples of 50. (similar to Hattori Garb Set) [Reference:Patch Notes]
- Lion gains an attack speed increase ~6%/~12%.
- Zeid gains an attack bonus ~10%/~20%.
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