Community Bard Guide

From FFXI Wiki
Shairmanteelconceptart.jpg
Music comes from within. That truth we must never forget.

General Information

<Write about the job here>

Roles

<Roles the job fulfils>

Abilities and Traits

<Job traits and abilities here>

Merits

Group 1: 5/5 Madrigal effect (when you need accuracy, you need all you can get), and typically 5/5 Minuet. The only time you would consider Minne is if you were somehow the second bard in your party.


Group 2: Nightingale and Troubadour 5/5 are mandatory, the other two categories are lackluster by comparison.

Support Jobs

White Mage - Excellent support option, particularly when the party uses a SCH to sustain hp with Regen and uses Dark Arts frequently. When done right, Brd/whm can main heal a party for lots of content. In addition to cures and the ability to remove ailments, having reraise and raise is invaluable.

Scholar - Kind of like white game but also with the ability to make certain spells AOE through accession, like sneak or paralyna.

Dancer - Kind of like white mage but you get to dual wield, your curing options are reliant on tp, and at high master levels you can give the party chocobo jig.

Ninja - dual wield and shadows

Warrior - You could do this for the fencer bonus but typically Bards will offhand a Centovente for the 1,000 tp bonus on weaponskills.

Instruments & Weapons

Starter

Kali icon.png Kali

Carnwenhan Lite

  • This dagger drops from Kammavaca in Escha - Ru'Aun.
  • The primary value of this dagger is the Song Effect Duration +5.
  • There are four augmentable paths, two of which are actually useful:
    • Path C: MP+60 Magic Accuracy+20 Refresh+1
      • Valuable idle Refresh option until a Sangoma is available.
    • Path D: Magic Accuracy+15 "String Instrument Skill"+10 "Wind Instrument Skill"+10
      • You should keep the Path D dagger forever; it is the best off-hand duration+ when Dual Wielding.


Terpander icon.png Terpander

Daurdabla Lite

  • This harp is available from Oboro for 150 Beitetsu, Riftborn Boulder, or Pluton.
    • An additional 300 are required to augment the Terpander. While not necessary, the stats are useful for avoiding damage while singing.
  • This expansion of song slots is immensely important for Bard. The value of 3 songs over 2 cannot be overstated.
  • If you're playing Bard, even as a pocket Bard, this is an absolute necessity.


Linos icon.png Linos

Gjallarhorn Lite

  • This flute is available in the Cirdas Caverns (U) Alluvion Skirmish. More commonly, this flute will be purchased from Lorissa with Mellidopt Wings.
  • Strongly recommended to acquire multiple Linos (4-5), especially if you intend on being a DD Bard.
  • The augment you are initially triyng for will be All Songs +2, which provides this flute with a total bonus of All Songs +3, only 1 behind the beloved Gjallarhorn.
    • This instrument has a bevy of useful, including DA, QA, Acc/Attk, WSD, Critical Hit Damage, Magic Evasion, and -MDT.
    • Specifically while going for All Songs +2, you may come across max augments of Magic Evasion, Accuracy, or Attack +15. These are valuable in their own right and may justify using another Linos for All Songs +2.

RMEA

Equipment

<Write about gear here, Template:Equipment Set>